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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
91eeae5186
The renderer's LineGraph now takes a height parameter, and netgraph now uses cl_* cvars instead of r_* (which never really made sense), including it's own height cvar (the render graphs still use r_graphheight). |
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.. | ||
glsl_alias.c | ||
glsl_bsp.c | ||
glsl_draw.c | ||
glsl_fog.c | ||
glsl_iqm.c | ||
glsl_lightmap.c | ||
glsl_main.c | ||
glsl_particles.c | ||
glsl_screen.c | ||
glsl_shader.c | ||
glsl_sprite.c | ||
glsl_textures.c | ||
namehack.h | ||
qfglsl.c | ||
quakeforge.glsl | ||
vid_common_glsl.c |