quakeforge/include/QF/plugin
Bill Currie 91e3769c05 Recalculate the fov when the cvar changes.
This separate the FOV calculations from other refdef calcs, cleaning up the
renderer proper and making it easier for other parts of the engine (eg,
csqc) to update the fov.
2021-03-25 18:14:03 +09:00
..
cd.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
console.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
general.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
input.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
snd_output.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
snd_render.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_render.h Recalculate the fov when the cvar changes. 2021-03-25 18:14:03 +09:00