quakeforge/libs/client
Bill Currie f5ebc1083f [ecs] Pass the registry in to the component destroy function
This makes it possible for hierarchies to clean themselves up (by
deleting their entities (though that will cause other problems later
when the hierarchy doesn't own the entities)), thus plugging a memory
leak when parsing passage text.
2024-01-03 12:39:54 +09:00
..
cl_chase.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_effects.c [ecs] Pass the registry in to the component destroy function 2024-01-03 12:39:54 +09:00
cl_entities.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
cl_input.c [client] Correct the description of move.up axis 2023-07-12 00:40:37 +09:00
cl_light.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
cl_particles.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_screen.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
cl_temp_entities.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
cl_view.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
cl_world.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
locs.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
Makemodule.am [client] Merge sbar into hud 2023-12-21 12:35:02 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00
particles.part Merge branch 'master' into wip-trails 2023-07-12 21:12:01 +09:00