mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 08:00:51 +00:00
5477352e93
I'd been considering it for a while, but in the end, all the issues it presented made me decide it wasn't worth merging and was never really worth keeping: it was a neat proof of concept but of little actual use, especially now everyone either has an OK GPU or would want to stick to 8-bit rendering anyway (sorry L-Havoc). However, both it and my merge work are preserved in git history :)
91 lines
2.7 KiB
C
91 lines
2.7 KiB
C
/*
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context_x11.h
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __context_x11_h_
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#define __context_x11_h_
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <QF/qtypes.h>
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#define X11_WINDOW_MASK (VisibilityChangeMask | StructureNotifyMask \
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| ExposureMask)
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#define X11_KEY_MASK (KeyPressMask | KeyReleaseMask)
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#define X11_MOUSE_MASK (ButtonPressMask | ButtonReleaseMask \
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| PointerMotionMask)
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#define X11_FOCUS_MASK (FocusChangeMask | EnterWindowMask | LeaveWindowMask)
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#define X11_INPUT_MASK (X11_KEY_MASK | X11_MOUSE_MASK | X11_FOCUS_MASK)
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#define X11_MASK (X11_WINDOW_MASK | X11_FOCUS_MASK | PointerMotionMask)
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extern Display *x_disp;
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extern Visual *x_vis;
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extern Window x_root;
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extern Window x_win;
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extern Colormap x_cmap;
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extern XVisualInfo *x_visinfo;
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extern int x_screen;
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extern int x_width;
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extern int x_height;
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extern int x_shmeventtype;
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extern Time x_time;
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extern Time x_mouse_time;
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extern qboolean oktodraw;
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extern qboolean x_have_focus;
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qboolean X11_AddEvent (int event, void (*event_handler)(XEvent *));
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qboolean X11_RemoveEvent (int event, void (*event_handler)(XEvent *));
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qboolean X11_SetGamma (double);
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void X11_CloseDisplay (void);
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void X11_CreateNullCursor (void);
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void X11_CreateWindow (int, int);
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void X11_ForceViewPort (void);
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void X11_Init_Cvars (void);
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void X11_OpenDisplay (void);
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void X11_ProcessEvent (void);
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void X11_ProcessEvents (void);
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void X11_RestoreGamma (void);
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void X11_RestoreVidMode (void);
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void X11_SetCaption (const char *);
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void X11_SetVidMode (int, int);
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void X11_SaveMouseAcceleration (void);
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void X11_RemoveMouseAcceleration (void);
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void X11_RestoreMouseAcceleration (void);
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struct gl_ctx_s *X11_GL_Context (void);
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void X11_GL_Init_Cvars (void);
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struct sw_ctx_s *X11_SW_Context (void);
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void X11_SW_Init_Cvars (void);
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struct vulkan_ctx_s *X11_Vulkan_Context (void);
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void X11_Vulkan_Init_Cvars (void);
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#endif // __context_x11_h_
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