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https://git.code.sf.net/p/quake/quakeforge
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91a686d1f5
mtwist_rand_0_1 produces numbers in the range [0, 1) and mtwist_rand_m1_1 produces numbers in the range (-1, 1). The numbers will not be denormal, so the distribution should be fairly uniform (as much as Mersenne Twister itself is), but this needs proper testing. 0 is included for the mtwist_rand_0_1 as it seems useful, but -1 is not included in mtwist_rand_m1_1 in order to keep the extremes of the distribution balanced around 0. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |