mirror of
https://git.code.sf.net/p/quake/quakeforge
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8ee06d75a9
This paves the way for clean initialization of the Vulkan renderer, and very much cleans up the older renderer initialization code as gl and sw are no longer intertwined.
201 lines
3.9 KiB
C
201 lines
3.9 KiB
C
/*
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vid_render_gl.c
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SW32 version of the renderer
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Copyright (C) 2012 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#define NH_DEFINE
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#include "sw32/namehack.h"
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#include "QF/plugin/general.h"
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#include "QF/plugin/vid_render.h"
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#include "mod_internal.h"
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#include "r_internal.h"
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#include "vid_internal.h"
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#include "vid_sw.h"
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#include "sw32/namehack.h"
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sw_ctx_t *sw32_ctx;
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static vid_model_funcs_t model_funcs = {
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sw_Mod_LoadExternalTextures,
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sw_Mod_LoadLighting,
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sw_Mod_SubdivideSurface,
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sw_Mod_ProcessTexture,
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Mod_LoadIQM,
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Mod_LoadAliasModel,
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Mod_LoadSpriteModel,
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sw_Mod_MakeAliasModelDisplayLists,
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sw_Mod_LoadSkin,
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sw_Mod_FinalizeAliasModel,
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sw_Mod_LoadExternalSkins,
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sw_Mod_IQMFinish,
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1,
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sw_Mod_SpriteLoadTexture,
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Skin_SetColormap,
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Skin_SetSkin,
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sw_Skin_SetupSkin,
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Skin_SetTranslation,
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sw_Skin_ProcessTranslation,
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sw_Skin_InitTranslations,
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};
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vid_render_funcs_t sw32_vid_render_funcs = {
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sw32_Draw_Init,
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sw32_Draw_Character,
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sw32_Draw_String,
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sw32_Draw_nString,
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sw32_Draw_AltString,
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sw32_Draw_ConsoleBackground,
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sw32_Draw_Crosshair,
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sw32_Draw_CrosshairAt,
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sw32_Draw_TileClear,
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sw32_Draw_Fill,
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sw32_Draw_TextBox,
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sw32_Draw_FadeScreen,
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sw32_Draw_BlendScreen,
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sw32_Draw_CachePic,
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sw32_Draw_UncachePic,
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sw32_Draw_MakePic,
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sw32_Draw_DestroyPic,
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sw32_Draw_PicFromWad,
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sw32_Draw_Pic,
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sw32_Draw_Picf,
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sw32_Draw_SubPic,
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sw32_SCR_UpdateScreen,
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SCR_DrawRam,
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SCR_DrawTurtle,
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SCR_DrawPause,
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sw32_SCR_CaptureBGR,
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sw32_SCR_ScreenShot,
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SCR_DrawStringToSnap,
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0,
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0,
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sw32_R_Init,
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sw32_R_ClearState,
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sw32_R_LoadSkys,
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sw32_R_NewMap,
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R_AddEfrags,
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R_RemoveEfrags,
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R_EnqueueEntity,
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sw32_R_LineGraph,
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R_AllocDlight,
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R_AllocEntity,
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sw32_R_RenderView,
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R_DecayLights,
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sw32_R_ViewChanged,
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sw32_R_ClearParticles,
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sw32_R_InitParticles,
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sw32_SCR_ScreenShot_f,
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sw32_r_easter_eggs_f,
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sw32_r_particles_style_f,
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0,
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&model_funcs
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};
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static void
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sw32_vid_render_choose_visual (void)
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{
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sw32_ctx->choose_visual (sw32_ctx);
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}
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static void
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sw32_vid_render_create_context (void)
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{
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sw32_ctx->create_context (sw32_ctx);
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}
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static void
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sw32_vid_render_init (void)
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{
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sw32_ctx = vr_data.vid->vid_internal->sw_context ();
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vr_data.vid->vid_internal->set_palette = sw32_ctx->set_palette;
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vr_data.vid->vid_internal->choose_visual = sw32_vid_render_choose_visual;
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vr_data.vid->vid_internal->create_context = sw32_vid_render_create_context;
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vr_funcs = &sw32_vid_render_funcs;
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m_funcs = &model_funcs;
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}
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static void
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sw32_vid_render_shutdown (void)
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{
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}
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static general_funcs_t plugin_info_general_funcs = {
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sw32_vid_render_init,
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sw32_vid_render_shutdown,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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&plugin_info_general_funcs,
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0,
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0,
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0,
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0,
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0,
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&sw32_vid_render_funcs,
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};
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static plugin_data_t plugin_info_data = {
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&plugin_info_general_data,
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0,
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0,
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0,
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0,
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0,
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&vid_render_data,
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};
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static plugin_t plugin_info = {
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qfp_vid_render,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"SW32 Renderer",
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"Copyright (C) 1996-1997 Id Software, Inc.\n"
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"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(vid_render, sw32)
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{
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return &plugin_info;
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}
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