mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-22 11:41:38 +00:00
This is an extremely extensive patch as it hits every cvar, and every usage of the cvars. Cvars no longer store the value they control, instead, they use a cexpr value object to reference the value and specify the value's type (currently, a null type is used for strings). Non-string cvars are passed through cexpr, allowing expressions in the cvars' settings. Also, cvars have returned to an enhanced version of the original (id quake) registration scheme. As a minor benefit, relevant code having direct access to the cvar-controlled variables is probably a slight optimization as it removed a pointer dereference, and the variables can be located for data locality. The static cvar descriptors are made private as an additional safety layer, though there's nothing stopping external modification via Cvar_FindVar (which is needed for adding listeners). While not used yet (partly due to working out the design), cvars can have a validation function. Registering a cvar allows a primary listener (and its data) to be specified: it will always be called first when the cvar is modified. The combination of proper listeners and direct access to the controlled variable greatly simplifies the more complex cvar interactions as much less null checking is required, and there's no need for one cvar's callback to call another's. nq-x11 is known to work at least well enough for the demos. More testing will come.
633 lines
11 KiB
C
633 lines
11 KiB
C
/*
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pr_cmds.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_ERRNO_H
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# include <errno.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/mathlib.h"
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#include "QF/progs.h"
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#include "QF/sys.h"
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#include "QF/zone.h"
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#include "compat.h"
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VISIBLE const char *pr_gametype = "";
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/* BUILT-IN FUNCTIONS */
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VISIBLE char *
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PF_VarString (progs_t *pr, int first, int argc)
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{
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char *out, *dst;
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const char *src;
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int len, i;
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pr_type_t **argv = pr->pr_params;
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for (len = 0, i = first; i < argc; i++)
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len += strlen (PR_GetString (pr, argv[i]->string_var));
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dst = out = Hunk_TempAlloc (0, len + 1);
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for (i = first; i < argc; i++) {
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src = PR_GetString (pr, argv[i]->string_var);
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while (*src)
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*dst++ = *src++;
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}
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*dst = 0;
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return out;
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}
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/*
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vector (vector v) normalize
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*/
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static void
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PF_normalize (progs_t *pr, void *data)
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{
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float new;
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float *value1;
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vec3_t newvalue;
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value1 = P_VECTOR (pr, 0);
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new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] *
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value1[2];
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new = sqrt (new);
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if (new == 0)
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newvalue[0] = newvalue[1] = newvalue[2] = 0;
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else {
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new = 1 / new;
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newvalue[0] = value1[0] * new;
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newvalue[1] = value1[1] * new;
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newvalue[2] = value1[2] * new;
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}
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VectorCopy (newvalue, R_VECTOR (pr));
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}
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/*
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float (vector v) vlen
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*/
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static void
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PF_vlen (progs_t *pr, void *data)
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{
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float new;
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float *value1;
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value1 = P_VECTOR (pr, 0);
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new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] *
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value1[2];
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new = sqrt (new);
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R_FLOAT (pr) = new;
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}
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/*
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float (vector v) vectoyaw
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*/
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static void
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PF_vectoyaw (progs_t *pr, void *data)
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{
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float yaw;
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float *value1;
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value1 = P_VECTOR (pr, 0);
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if (value1[1] == 0 && value1[0] == 0)
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yaw = 0;
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else {
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yaw = (int) (atan2 (value1[1], value1[0]) * 180 / M_PI);
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if (yaw < 0)
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yaw += 360;
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}
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R_FLOAT (pr) = yaw;
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}
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/*
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vector (vector v) vectoangles
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*/
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static void
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PF_vectoangles (progs_t *pr, void *data)
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{
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float forward, pitch, yaw;
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float *value1;
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value1 = P_VECTOR (pr, 0);
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if (value1[1] == 0 && value1[0] == 0) {
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yaw = 0;
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if (value1[2] > 0)
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pitch = 90;
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else
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pitch = 270;
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} else {
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yaw = (int) (atan2 (value1[1], value1[0]) * 180 / M_PI);
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if (yaw < 0)
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yaw += 360;
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forward = sqrt (value1[0] * value1[0] + value1[1] * value1[1]);
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pitch = (int) (atan2 (value1[2], forward) * 180 / M_PI);
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if (pitch < 0)
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pitch += 360;
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}
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R_VECTOR (pr)[0] = pitch;
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R_VECTOR (pr)[1] = yaw;
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R_VECTOR (pr)[2] = 0;
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}
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/*
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float () random
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Returns a number from 0<= num < 1
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*/
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static void
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PF_random (progs_t *pr, void *data)
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{
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float num;
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num = (rand () & 0x7fff) / ((float) 0x7fff);
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R_FLOAT (pr) = num;
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}
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/*
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void () break
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*/
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static void
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PF_break (progs_t *pr, void *data)
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{
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Sys_Printf ("break statement\n");
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PR_DumpState (pr);
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}
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/*
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float (string s) cvar
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*/
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static void
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PF_cvar (progs_t *pr, void *data)
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{
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const char *str;
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str = P_GSTRING (pr, 0);
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R_FLOAT (pr) = Cvar_Value (str);
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}
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/*
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void (string var, string val) cvar_set
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*/
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static void
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PF_cvar_set (progs_t *pr, void *data)
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{
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const char *var_name, *val;
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cvar_t *var;
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var_name = P_GSTRING (pr, 0);
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val = P_GSTRING (pr, 1);
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var = Cvar_FindVar (var_name);
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if (!var)
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var = Cvar_FindAlias (var_name);
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if (!var) {
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Sys_Printf ("PF_cvar_set: variable %s not found\n", var_name);
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return;
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}
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Cvar_SetVar (var, val);
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}
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/*
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float (float f) fabs
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*/
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static void
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PF_fabs (progs_t *pr, void *data)
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{
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float v;
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v = P_FLOAT (pr, 0);
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R_FLOAT (pr) = fabs (v);
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}
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/*
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entity (entity start, .(...) fld, ... match) find
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*/
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static void
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PF_find (progs_t *pr, void *data)
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{
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const char *s = 0, *t; // ev_string
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int i; // ev_vector
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pr_uint_t e, f;
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etype_t type;
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pr_def_t *field_def;
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edict_t *ed;
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e = P_EDICTNUM (pr, 0);
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f = P_INT (pr, 1);
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field_def = PR_FieldAtOfs (pr, f);
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if (!field_def)
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PR_RunError (pr, "PF_Find: bad search field: %d", f);
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type = field_def->type & ~DEF_SAVEGLOBAL;
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if (type == ev_string) {
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s = P_GSTRING (pr, 2);
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if (!s)
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PR_RunError (pr, "PF_Find: bad search string");
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}
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for (e++; e < *pr->num_edicts; e++) {
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ed = EDICT_NUM (pr, e);
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if (ed->free)
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continue;
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switch (type) {
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case ev_string:
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t = E_GSTRING (pr, ed, f);
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if (!t)
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continue;
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if (strcmp (t, s))
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continue;
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RETURN_EDICT (pr, ed);
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return;
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case ev_float:
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if (P_FLOAT (pr, 2) != E_FLOAT (ed, f))
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continue;
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RETURN_EDICT (pr, ed);
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return;
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case ev_vector:
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for (i = 0; i <= 2; i++)
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if (P_FLOAT (pr, 2 + i) != E_FLOAT (ed, f + i))
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continue;
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RETURN_EDICT (pr, ed);
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return;
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case ev_int:
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case ev_entity:
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if (P_INT (pr, 2) != E_INT (ed, f))
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continue;
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RETURN_EDICT (pr, ed);
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return;
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default:
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PR_Error (pr, "PF_Find: unsupported search field");
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}
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}
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RETURN_EDICT (pr, EDICT_NUM (pr, 0));
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}
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/*
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void () coredump
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*/
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static void
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PF_coredump (progs_t *pr, void *data)
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{
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ED_PrintEdicts (pr, "");
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}
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/*
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void () traceon
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*/
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static void
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PF_traceon (progs_t *pr, void *data)
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{
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pr->pr_trace = true;
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pr->pr_trace_depth = pr->pr_depth;
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}
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/*
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void () traceoff
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*/
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static void
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PF_traceoff (progs_t *pr, void *data)
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{
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pr->pr_trace = false;
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}
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/*
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void (entity e) eprint
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*/
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static void
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PF_eprint (progs_t *pr, void *data)
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{
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ED_PrintNum (pr, P_EDICTNUM (pr, 0), 0);
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}
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/*
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void (string s) dprint
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*/
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static void
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PF_dprint (progs_t *pr, void *data)
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{
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Sys_Printf ("%s", PF_VarString (pr, 0, 1));
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}
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/*
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float (float v) rint
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*/
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static void
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PF_rint (progs_t *pr, void *data)
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{
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float f;
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f = P_FLOAT (pr, 0);
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if (f > 0)
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R_FLOAT (pr) = (int) (f + 0.5);
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else
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R_FLOAT (pr) = (int) (f - 0.5);
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}
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/*
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float (float v) floor
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*/
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static void
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PF_floor (progs_t *pr, void *data)
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{
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R_FLOAT (pr) = floor (P_FLOAT (pr, 0));
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}
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/*
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float (float v) ceil
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*/
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static void
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PF_ceil (progs_t *pr, void *data)
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{
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R_FLOAT (pr) = ceil (P_FLOAT (pr, 0));
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}
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/*
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entity (entity e) nextent
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*/
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static void
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PF_nextent (progs_t *pr, void *data)
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{
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pr_uint_t i;
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edict_t *ent;
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i = P_EDICTNUM (pr, 0);
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while (1) {
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i++;
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if (i == *pr->num_edicts) {
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RETURN_EDICT (pr, EDICT_NUM (pr, 0));
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return;
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}
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ent = EDICT_NUM (pr, i);
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if (!ent->free) {
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RETURN_EDICT (pr, ent);
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return;
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}
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}
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}
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// we assume that ints are smaller than floats
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#ifdef FLT_MAX_10_EXP
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# define STRING_BUF (FLT_MAX_10_EXP + 8)
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#else
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# define STRING_BUF 128
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#endif
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/*
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int (float f) ftoi
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*/
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static void
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PF_ftoi (progs_t *pr, void *data)
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{
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R_INT (pr) = P_FLOAT (pr, 0);
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}
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/*
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string (float f) ftos
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*/
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static void
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PF_ftos (progs_t *pr, void *data)
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{
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char string[STRING_BUF];
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int i;
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// trimming 0s idea thanks to Maddes
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i = snprintf (string, sizeof (string), "%1.6f", P_FLOAT (pr, 0)) - 1;
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for (; i > 0; i--) {
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if (string[i] == '0')
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string[i] = '\0';
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else if (string[i] == '.') {
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string[i] = '\0';
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break;
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} else
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break;
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}
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RETURN_STRING (pr, string);
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}
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/*
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float (int i) itof
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*/
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static void
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PF_itof (progs_t *pr, void *data)
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{
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R_FLOAT (pr) = P_INT (pr, 0);
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}
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/*
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string (int i) itos
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*/
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static void
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PF_itos (progs_t *pr, void *data)
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{
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char string[STRING_BUF];
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snprintf (string, sizeof (string), "%d", P_INT (pr, 0));
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RETURN_STRING (pr, string);
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}
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/*
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float (string s) stof
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*/
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static void
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PF_stof (progs_t *pr, void *data)
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{
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R_FLOAT (pr) = atof (P_GSTRING (pr, 0));
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}
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/*
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int (string s) stoi
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*/
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static void
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PF_stoi (progs_t *pr, void *data)
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{
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R_INT (pr) = atoi (P_GSTRING (pr, 0));
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}
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/*
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vector (string s) stov
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*/
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static void
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PF_stov (progs_t *pr, void *data)
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{
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float v[3] = {0, 0, 0};
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sscanf (P_GSTRING (pr, 0), "'%f %f %f'", v, v + 1, v + 2);
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RETURN_VECTOR (pr, v);
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}
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/*
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string (vector v) vtos
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*/
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static void
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PF_vtos (progs_t *pr, void *data)
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{
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char string[STRING_BUF * 3 + 5];
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snprintf (string, sizeof (string), "'%5.1f %5.1f %5.1f'",
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P_VECTOR (pr, 0)[0],
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P_VECTOR (pr, 0)[1],
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P_VECTOR (pr, 0)[2]);
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RETURN_STRING (pr, string);
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}
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/*
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float (string char, string s) charcount
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*/
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static void
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PF_charcount (progs_t *pr, void *data)
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{
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char goal;
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const char *s;
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int count;
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goal = (P_GSTRING (pr, 0))[0];
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if (goal == '\0') {
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R_FLOAT (pr) = 0;
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return;
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}
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count = 0;
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s = P_GSTRING (pr, 1);
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while (*s) {
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if (*s == goal)
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count++;
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s++;
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}
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R_FLOAT (pr) = count;
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}
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#if (INT_MAX == 2147483647) && (INT_MIN == -2147483648)
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# define INT_WIDTH 11
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#else /* I hope... */
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# define INT_WIDTH 20
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#endif
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/*
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string () gametype
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*/
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static void
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PF_gametype (progs_t *pr, void *data)
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{
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RETURN_STRING (pr, pr_gametype);
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}
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static void
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PF_PR_SetField (progs_t *pr, void *data)
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{
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edict_t *ent = P_EDICT (pr, 0);
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pr_def_t *field = PR_FindField (pr, P_GSTRING (pr, 1));
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const char *value = P_GSTRING (pr, 2);
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R_INT (pr) = 0;
|
|
if (field)
|
|
R_INT (pr) = ED_ParseEpair (pr, &E_fld (ent, 0), field, value);
|
|
}
|
|
|
|
static void
|
|
PF_PR_FindFunction (progs_t *pr, void *data)
|
|
{
|
|
dfunction_t *func = PR_FindFunction (pr, P_GSTRING (pr, 0));
|
|
R_FUNCTION (pr) = 0;
|
|
if (func)
|
|
R_FUNCTION (pr) = func - pr->pr_functions;
|
|
}
|
|
|
|
#define QF (PR_RANGE_QF << PR_RANGE_SHIFT) |
|
|
|
|
#define bi(x,n,np,params...) {#x, PF_##x, n, np, {params}}
|
|
#define p(type) PR_PARAM(type)
|
|
static builtin_t builtins[] = {
|
|
bi(break, 6, 0),
|
|
bi(random, 7, 0),
|
|
bi(normalize, 9, 1, p(vector)),
|
|
bi(vlen, 12, 1, p(vector)),
|
|
bi(vectoyaw, 13, 1, p(vector)),
|
|
bi(find, 18, -3, p(entity), p(field)),
|
|
bi(dprint, 25, -1),
|
|
bi(ftos, 26, 1, p(float)),
|
|
bi(vtos, 27, 1, p(vector)),
|
|
bi(coredump, 28, 0),
|
|
bi(traceon, 29, 0),
|
|
bi(traceoff, 30, 0),
|
|
bi(eprint, 31, 1, p(entity)),
|
|
bi(rint, 36, 1, p(float)),
|
|
bi(floor, 37, 1, p(float)),
|
|
bi(ceil, 38, 1, p(float)),
|
|
bi(fabs, 43, 1, p(float)),
|
|
bi(cvar, 45, 1, p(string)),
|
|
bi(nextent, 47, 1, p(entity)),
|
|
bi(vectoangles, 51, 1, p(vector)),
|
|
bi(cvar_set, 72, 2, p(string), p(string)),
|
|
bi(stof, 81, 1, p(string)),
|
|
|
|
|
|
bi(charcount, QF 101, 2, p(string), p(string)),
|
|
bi(ftoi, QF 110, 1, p(float)),
|
|
bi(itof, QF 111, 1, p(int)),
|
|
bi(itos, QF 112, 1, p(int)),
|
|
bi(stoi, QF 113, 1, p(string)),
|
|
bi(stov, QF 114, 1, p(string)),
|
|
bi(gametype, QF 115, 0),
|
|
|
|
bi(PR_SetField, -1, 3, p(entity), p(string), p(string)),
|
|
bi(PR_FindFunction, -1, 1, p(string)),
|
|
{0}
|
|
};
|
|
|
|
VISIBLE void
|
|
PR_Cmds_Init (progs_t *pr)
|
|
{
|
|
PR_RegisterBuiltins (pr, builtins, 0);
|
|
}
|