..
d_edge.c
Clean up all the "set but not used" warnings.
2011-06-19 10:48:02 +09:00
d_fill.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
d_init.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
d_modech.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
d_part.c
Clean out some useless functions.
2012-01-15 09:34:10 +09:00
d_polyse.c
This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked)
2007-11-25 04:44:53 +00:00
d_scan.c
bigscreen patch from Philippe Troin
2009-12-20 05:34:41 +00:00
d_sky.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
d_sprite.c
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
d_surf.c
Rename Sys_DPrintf to Sys_MaskPrintf.
2010-11-26 16:19:26 +09:00
d_vars.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
d_zpoint.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
draw.c
Revamp cshifts and implement in glsl.
2012-01-28 20:45:14 +09:00
Makefile.am
Gut most of the old skin code.
2012-01-23 16:16:30 +09:00
screen.c
Revamp cshifts and implement in glsl.
2012-01-28 20:45:14 +09:00
sw32_fog.c
The beginnings of fog support.
2010-12-10 17:17:30 +09:00
sw32_graph.c
audit the usage of "only"
2010-01-13 06:42:26 +00:00
sw32_raclip.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
sw32_ralias.c
Gut most of the old skin code.
2012-01-23 16:16:30 +09:00
sw32_rbsp.c
Move the entity transform setup into the clients.
2011-12-15 17:09:01 +09:00
sw32_rdraw.c
Rename mplane_t to plane_t and clean up the mess.
2011-11-28 20:54:34 +09:00
sw32_redge.c
audit the usage of "only"
2010-01-13 06:42:26 +00:00
sw32_rmain.c
Fix the missing world on map reload.
2012-01-29 16:09:35 +09:00
sw32_rmisc.c
Split out vrect_t to its own file and add support functions.
2012-01-06 09:52:14 +09:00
sw32_rpart.c
Merge the particle physics.
2012-01-15 20:14:36 +09:00
sw32_rsky.c
Protocol 666/large map support from FitzQuake.
2010-11-26 16:20:05 +09:00
sw32_rsprite.c
Move the entity transform setup into the clients.
2011-12-15 17:09:01 +09:00
sw32_rsurf.c
Merge out R_TextureAnimation.
2012-01-08 10:21:08 +09:00