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https://git.code.sf.net/p/quake/quakeforge
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8ee06d75a9
This paves the way for clean initialization of the Vulkan renderer, and very much cleans up the older renderer initialization code as gl and sw are no longer intertwined. |
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cvars.h | ||
funclist.h | ||
init.h | ||
qf_draw.h | ||
qf_vid.h |