quakeforge/include/QF/scene
Bill Currie 8ec4a18f5d [scene] Swtich from - to ~ for entity id index
It saves only 1 bit in the set, but it could save on allocations. Also
takes care of a FIXME :P
2022-10-15 14:48:39 +09:00
..
camera.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
component.h [scene] Move hierarchies to an ECS-based system 2022-10-10 02:00:33 +09:00
entity.h [scene] Swtich from - to ~ for entity id index 2022-10-15 14:48:39 +09:00
hierarchy.h [scene] Move hierarchies to an ECS-based system 2022-10-10 02:00:33 +09:00
light.h [client] Clean up light loading 2022-05-05 23:49:31 +09:00
scene.h [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
transform.h [scene] Move hierarchies to an ECS-based system 2022-10-10 02:00:33 +09:00
types.h [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00