quakeforge/libs
Bill Currie 8e7474f614 [vulkan] Hook up the shadow map render pass
There are some issues with the light renderers getting mangled, and only
the first light is even touched (just begin and end of render pass), but
this gets a lot of the framework into place.
2022-09-22 09:35:57 +09:00
..
audio [audio] Ensure FLAC doesn't use dll imports 2022-09-13 17:09:42 +09:00
client [client] Auto-detect light color range 2022-09-22 09:35:44 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode Fix some cygwin portability issues 2022-09-19 16:31:08 +01:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models [model] Support the transparent texture marker 2022-09-22 09:31:04 +09:00
net [net] Don't include windows.h or winsock.h directly 2022-09-19 16:32:45 +01:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Implement %@ handing in the ruamoko runtime 2022-09-09 14:48:03 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [build] Correct cygwin system type 2022-09-19 16:36:29 +01:00
video [vulkan] Hook up the shadow map render pass 2022-09-22 09:35:57 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00