mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
cbb4af711c
Prepare for joystick merge...
1895 lines
43 KiB
C
1895 lines
43 KiB
C
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/*
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vid_wgl.c
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Win32 WGL vid component
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "quakedef.h"
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#include "QF/va.h"
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#include "winquake.h"
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#include "QF/sys.h"
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#include "resource.h"
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#include "glquake.h"
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#include "in_win.h"
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#include <commctrl.h>
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#include "screen.h"
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#include "QF/keys.h"
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#include "QF/qargs.h"
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#include "QF/cmd.h"
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#include "QF/qendian.h"
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#include "draw.h"
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#include "cdaudio.h"
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#include "QF/console.h"
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#include "sbar.h"
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extern void (*vid_menudrawfn) (void);
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extern void (*vid_menukeyfn) (int);
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#define MAX_MODE_LIST 30
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#define VID_ROW_SIZE 3
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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#define MAXWIDTH 10000
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#define MAXHEIGHT 10000
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#define BASEWIDTH 320
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#define BASEHEIGHT 200
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#define MODE_WINDOWED 0
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#define NO_MODE (MODE_WINDOWED - 1)
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#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
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typedef struct {
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modestate_t type;
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int width;
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int height;
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int modenum;
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int dib;
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int fullscreen;
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int bpp;
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int halfscreen;
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char modedesc[17];
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} vmode_t;
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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const char *gl_extensions;
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qboolean DDActive;
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qboolean scr_skipupdate;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t *pcurrentmode;
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static vmode_t badmode;
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static DEVMODE gdevmode;
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static qboolean vid_initialized = false;
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static qboolean windowed, leavecurrentmode;
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static qboolean vid_canalttab = false;
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static qboolean vid_wassuspended = false;
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static int windowed_mouse;
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static HICON hIcon;
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int DIBWidth, DIBHeight;
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RECT WindowRect;
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DWORD WindowStyle, ExWindowStyle;
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HWND mainwindow, dibwindow;
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int vid_modenum = NO_MODE;
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int vid_realmode;
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int vid_default = MODE_WINDOWED;
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static int windowed_default;
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unsigned char vid_curpal[256 * 3];
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static qboolean fullsbardraw = true;
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HGLRC baseRC;
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HDC maindc;
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glvert_t glv;
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HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
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extern viddef_t vid; // global video state
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unsigned short d_8to16table[256];
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unsigned int d_8to24table[256];
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unsigned char d_15to8table[65536];
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float gldepthmin, gldepthmax;
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modestate_t modestate = MS_UNINIT;
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void VID_MenuDraw (void);
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void VID_MenuKey (int key);
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LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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void AppActivate (BOOL fActive, BOOL minimize);
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char *VID_GetModeDescription (int mode);
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void ClearAllStates (void);
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void VID_UpdateWindowStatus (void);
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void GL_Init (void);
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PROC glArrayElementEXT;
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PROC glColorPointerEXT;
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PROC glTexCoordPointerEXT;
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PROC glVertexPointerEXT;
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typedef void (APIENTRY * lp3DFXFUNC) (int, int, int, int, int, const void *);
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lp3DFXFUNC glColorTableEXT;
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qboolean is8bit = false;
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qboolean isPermedia = false;
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int gl_mtex_enum = TEXTURE0_SGIS;
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qboolean gl_arb_mtex = false;
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qboolean gl_mtexable = false;
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//====================================
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cvar_t *_windowed_mouse;
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int window_center_x, window_center_y, window_x, window_y, window_width,
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window_height;
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RECT window_rect;
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// direct draw software compatability stuff
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void
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VID_HandlePause (qboolean pause)
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{
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}
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void
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VID_ForceLockState (int lk)
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{
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}
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void
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VID_LockBuffer (void)
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{
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}
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void
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VID_UnlockBuffer (void)
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{
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}
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int
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VID_ForceUnlockedAndReturnState (void)
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{
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return 0;
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}
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void
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D_BeginDirectRect (int x, int y, byte * pbitmap, int width, int height)
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{
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}
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void
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D_EndDirectRect (int x, int y, int width, int height)
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{
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}
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void
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CenterWindow (HWND hWndCenter, int width, int height, BOOL lefttopjustify)
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{
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int CenterX, CenterY;
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CenterX = (GetSystemMetrics (SM_CXSCREEN) - width) / 2;
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CenterY = (GetSystemMetrics (SM_CYSCREEN) - height) / 2;
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if (CenterX > CenterY * 2)
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CenterX >>= 1; // dual screens
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CenterX = (CenterX < 0) ? 0 : CenterX;
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CenterY = (CenterY < 0) ? 0 : CenterY;
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SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
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SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
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}
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qboolean
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VID_SetWindowedMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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lastmodestate = modestate;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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DIBWidth = modelist[modenum].width;
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DIBHeight = modelist[modenum].height;
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WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
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WS_MINIMIZEBOX;
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ExWindowStyle = 0;
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rect = WindowRect;
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AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the DIB window
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dibwindow = CreateWindowEx (ExWindowStyle,
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"WinQuake",
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"GLQuake",
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WindowStyle,
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rect.left, rect.top,
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width,
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height, NULL, NULL, global_hInstance, NULL);
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if (!dibwindow)
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Sys_Error ("Couldn't create DIB window");
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// Center and show the DIB window
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CenterWindow (dibwindow, WindowRect.right - WindowRect.left,
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WindowRect.bottom - WindowRect.top, false);
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ShowWindow (dibwindow, SW_SHOWDEFAULT);
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UpdateWindow (dibwindow);
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modestate = MS_WINDOWED;
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// because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop),
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// we clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (dibwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (dibwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.numpages = 2;
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mainwindow = dibwindow;
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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return true;
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}
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qboolean
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VID_SetFullDIBMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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if (!leavecurrentmode) {
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gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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gdevmode.dmBitsPerPel = modelist[modenum].bpp;
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gdevmode.dmPelsWidth = modelist[modenum].width <<
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modelist[modenum].halfscreen;
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gdevmode.dmPelsHeight = modelist[modenum].height;
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gdevmode.dmSize = sizeof (gdevmode);
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if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) !=
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DISP_CHANGE_SUCCESSFUL)
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Sys_Error ("Couldn't set fullscreen DIB mode");
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}
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lastmodestate = modestate;
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modestate = MS_FULLDIB;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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DIBWidth = modelist[modenum].width;
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DIBHeight = modelist[modenum].height;
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WindowStyle = WS_POPUP;
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ExWindowStyle = 0;
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rect = WindowRect;
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AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the DIB window
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dibwindow = CreateWindowEx (ExWindowStyle,
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"WinQuake",
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"GLQuake",
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WindowStyle,
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rect.left, rect.top,
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width,
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height, NULL, NULL, global_hInstance, NULL);
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if (!dibwindow)
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Sys_Error ("Couldn't create DIB window");
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ShowWindow (dibwindow, SW_SHOWDEFAULT);
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UpdateWindow (dibwindow);
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// Because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop), we
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// clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (dibwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (dibwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.numpages = 2;
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// needed because we're not getting WM_MOVE messages fullscreen on NT
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window_x = 0;
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window_y = 0;
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mainwindow = dibwindow;
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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return true;
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}
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int
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VID_SetMode (int modenum, unsigned char *palette)
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{
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int original_mode, temp;
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qboolean stat;
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MSG msg;
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if ((windowed && (modenum != 0)) ||
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(!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes))) {
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Sys_Error ("Bad video mode\n");
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}
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// so Con_Printfs don't mess us up by forcing vid and snd updates
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temp = scr_disabled_for_loading;
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scr_disabled_for_loading = true;
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CDAudio_Pause ();
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if (vid_modenum == NO_MODE)
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original_mode = windowed_default;
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else
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original_mode = vid_modenum;
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// Set either the fullscreen or windowed mode
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if (modelist[modenum].type == MS_WINDOWED) {
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if (_windowed_mouse->int_val && key_dest == key_game) {
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stat = VID_SetWindowedMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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stat = VID_SetWindowedMode (modenum);
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}
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} else if (modelist[modenum].type == MS_FULLDIB) {
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stat = VID_SetFullDIBMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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Sys_Error ("VID_SetMode: Bad mode type in modelist");
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}
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window_width = DIBWidth;
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window_height = DIBHeight;
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VID_UpdateWindowStatus ();
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CDAudio_Resume ();
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scr_disabled_for_loading = temp;
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if (!stat) {
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Sys_Error ("Couldn't set video mode");
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}
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// now we try to make sure we get the focus on the mode switch, because
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// sometimes in some systems we don't. We grab the foreground, then
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// finish setting up, pump all our messages, and sleep for a little while
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// to let messages finish bouncing around the system, then we put
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// ourselves at the top of the z order, then grab the foreground again,
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// Who knows if it helps, but it probably doesn't hurt
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SetForegroundWindow (mainwindow);
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VID_SetPalette (palette);
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vid_modenum = modenum;
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while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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Sleep (100);
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SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
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SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
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SWP_NOCOPYBITS);
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SetForegroundWindow (mainwindow);
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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if (!msg_suppress_1)
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Con_Printf ("Video mode %s initialized.\n",
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VID_GetModeDescription (vid_modenum));
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VID_SetPalette (palette);
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vid.recalc_refdef = 1;
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return true;
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}
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/*
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================
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VID_UpdateWindowStatus
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================
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*/
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void
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VID_UpdateWindowStatus (void)
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{
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window_rect.left = window_x;
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window_rect.top = window_y;
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window_rect.right = window_x + window_width;
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window_rect.bottom = window_y + window_height;
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window_center_x = (window_rect.left + window_rect.right) / 2;
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window_center_y = (window_rect.top + window_rect.bottom) / 2;
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IN_UpdateClipCursor ();
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}
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void
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CheckArrayExtensions (void)
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{
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char *tmp;
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/* check for texture extension */
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tmp = (unsigned char *) glGetString (GL_EXTENSIONS);
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while (*tmp) {
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if (strncmp
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((const char *) tmp, "GL_EXT_vertex_array",
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strlen ("GL_EXT_vertex_array")) == 0) {
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if (((glArrayElementEXT = wglGetProcAddress ("glArrayElementEXT"))
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== NULL)
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||
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((glColorPointerEXT = wglGetProcAddress ("glColorPointerEXT"))
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== NULL)
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||
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((glTexCoordPointerEXT
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= wglGetProcAddress ("glTexCoordPointerEXT")) == NULL)
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||
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((glVertexPointerEXT = wglGetProcAddress ("glVertexPointerEXT"))
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== NULL)) {
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Sys_Error ("GetProcAddress for vertex extension failed");
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return;
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}
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return;
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}
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tmp++;
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}
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Sys_Error ("Vertex array extension not present");
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}
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//int texture_mode = GL_NEAREST;
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//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
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//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
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int texture_mode = GL_LINEAR;
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//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
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//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
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int texture_extension_number = 1;
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#ifdef _WIN32
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void
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CheckMultiTextureExtensions (void)
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{
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Con_Printf ("Checking for multitexture... ");
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if (COM_CheckParm ("-nomtex")) {
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Con_Printf ("disabled\n");
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return;
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}
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if (strstr (gl_extensions, "GL_ARB_multitexture ")) {
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Con_Printf ("GL_ARB_multitexture\n");
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qglMTexCoord2f = (void *) wglGetProcAddress ("glMultiTexCoord2fARB");
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qglSelectTexture = (void *) wglGetProcAddress ("glActiveTextureARB");
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gl_mtex_enum = GL_TEXTURE0_ARB;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = true;
|
|
} else if (strstr (gl_extensions, "GL_SGIS_multitexture ")) {
|
|
Con_Printf ("GL_SGIS_multitexture\n");
|
|
qglMTexCoord2f = (void *) wglGetProcAddress ("glMTexCoord2fSGIS");
|
|
qglSelectTexture = (void *) wglGetProcAddress ("glSelectTextureSGIS");
|
|
gl_mtex_enum = TEXTURE0_SGIS;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = false;
|
|
} else if (strstr (gl_extensions, "GL_EXT_multitexture ")) {
|
|
Con_Printf ("GL_EXT_multitexture\n");
|
|
qglMTexCoord2f = (void *) wglGetProcAddress ("glMTexCoord2fEXT");
|
|
qglSelectTexture = (void *) wglGetProcAddress ("glSelectTextureEXT");
|
|
gl_mtex_enum = TEXTURE0_SGIS;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = false;
|
|
} else {
|
|
Con_Printf ("none found\n");
|
|
}
|
|
}
|
|
#else
|
|
void
|
|
CheckMultiTextureExtensions (void)
|
|
{
|
|
gl_mtexable = true;
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
===============
|
|
GL_Init
|
|
===============
|
|
*/
|
|
void
|
|
GL_Init (void)
|
|
{
|
|
gl_vendor = glGetString (GL_VENDOR);
|
|
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
|
|
gl_renderer = glGetString (GL_RENDERER);
|
|
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
|
|
|
|
gl_version = glGetString (GL_VERSION);
|
|
Con_Printf ("GL_VERSION: %s\n", gl_version);
|
|
gl_extensions = glGetString (GL_EXTENSIONS);
|
|
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
|
|
|
|
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
|
|
|
|
if (strnicmp (gl_renderer, "PowerVR", 7) == 0)
|
|
fullsbardraw = true;
|
|
|
|
if (strnicmp (gl_renderer, "Permedia", 8) == 0)
|
|
isPermedia = true;
|
|
|
|
CheckMultiTextureExtensions ();
|
|
|
|
glClearColor (0, 0, 0, 0);
|
|
glCullFace (GL_FRONT);
|
|
glEnable (GL_TEXTURE_2D);
|
|
|
|
glEnable (GL_ALPHA_TEST);
|
|
glAlphaFunc (GL_GREATER, 0.666);
|
|
|
|
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
|
glShadeModel (GL_FLAT);
|
|
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
glEnable (GL_BLEND);
|
|
|
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
#if 0
|
|
CheckArrayExtensions ();
|
|
|
|
glEnable (GL_VERTEX_ARRAY_EXT);
|
|
glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
|
|
glVertexPointerEXT (3, GL_FLOAT, 0, 0, &glv.x);
|
|
glTexCoordPointerEXT (2, GL_FLOAT, 0, 0, &glv.s);
|
|
glColorPointerEXT (3, GL_FLOAT, 0, 0, &glv.r);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_BeginRendering
|
|
|
|
=================
|
|
*/
|
|
void
|
|
GL_BeginRendering (int *x, int *y, int *width, int *height)
|
|
{
|
|
extern cvar_t *gl_clear;
|
|
|
|
*x = *y = 0;
|
|
*width = WindowRect.right - WindowRect.left;
|
|
*height = WindowRect.bottom - WindowRect.top;
|
|
|
|
// if (!wglMakeCurrent( maindc, baseRC ))
|
|
// Sys_Error ("wglMakeCurrent failed");
|
|
|
|
// glViewport (*x, *y, *width, *height);
|
|
}
|
|
|
|
|
|
void
|
|
GL_EndRendering (void)
|
|
{
|
|
if (!scr_skipupdate || block_drawing)
|
|
SwapBuffers (maindc);
|
|
|
|
// handle the mouse state when windowed if that's changed
|
|
if (modestate == MS_WINDOWED) {
|
|
if (!_windowed_mouse->int_val) {
|
|
if (windowed_mouse) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
windowed_mouse = false;
|
|
}
|
|
} else {
|
|
windowed_mouse = true;
|
|
if (key_dest == key_game && !mouseactive && ActiveApp) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
} else if (mouseactive && key_dest != key_game) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
if (fullsbardraw)
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
void
|
|
VID_SetPalette (unsigned char *palette)
|
|
{
|
|
byte *pal;
|
|
unsigned int r, g, b;
|
|
unsigned int v;
|
|
int r1, g1, b1;
|
|
int k;
|
|
unsigned short i;
|
|
unsigned int *table;
|
|
QFile *f;
|
|
char s[255];
|
|
float dist, bestdist;
|
|
static qboolean palflag = false;
|
|
|
|
//
|
|
// 8 8 8 encoding
|
|
//
|
|
// Con_Printf("Converting 8to24\n");
|
|
|
|
pal = palette;
|
|
table = d_8to24table;
|
|
for (i = 0; i < 256; i++) {
|
|
r = pal[0];
|
|
g = pal[1];
|
|
b = pal[2];
|
|
pal += 3;
|
|
|
|
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
|
|
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
|
|
v = (255 << 24) + (r << 0) + (g << 8) + (b << 16);
|
|
*table++ = v;
|
|
}
|
|
d_8to24table[255] &= 0; // 255 is transparent
|
|
|
|
// JACK: 3D distance calcs - k is last closest, l is the distance.
|
|
// FIXME: Precalculate this and cache to disk.
|
|
if (palflag)
|
|
return;
|
|
palflag = true;
|
|
|
|
COM_FOpenFile ("glquake/15to8.pal", &f);
|
|
if (f) {
|
|
Qread (f, d_15to8table, 1 << 15);
|
|
Qclose (f);
|
|
} else {
|
|
for (i = 0; i < (1 << 15); i++) {
|
|
/* Maps 000000000000000 000000000011111 = Red = 0x1F
|
|
000001111100000 = Blue = 0x03E0 111110000000000 = Grn =
|
|
0x7C00 */
|
|
r = ((i & 0x1F) << 3) + 4;
|
|
g = ((i & 0x03E0) >> 2) + 4;
|
|
b = ((i & 0x7C00) >> 7) + 4;
|
|
pal = (unsigned char *) d_8to24table;
|
|
for (v = 0, k = 0, bestdist = 10000.0; v < 256; v++, pal += 4) {
|
|
r1 = (int) r - (int) pal[0];
|
|
g1 = (int) g - (int) pal[1];
|
|
b1 = (int) b - (int) pal[2];
|
|
dist = sqrt (((r1 * r1) + (g1 * g1) + (b1 * b1)));
|
|
if (dist < bestdist) {
|
|
k = v;
|
|
bestdist = dist;
|
|
}
|
|
}
|
|
d_15to8table[i] = k;
|
|
}
|
|
snprintf (s, sizeof (s), "%s/glquake", com_gamedir);
|
|
Sys_mkdir (s);
|
|
snprintf (s, sizeof (s), "%s/glquake/15to8.pal", com_gamedir);
|
|
if ((f = Qopen (s, "wb")) != NULL) {
|
|
Qwrite (f, d_15to8table, 1 << 15);
|
|
Qclose (f);
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL gammaworks;
|
|
|
|
void
|
|
VID_ShiftPalette (unsigned char *palette)
|
|
{
|
|
extern byte ramps[3][256];
|
|
|
|
// VID_SetPalette (palette);
|
|
|
|
// gammaworks = SetDeviceGammaRamp (maindc, ramps);
|
|
}
|
|
|
|
|
|
void
|
|
VID_SetDefaultMode (void)
|
|
{
|
|
IN_DeactivateMouse ();
|
|
}
|
|
|
|
|
|
void
|
|
VID_Shutdown (void)
|
|
{
|
|
HGLRC hRC;
|
|
HDC hDC;
|
|
int i, temp[8192];
|
|
|
|
|
|
if (vid_initialized) {
|
|
vid_canalttab = false;
|
|
hRC = wglGetCurrentContext ();
|
|
hDC = wglGetCurrentDC ();
|
|
|
|
wglMakeCurrent (NULL, NULL);
|
|
|
|
// LordHavoc: free textures before closing (may help NVIDIA)
|
|
for (i = 0; i < 8192; i++)
|
|
temp[i] = i;
|
|
glDeleteTextures (8192, temp);
|
|
|
|
if (hRC)
|
|
wglDeleteContext (hRC);
|
|
|
|
if (hDC && dibwindow)
|
|
ReleaseDC (dibwindow, hDC);
|
|
|
|
if (modestate == MS_FULLDIB)
|
|
ChangeDisplaySettings (NULL, 0);
|
|
|
|
if (maindc && dibwindow)
|
|
ReleaseDC (dibwindow, maindc);
|
|
|
|
AppActivate (false, false);
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
|
|
BOOL
|
|
bSetupPixelFormat (HDC hDC)
|
|
{
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof (PIXELFORMATDESCRIPTOR), // size of this pfd
|
|
1, // version number
|
|
PFD_DRAW_TO_WINDOW // support window
|
|
| PFD_SUPPORT_OPENGL // support OpenGL
|
|
| PFD_DOUBLEBUFFER, // double buffered
|
|
PFD_TYPE_RGBA, // RGBA type
|
|
24, // 24-bit color depth
|
|
0, 0, 0, 0, 0, 0, // color bits ignored
|
|
0, // no alpha buffer
|
|
0, // shift bit ignored
|
|
0, // no accumulation buffer
|
|
0, 0, 0, 0, // accum bits ignored
|
|
32, // 32-bit z-buffer
|
|
0, // no stencil buffer
|
|
0, // no auxiliary buffer
|
|
PFD_MAIN_PLANE, // main layer
|
|
0, // reserved
|
|
0, 0, 0 // layer masks ignored
|
|
};
|
|
int pixelformat;
|
|
|
|
if ((pixelformat = ChoosePixelFormat (hDC, &pfd)) == 0) {
|
|
MessageBox (NULL, "ChoosePixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
if (SetPixelFormat (hDC, pixelformat, &pfd) == FALSE) {
|
|
MessageBox (NULL, "SetPixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
byte scantokey[128] = {
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6',
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']', 13, K_CTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', '/', K_SHIFT, KP_MULTIPLY,
|
|
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, KP_HOME,
|
|
KP_UPARROW, KP_PGUP, KP_MINUS, KP_LEFTARROW, KP_5, KP_RIGHTARROW, KP_PLUS, KP_END, // 4
|
|
KP_DOWNARROW, KP_PGDN, KP_INS, KP_DEL, 0, 0, 0, K_F11,
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
byte extscantokey[128] = {
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6',
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']', KP_ENTER, K_CTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', KP_DIVIDE, K_SHIFT, '*',
|
|
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, KP_NUMLCK, 0, K_HOME,
|
|
K_UPARROW, K_PGUP, '-', K_LEFTARROW, '5', K_RIGHTARROW, '+', K_END, // 4
|
|
K_DOWNARROW, K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
=======
|
|
MapKey
|
|
|
|
Map from windows to quake keynums
|
|
=======
|
|
*/
|
|
int
|
|
MapKey (int key)
|
|
{
|
|
int extended;
|
|
|
|
extended = (key >> 24) & 1;
|
|
|
|
key = (key >> 16) & 255;
|
|
if (key > 127)
|
|
return 0;
|
|
|
|
if (extended)
|
|
return extscantokey[key];
|
|
else
|
|
return scantokey[key];
|
|
}
|
|
|
|
|
|
/*
|
|
===================================================================
|
|
|
|
MAIN WINDOW
|
|
|
|
===================================================================
|
|
*/
|
|
|
|
extern void CL_ClearStates ();
|
|
|
|
/*
|
|
================
|
|
ClearAllStates
|
|
================
|
|
*/
|
|
void
|
|
ClearAllStates (void)
|
|
{
|
|
CL_ClearStates ();
|
|
Key_ClearStates ();
|
|
IN_ClearStates ();
|
|
}
|
|
|
|
void
|
|
AppActivate (BOOL fActive, BOOL minimize)
|
|
/****************************************************************************
|
|
*
|
|
* Function: AppActivate
|
|
* Parameters: fActive - True if app is activating
|
|
*
|
|
* Description: If the application is activating, then swap the system
|
|
* into SYSPAL_NOSTATIC mode so that our palettes will display
|
|
* correctly.
|
|
*
|
|
****************************************************************************/
|
|
{
|
|
static BOOL sound_active;
|
|
|
|
ActiveApp = fActive;
|
|
Minimized = minimize;
|
|
|
|
// enable/disable sound on focus gain/loss
|
|
if (!ActiveApp && sound_active) {
|
|
S_BlockSound ();
|
|
sound_active = false;
|
|
} else if (ActiveApp && !sound_active) {
|
|
S_UnblockSound ();
|
|
sound_active = true;
|
|
}
|
|
|
|
if (fActive) {
|
|
if (modestate == MS_FULLDIB) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
if (vid_canalttab && vid_wassuspended) {
|
|
vid_wassuspended = false;
|
|
ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
|
|
ShowWindow (mainwindow, SW_SHOWNORMAL);
|
|
}
|
|
}
|
|
else if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val
|
|
&& key_dest == key_game) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
}
|
|
|
|
if (!fActive) {
|
|
if (modestate == MS_FULLDIB) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
if (vid_canalttab) {
|
|
ChangeDisplaySettings (NULL, 0);
|
|
vid_wassuspended = true;
|
|
}
|
|
} else if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
LONG CDAudio_MessageHandler (HWND hWnd, UINT uMsg, WPARAM wParam,
|
|
|
|
LPARAM lParam);
|
|
/* main window procedure */
|
|
LONG WINAPI
|
|
MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LONG lRet = 1;
|
|
int fActive, fMinimized, temp;
|
|
extern unsigned int uiWheelMessage;
|
|
|
|
if (uMsg == uiWheelMessage)
|
|
uMsg = WM_MOUSEWHEEL;
|
|
|
|
switch (uMsg) {
|
|
case WM_KILLFOCUS:
|
|
if (modestate == MS_FULLDIB)
|
|
ShowWindow (mainwindow, SW_SHOWMINNOACTIVE);
|
|
break;
|
|
|
|
case WM_CREATE:
|
|
break;
|
|
|
|
case WM_MOVE:
|
|
window_x = (int) LOWORD (lParam);
|
|
window_y = (int) HIWORD (lParam);
|
|
VID_UpdateWindowStatus ();
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
Key_Event (MapKey (lParam), true);
|
|
break;
|
|
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
Key_Event (MapKey (lParam), false);
|
|
break;
|
|
|
|
case WM_SYSCHAR:
|
|
// keep Alt-Space from happening
|
|
break;
|
|
|
|
// this is complicated because Win32 seems to pack multiple mouse
|
|
// events into
|
|
// one update sometimes, so we always check all states and look for
|
|
// events
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONUP:
|
|
case WM_MOUSEMOVE:
|
|
temp = 0;
|
|
|
|
if (wParam & MK_LBUTTON)
|
|
temp |= 1;
|
|
|
|
if (wParam & MK_RBUTTON)
|
|
temp |= 2;
|
|
|
|
if (wParam & MK_MBUTTON)
|
|
temp |= 4;
|
|
|
|
IN_MouseEvent (temp);
|
|
|
|
break;
|
|
|
|
// JACK: This is the mouse wheel with the Intellimouse
|
|
// Its delta is either positive or neg, and we generate the proper
|
|
// Event.
|
|
case WM_MOUSEWHEEL:
|
|
if ((short) HIWORD (wParam) > 0) {
|
|
Key_Event (K_MWHEELUP, true);
|
|
Key_Event (K_MWHEELUP, false);
|
|
} else {
|
|
Key_Event (K_MWHEELDOWN, true);
|
|
Key_Event (K_MWHEELDOWN, false);
|
|
}
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
if (MessageBox
|
|
(mainwindow, "Are you sure you want to quit?", "Confirm Exit",
|
|
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) {
|
|
Sys_Quit ();
|
|
}
|
|
|
|
break;
|
|
|
|
case WM_ACTIVATE:
|
|
fActive = LOWORD (wParam);
|
|
fMinimized = (BOOL) HIWORD (wParam);
|
|
AppActivate (!(fActive == WA_INACTIVE), fMinimized);
|
|
|
|
// fix the leftover Alt from any Alt-Tab or the like that switched us
|
|
//
|
|
//
|
|
// away
|
|
ClearAllStates ();
|
|
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
{
|
|
if (dibwindow)
|
|
DestroyWindow (dibwindow);
|
|
|
|
PostQuitMessage (0);
|
|
}
|
|
break;
|
|
|
|
case MM_MCINOTIFY:
|
|
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
|
|
default:
|
|
/* pass all unhandled messages to DefWindowProc */
|
|
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
/* return 1 if handled message, 0 if not */
|
|
return lRet;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes
|
|
=================
|
|
*/
|
|
int
|
|
VID_NumModes (void)
|
|
{
|
|
return nummodes;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModePtr
|
|
=================
|
|
*/
|
|
vmode_t *
|
|
VID_GetModePtr (int modenum)
|
|
{
|
|
|
|
if ((modenum >= 0) && (modenum < nummodes))
|
|
return &modelist[modenum];
|
|
else
|
|
return &badmode;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescription
|
|
=================
|
|
*/
|
|
char *
|
|
VID_GetModeDescription (int mode)
|
|
{
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
static char temp[100];
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
if (!leavecurrentmode) {
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
} else {
|
|
snprintf (temp, sizeof (temp), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
pinfo = temp;
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
// KJB: Added this to return the mode driver name in description for console
|
|
|
|
char *
|
|
VID_GetExtModeDescription (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
if (modelist[mode].type == MS_FULLDIB) {
|
|
if (!leavecurrentmode) {
|
|
snprintf (pinfo, sizeof (pinfo), "%s fullscreen", pv->modedesc);
|
|
} else {
|
|
snprintf (pinfo, sizeof (pinfo), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
}
|
|
} else {
|
|
if (modestate == MS_WINDOWED)
|
|
snprintf (pinfo, sizeof (pinfo), "%s windowed", pv->modedesc);
|
|
else
|
|
snprintf (pinfo, sizeof (pinfo), "windowed");
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeCurrentMode_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeCurrentMode_f (void)
|
|
{
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_NumModes_f (void)
|
|
{
|
|
|
|
if (nummodes == 1)
|
|
Con_Printf ("%d video mode is available\n", nummodes);
|
|
else
|
|
Con_Printf ("%d video modes are available\n", nummodes);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeMode_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeMode_f (void)
|
|
{
|
|
int t, modenum;
|
|
|
|
modenum = atoi (Cmd_Argv (1));
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeModes_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeModes_f (void)
|
|
{
|
|
int i, lnummodes, t;
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
|
|
lnummodes = VID_NumModes ();
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
for (i = 1; i < lnummodes; i++) {
|
|
pv = VID_GetModePtr (i);
|
|
pinfo = VID_GetExtModeDescription (i);
|
|
Con_Printf ("%2d: %s\n", i, pinfo);
|
|
}
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
|
|
void
|
|
VID_InitDIB (HINSTANCE hInstance)
|
|
{
|
|
WNDCLASS wc;
|
|
|
|
/* Register the frame class */
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = (WNDPROC) MainWndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = "WinQuake";
|
|
|
|
if (!RegisterClass (&wc))
|
|
Sys_Error ("Couldn't register window class");
|
|
|
|
modelist[0].type = MS_WINDOWED;
|
|
|
|
if (COM_CheckParm ("-width"))
|
|
modelist[0].width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
else
|
|
modelist[0].width = 640;
|
|
|
|
if (modelist[0].width < 320)
|
|
modelist[0].width = 320;
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
modelist[0].height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
else
|
|
modelist[0].height = modelist[0].width * 240 / 320;
|
|
|
|
if (modelist[0].height < 240)
|
|
modelist[0].height = 240;
|
|
|
|
snprintf (modelist[0].modedesc, sizeof (modelist[0].modedesc), "%dx%d",
|
|
modelist[0].width, modelist[0].height);
|
|
|
|
modelist[0].modenum = MODE_WINDOWED;
|
|
modelist[0].dib = 1;
|
|
modelist[0].fullscreen = 0;
|
|
modelist[0].halfscreen = 0;
|
|
modelist[0].bpp = 0;
|
|
|
|
nummodes = 1;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_InitFullDIB
|
|
=================
|
|
*/
|
|
void
|
|
VID_InitFullDIB (HINSTANCE hInstance)
|
|
{
|
|
DEVMODE devmode;
|
|
int i, modenum, originalnummodes, existingmode, numlowresmodes;
|
|
int j, bpp, done;
|
|
BOOL stat;
|
|
|
|
// enumerate >8 bpp modes
|
|
originalnummodes = nummodes;
|
|
modenum = 0;
|
|
|
|
do {
|
|
stat = EnumDisplaySettings (NULL, modenum, &devmode);
|
|
|
|
if ((devmode.dmBitsPerPel >= 15) &&
|
|
(devmode.dmPelsWidth <= MAXWIDTH) &&
|
|
(devmode.dmPelsHeight <= MAXHEIGHT) && (nummodes < MAX_MODE_LIST)) {
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
// if the width is more than twice the height, reduce it by
|
|
// half because this
|
|
// is probably a dual-screen monitor
|
|
if (!COM_CheckParm ("-noadjustaspect")) {
|
|
if (modelist[nummodes].width >
|
|
(modelist[nummodes].height << 1)) {
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc),
|
|
"%dx%dx%d", modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp);
|
|
}
|
|
}
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
modenum++;
|
|
} while (stat);
|
|
|
|
// see if there are any low-res modes that aren't being reported
|
|
numlowresmodes = sizeof (lowresmodes) / sizeof (lowresmodes[0]);
|
|
bpp = 16;
|
|
done = 0;
|
|
|
|
do {
|
|
for (j = 0; (j < numlowresmodes) && (nummodes < MAX_MODE_LIST); j++) {
|
|
devmode.dmBitsPerPel = bpp;
|
|
devmode.dmPelsWidth = lowresmodes[j].width;
|
|
devmode.dmPelsHeight = lowresmodes[j].height;
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
switch (bpp) {
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} while (!done);
|
|
|
|
if (nummodes == originalnummodes)
|
|
Con_Printf ("No fullscreen DIB modes found\n");
|
|
}
|
|
|
|
qboolean
|
|
VID_Is8bit ()
|
|
{
|
|
return is8bit;
|
|
}
|
|
|
|
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
|
|
|
|
void
|
|
VID_Init8bitPalette ()
|
|
{
|
|
// Check for 8bit Extensions and initialize them.
|
|
int i;
|
|
char thePalette[256 * 3];
|
|
char *oldPalette, *newPalette;
|
|
|
|
glColorTableEXT = (void *) wglGetProcAddress ("glColorTableEXT");
|
|
if (!glColorTableEXT
|
|
|| strstr (gl_extensions, "GL_EXT_shared_texture_palette")
|
|
|| COM_CheckParm ("-no8bit"))
|
|
return;
|
|
|
|
Con_Printf ("8-bit GL extensions enabled.\n");
|
|
glEnable (GL_SHARED_TEXTURE_PALETTE_EXT);
|
|
oldPalette = (char *) d_8to24table; // d_8to24table3dfx;
|
|
newPalette = thePalette;
|
|
for (i = 0; i < 256; i++) {
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
oldPalette++;
|
|
}
|
|
glColorTableEXT (GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB,
|
|
GL_UNSIGNED_BYTE, (void *) thePalette);
|
|
is8bit = TRUE;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
VID_Init
|
|
===================
|
|
*/
|
|
void
|
|
VID_Init (unsigned char *palette)
|
|
{
|
|
int i, existingmode;
|
|
int basenummodes, width, height, bpp, findbpp, done;
|
|
char gldir[MAX_OSPATH];
|
|
HDC hdc;
|
|
DEVMODE devmode;
|
|
|
|
memset (&devmode, 0, sizeof (devmode));
|
|
|
|
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "No Description");
|
|
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f,
|
|
"No Description");
|
|
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "No Description");
|
|
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "No Description");
|
|
|
|
hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
|
|
|
|
InitCommonControls ();
|
|
|
|
VID_InitDIB (global_hInstance);
|
|
basenummodes = nummodes = 1;
|
|
|
|
VID_InitFullDIB (global_hInstance);
|
|
|
|
if (COM_CheckParm ("-window")) {
|
|
hdc = GetDC (NULL);
|
|
|
|
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
|
|
Sys_Error ("Can't run in non-RGB mode");
|
|
}
|
|
|
|
ReleaseDC (NULL, hdc);
|
|
|
|
windowed = true;
|
|
|
|
vid_default = MODE_WINDOWED;
|
|
} else {
|
|
if (nummodes == 1)
|
|
Sys_Error ("No RGB fullscreen modes available");
|
|
|
|
windowed = false;
|
|
|
|
if (COM_CheckParm ("-mode")) {
|
|
vid_default = atoi (com_argv[COM_CheckParm ("-mode") + 1]);
|
|
} else {
|
|
if (COM_CheckParm ("-current")) {
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width =
|
|
GetSystemMetrics (SM_CXSCREEN);
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height =
|
|
GetSystemMetrics (SM_CYSCREEN);
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
leavecurrentmode = 1;
|
|
} else {
|
|
if (COM_CheckParm ("-width")) {
|
|
width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
} else {
|
|
width = 640;
|
|
}
|
|
|
|
if (COM_CheckParm ("-bpp")) {
|
|
bpp = atoi (com_argv[COM_CheckParm ("-bpp") + 1]);
|
|
findbpp = 0;
|
|
} else {
|
|
bpp = 15;
|
|
findbpp = 1;
|
|
}
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
// if they want to force it, add the specified mode to the
|
|
// list
|
|
if (COM_CheckParm ("-force") && (nummodes < MAX_MODE_LIST)) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = width;
|
|
modelist[nummodes].height = height;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = bpp;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = nummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
|
|
done = 0;
|
|
|
|
do {
|
|
if (COM_CheckParm ("-height")) {
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width) &&
|
|
(modelist[i].height == height) &&
|
|
(modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width)
|
|
&& (modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!done) {
|
|
if (findbpp) {
|
|
switch (bpp) {
|
|
case 15:
|
|
bpp = 16;
|
|
break;
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} else {
|
|
done = 1;
|
|
}
|
|
}
|
|
} while (!done);
|
|
|
|
if (!vid_default) {
|
|
Sys_Error ("Specified video mode not available");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
vid_initialized = true;
|
|
|
|
if ((i = COM_CheckParm ("-conwidth")) != 0)
|
|
vid.conwidth = atoi (com_argv[i + 1]);
|
|
else
|
|
vid.conwidth = 640;
|
|
|
|
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
|
|
|
if (vid.conwidth < 320)
|
|
vid.conwidth = 320;
|
|
|
|
// pick a conheight that matches with correct aspect
|
|
vid.conheight = vid.conwidth * 3 / 4;
|
|
|
|
if ((i = COM_CheckParm ("-conheight")) != 0)
|
|
vid.conheight = atoi (com_argv[i + 1]);
|
|
if (vid.conheight < 200)
|
|
vid.conheight = 200;
|
|
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.colormap = host_colormap;
|
|
vid.fullbright = 256 - LittleLong (*((int *) vid.colormap + 2048));
|
|
|
|
DestroyWindow (hwnd_dialog);
|
|
|
|
GL_CheckBrightness (palette);
|
|
VID_SetPalette (palette);
|
|
|
|
VID_SetMode (vid_default, palette);
|
|
|
|
maindc = GetDC (mainwindow);
|
|
bSetupPixelFormat (maindc);
|
|
|
|
baseRC = wglCreateContext (maindc);
|
|
if (!baseRC)
|
|
Sys_Error
|
|
("Could not initialize GL (wglCreateContext failed).\n\nMake sure you in are 65535 color mode, and try running -window.");
|
|
if (!wglMakeCurrent (maindc, baseRC))
|
|
Sys_Error ("wglMakeCurrent failed");
|
|
|
|
GL_Init ();
|
|
|
|
snprintf (gldir, sizeof (gldir), "%s/glquake", com_gamedir);
|
|
Sys_mkdir (gldir);
|
|
|
|
vid_realmode = vid_modenum;
|
|
|
|
// Check for 3DFX Extensions and initialize them.
|
|
VID_Init8bitPalette ();
|
|
|
|
vid_menudrawfn = VID_MenuDraw;
|
|
vid_menukeyfn = VID_MenuKey;
|
|
|
|
strcpy (badmode.modedesc, "Bad mode");
|
|
vid_canalttab = true;
|
|
|
|
if (COM_CheckParm ("-nofullsbar"))
|
|
fullsbardraw = false;
|
|
}
|
|
|
|
void
|
|
VID_Init_Cvars ()
|
|
{
|
|
_windowed_mouse = Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, 0, "None");
|
|
}
|
|
|
|
|
|
//========================================================
|
|
// Video menu stuff
|
|
//========================================================
|
|
|
|
extern void M_Menu_Options_f (void);
|
|
extern void M_Print (int cx, int cy, char *str);
|
|
extern void M_PrintWhite (int cx, int cy, char *str);
|
|
extern void M_DrawCharacter (int cx, int line, int num);
|
|
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
|
|
extern void M_DrawPic (int x, int y, qpic_t *pic);
|
|
|
|
static int vid_line, vid_wmodes;
|
|
|
|
typedef struct {
|
|
int modenum;
|
|
char *desc;
|
|
int iscur;
|
|
} modedesc_t;
|
|
|
|
#define MAX_COLUMN_SIZE 9
|
|
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
|
|
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
|
|
|
|
static modedesc_t modedescs[MAX_MODEDESCS];
|
|
|
|
/*
|
|
================
|
|
VID_MenuDraw
|
|
================
|
|
*/
|
|
void
|
|
VID_MenuDraw (void)
|
|
{
|
|
qpic_t *p;
|
|
char *ptr;
|
|
int lnummodes, i, k, column, row;
|
|
vmode_t *pv;
|
|
|
|
p = Draw_CachePic ("gfx/vidmodes.lmp");
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
|
|
vid_wmodes = 0;
|
|
lnummodes = VID_NumModes ();
|
|
|
|
for (i = 1; (i < lnummodes) && (vid_wmodes < MAX_MODEDESCS); i++) {
|
|
ptr = VID_GetModeDescription (i);
|
|
pv = VID_GetModePtr (i);
|
|
|
|
k = vid_wmodes;
|
|
|
|
modedescs[k].modenum = i;
|
|
modedescs[k].desc = ptr;
|
|
modedescs[k].iscur = 0;
|
|
|
|
if (i == vid_modenum)
|
|
modedescs[k].iscur = 1;
|
|
|
|
vid_wmodes++;
|
|
|
|
}
|
|
|
|
if (vid_wmodes > 0) {
|
|
M_Print (2 * 8, 36 + 0 * 8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
|
|
|
|
column = 8;
|
|
row = 36 + 2 * 8;
|
|
|
|
for (i = 0; i < vid_wmodes; i++) {
|
|
if (modedescs[i].iscur)
|
|
M_PrintWhite (column, row, modedescs[i].desc);
|
|
else
|
|
M_Print (column, row, modedescs[i].desc);
|
|
|
|
column += 13 * 8;
|
|
|
|
if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1)) {
|
|
column = 8;
|
|
row += 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 2,
|
|
"Video modes must be set from the");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 3,
|
|
"command line with -width <width>");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 4,
|
|
"and -bpp <bits-per-pixel>");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 6,
|
|
"Select windowed mode with -window");
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
VID_MenuKey
|
|
================
|
|
*/
|
|
void
|
|
VID_MenuKey (int key)
|
|
{
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
VID_SetCaption (char *text)
|
|
{
|
|
if (text && *text) {
|
|
char *temp = strdup (text);
|
|
|
|
SetWindowText (mainwindow,
|
|
(LPSTR) va ("%s %s: %s", PROGRAM, VERSION, temp));
|
|
free (temp);
|
|
} else {
|
|
SetWindowText (mainwindow, (LPSTR) va ("%s %s", PROGRAM, VERSION));
|
|
}
|
|
}
|