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The string type is useful for passing around strings (the only thing that they can do, currently), particularly as arguments to functions. The voidptr type is (currently) never generated by the core cexpr system, but is useful for storing pointers via cexpr (probably a bit of a hack, but it seems to work well in my current use). |
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audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |