quakeforge/include/context_x11.h
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00

93 lines
2.8 KiB
C

/*
context_x11.h
(description)
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __context_x11_h_
#define __context_x11_h_
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <QF/qtypes.h>
#define X11_WINDOW_MASK (VisibilityChangeMask | StructureNotifyMask \
| ExposureMask)
#define X11_KEY_MASK (KeyPressMask | KeyReleaseMask)
#define X11_MOUSE_MASK (ButtonPressMask | ButtonReleaseMask \
| PointerMotionMask)
#define X11_FOCUS_MASK (FocusChangeMask | EnterWindowMask | LeaveWindowMask)
#define X11_INPUT_MASK (X11_KEY_MASK | X11_MOUSE_MASK | X11_FOCUS_MASK)
#define X11_MASK (X11_WINDOW_MASK | X11_FOCUS_MASK | PointerMotionMask)
extern Display *x_disp;
extern Visual *x_vis;
extern Window x_root;
extern Window x_win;
extern Colormap x_cmap;
extern XVisualInfo *x_visinfo;
extern int x_screen;
extern int x_width;
extern int x_height;
extern int x_shmeventtype;
extern Time x_time;
extern Time x_mouse_time;
extern bool oktodraw;
extern bool x_have_focus;
bool X11_AddEvent (int event, void (*event_handler)(XEvent *));
bool X11_RemoveEvent (int event, void (*event_handler)(XEvent *));
bool X11_SetGamma (double);
void X11_CloseDisplay (void);
void X11_CreateNullCursor (void);
void X11_CreateWindow (int, int);
void X11_ForceViewPort (void);
void X11_UpdateFullscreen (int fullscreen);
void X11_Init_Cvars (void);
void X11_OpenDisplay (void);
void X11_ProcessEvent (void);
void X11_ProcessEvents (void);
void X11_RestoreGamma (void);
void X11_RestoreVidMode (void);
void X11_SetCaption (const char *);
void X11_SetVidMode (int, int);
void X11_SaveMouseAcceleration (void);
void X11_RemoveMouseAcceleration (void);
void X11_RestoreMouseAcceleration (void);
struct vid_internal_s;
struct gl_ctx_s *X11_GL_Context (struct vid_internal_s *);
void X11_GL_Init_Cvars (void);
struct sw_ctx_s *X11_SW_Context (struct vid_internal_s *);
void X11_SW_Init_Cvars (void);
struct vulkan_ctx_s *X11_Vulkan_Context (struct vid_internal_s *);
void X11_Vulkan_Init_Cvars (void);
#endif // __context_x11_h_