quakeforge/libs
Bill Currie 8e1bf69d5d [scene] Correct the calculation of world scale
World scale can only be approximate if non-uniform scales and
non-orthogonal rotations are involved, but it is still useful
information sometimes.

However, the calculation is expensive (needs a square root), so remove
world scale as a component and instead calculate it on an as-needed
basis because it is quite expensive to do for every transform when it is
used only by the legacy-GL alias model renderer.
2022-12-05 09:45:13 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [client] Use realtime for net icon check 2022-12-01 17:52:40 +09:00
console [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
ecs [ecs] Add a function to remove a component from all entities 2022-11-17 21:49:38 +09:00
gamecode [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Move visibility management into scene code 2022-11-13 15:08:18 +09:00
scene [scene] Correct the calculation of world scale 2022-12-05 09:45:13 +09:00
ui [build] Fix distcheck once again 2022-12-02 17:10:04 +09:00
util [cexpr] Allow untyped result values 2022-11-26 22:10:29 +09:00
video [build] Fix windows builds 2022-12-02 17:33:26 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00