quakeforge/libs/video/renderer/gl
Ragnvald Maartmann-Moe IV d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
..
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
gl_draw.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
gl_dyn_lights.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
gl_dyn_part.c Commit experimental particle optimization. Reduces random particles from using 2003-08-15 20:26:09 +00:00
gl_dyn_textures.c initialize noise1 2003-04-22 01:37:13 +00:00
gl_graph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
gl_lightmap.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00
gl_mod_alias.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00
gl_mod_sprite.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
gl_rmain.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
gl_rmisc.c Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
gl_rsurf.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00
gl_screen.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
gl_skin.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00
gl_sky.c beat the skydome bugs to a pulp. no more seam (and probably a bunch faster 2003-04-05 07:59:29 +00:00
gl_sky_clip.c don't need that any more (yay:) 2003-07-15 17:41:31 +00:00
gl_textures.c Updated for OpenGL 1.4, plus whitespace. 2003-02-25 05:45:11 +00:00
gl_warp.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
noisetextures.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00