.. |
test
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[gamecode] Rename func_t to pr_func_t
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2022-01-18 15:36:58 +09:00 |
convert.py
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[gamecode] Add a fixme about using gcc's vec convert
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2022-01-17 10:32:19 +09:00 |
hops.py
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[gamecode] Add tests for the hops instructions
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2022-01-16 18:46:29 +09:00 |
Makemodule.am
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[gamecode] Implement the HOPS sub-instructions
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2022-01-16 16:28:48 +09:00 |
opcodes.py
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[gamecode] Rename ev_pointer to ev_ptr
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2022-01-18 14:36:06 +09:00 |
pr_builtins.c
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[gamecode] Remove the wart from def and function names
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2021-12-31 15:02:31 +09:00 |
pr_debug.c
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[gamecode] Add ev_ushort and partial support
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2022-01-18 22:08:37 +09:00 |
pr_edict.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
pr_exec.c
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[gamecode] Be more consistent with access types
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2022-01-18 17:05:12 +09:00 |
pr_load.c
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[gamecode] Remove PR_Opcode_Init
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2022-01-07 19:25:34 +09:00 |
pr_opcode.c
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[gamecode] Move pr_void_t to pr_comp.h
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2022-01-18 22:58:26 +09:00 |
pr_parse.c
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[gamecode] Rename ev_quat to ev_quaternion
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2022-01-18 17:05:12 +09:00 |
pr_resolve.c
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[gamecode] Clean up string_t and pointer_t
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2022-01-18 12:11:14 +09:00 |
pr_resource.c
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[util] Make hash-tables semi-thread-safe
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2020-03-25 15:43:16 +09:00 |
pr_strings.c
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[gamecode] Clean up string_t and pointer_t
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2022-01-18 12:11:14 +09:00 |
pr_v6p_opcode.c
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[gamecode] Rename ev_quat to ev_quaternion
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2022-01-18 17:05:12 +09:00 |
pr_zone.c
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[gamecode] Conform with libc malloc for pr zone
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2021-09-26 12:03:44 +09:00 |
swizzle.py
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[gamecode] Add tests for the swizzle instructions
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2022-01-15 22:44:58 +09:00 |