mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
ac25d9f1c1
Now the device windows close properly when an input device is removed.
312 lines
7.7 KiB
R
312 lines
7.7 KiB
R
#include <Array.h>
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#include <string.h>
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#include "ruamoko/qwaq/ui/event.h"
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#include "ruamoko/qwaq/ui/button.h"
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#include "ruamoko/qwaq/ui/curses.h"
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#include "ruamoko/qwaq/ui/group.h"
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#include "ruamoko/qwaq/ui/listener.h"
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#include "ruamoko/qwaq/ui/titlebar.h"
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#include "ruamoko/qwaq/ui/window.h"
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#include "ruamoko/qwaq/ui/view.h"
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@implementation Window
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+(Window *)withRect: (Rect) rect
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{
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return [[[self alloc] initWithRect: rect] autorelease];
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}
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-initWithRect: (Rect) rect
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{
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return [self initWithRect: rect options:ofCanFocus | ofMakeFirst];
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}
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-initWithRect: (Rect) rect options:(int)options
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{
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if (!(self = [super init])) {
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return nil;
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}
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self.rect = rect;
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textContext = [[TextContext withRect: rect] retain];
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panel = create_panel ([(id)textContext window]);
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objects = [[Group withContext:textContext owner:self] retain];
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[self insert:titleBar = [TitleBar withTitle:""]];
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topDrag = [Button withRect:{{2, 0}, {xlen - 4, 1}}];
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topLeftDrag = [Button withRect:{{0, 0}, {2, 2}}];
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topRightDrag = [Button withRect:{{xlen - 2, 0}, {2, 2}}];
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leftDrag = [Button withRect:{{0, 2}, {1, ylen - 4}}];
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rightDrag = [Button withRect:{{xlen - 1, 2}, {1, ylen - 4}}];
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bottomLeftDrag = [Button withRect:{{0, ylen - 2} , {2, 2}}];
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bottomRightDrag = [Button withRect:{{xlen - 2, ylen - 2}, {2, 2}}];
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bottomDrag = [Button withRect:{{2, ylen - 1}, {xlen - 4, 1}}];
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[self insert: [topDrag setGrowMode: gfGrowHiX]];
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[self insert: [topLeftDrag setGrowMode: gfGrowNone]];
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[self insert: [topRightDrag setGrowMode: gfGrowX]];
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[self insert: [leftDrag setGrowMode: gfGrowHiY]];
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[self insert: [rightDrag setGrowMode: gfGrowX | gfGrowHiY]];
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[self insert: [bottomLeftDrag setGrowMode: gfGrowY]];
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[self insert: [bottomRightDrag setGrowMode: gfGrowAll]];
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[self insert: [bottomDrag setGrowMode: gfGrowHiX | gfGrowY]];
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[[topDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[topLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[topRightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[leftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[rightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomRightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomDrag onDrag] addListener: self : @selector(dragWindow:)];
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buf = [DrawBuffer buffer: {3, 3}];
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[buf mvaddstr: {0, 0}, "XOX"];
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[buf mvaddstr: {0, 1}, "OXO"];
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[buf mvaddstr: {0, 2}, "XOX"];
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growMode = gfGrowHi;
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self.options = options;
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return self;
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}
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-(void)dealloc
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{
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destroy_panel (panel);
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[textContext release];
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[objects release];
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[super dealloc];
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}
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-updateScreenCursor
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{
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window_t window = [(id)textContext window];
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curs_set (cursorState);
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wmove (window, cursorPos.x, cursorPos.y);
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[[TextContext screen] refresh];
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return self;
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}
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-setTitle:(string) title
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{
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[titleBar setTitle:title];
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return self;
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}
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#ifndef max
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# define max(a,b) ((a) > (b) ? (a) : (b))
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#endif
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#ifndef min
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# define min(a,b) ((a) < (b) ? (a) : (b))
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#endif
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#ifndef bound
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# define bound(a,b,c) (max(a, min(b, c)))
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#endif
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- (void) dragWindow: (Button *) sender
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{
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Point delta = [sender delta];
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Point dp = nil;
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Point ds = nil;
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Extent b = [owner size];
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if (sender == topDrag) {
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dp.x = bound (0, xpos + delta.x, b.width - xlen) - xpos;
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dp.y = bound (0, ypos + delta.y, b.height - ylen) - ypos;
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} else if (sender == topLeftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
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dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos;
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ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
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ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen;
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} else if (sender == topRightDrag) {
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dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos;
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ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
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ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen;
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} else if (sender == leftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
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ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
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} else if (sender == rightDrag) {
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ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
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} else if (sender == bottomLeftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
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ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
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ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
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} else if (sender == bottomRightDrag) {
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ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
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ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
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} else if (sender == bottomDrag) {
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ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
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}
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int save_state = state;
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state &= ~sfDrawn;
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[self move:dp andResize:{ds.x, ds.y}];
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state = save_state;
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[self redraw];
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}
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-setContext: (id<TextContext>) context
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{
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return self;
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}
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-move:(Point)dpos andResize:(Extent)dsize
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{
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int save_state = state;
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state &= ~sfDrawn;
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Point pos = self.pos;
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Extent size = self.size;
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[super resize: dsize];
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[super move: dpos];
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// need to move the panel both before and after the resize to avoid
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// HoM effects or window/panel possition errors
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move_panel (panel, xpos, ypos);
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[(id)textContext resizeTo: self.size];
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replace_panel (panel, [(id)textContext window]);
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move_panel (panel, xpos, ypos);
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dsize = {self.size.width - size.width, self.size.height - size.height};
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[objects resize:dsize];
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state = save_state;
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[self redraw];
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return self;
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}
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-move: (Point) delta
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{
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int save_state = state;
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state &= ~sfDrawn;
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[super move: delta];
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move_panel (panel, xpos, ypos);
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state = save_state;
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[self redraw];
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return self;
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}
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-resize: (Extent) delta
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{
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Extent size = self.size;
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[super resize:delta];
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delta = {self.size.width - size.width, self.size.height - size.height};
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[(id)textContext resizeTo: self.size];
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replace_panel (panel, [(id)textContext window]);
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[objects resize:delta];
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return self;
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}
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-handleEvent: (qwaq_event_t *) event
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{
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[super handleEvent: event];
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int offset = event.what & qe_positional;
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if (offset) {
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event.mouse.x -= xpos;
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event.mouse.y -= ypos;
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}
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[objects handleEvent: event];
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if (offset) {
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event.mouse.x += xpos;
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event.mouse.y += ypos;
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}
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return self;
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}
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-takeFocus
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{
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[super takeFocus];
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[objects takeFocus];
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return self;
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}
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-loseFocus
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{
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[super loseFocus];
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[objects loseFocus];
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return self;
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}
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-raise
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{
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top_panel (panel);
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[self redraw];
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return self;
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}
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-insert: (View *) view
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{
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[objects insert: view];
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return self;
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}
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-insertDrawn: (View *) view
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{
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[objects insertDrawn: view];
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return self;
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}
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-insertSelected: (View *) view
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{
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[objects insertSelected: view];
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return self;
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}
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-setBackground: (int) ch
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{
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[(id)textContext bkgd: ch];
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return self;
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}
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-updateAbsPos: (Point) absPos
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{
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[super updateAbsPos: absPos];
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[objects updateAbsPos: absRect.offset];
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return self;
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}
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-draw
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{
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static box_sides_t box_sides = {
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ACS_VLINE, ACS_VLINE,
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ACS_HLINE, ACS_HLINE,
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};
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static box_corners_t box_corners = {
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ACS_ULCORNER, ACS_URCORNER,
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ACS_LLCORNER, ACS_LRCORNER,
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};
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if (box_sides.ls == ACS_VLINE) {
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int *foo = &box_sides.ls;
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for (int i = 0; i < 8; i++) {
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foo[i] = acs_char (foo[i]);
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}
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}
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[super draw];
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[(id)textContext border: box_sides, box_corners];
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[objects draw];
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return self;
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}
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-redraw
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{
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if (state & sfDrawn) {
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[owner redraw];
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}
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return self;
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}
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- (void) mvprintf: (Point) pos, string fmt, ...
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{
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[textContext mvvprintf: pos, fmt, @args];
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}
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- (void) mvvprintf: (Point) pos, string fmt, @va_list args
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{
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[textContext mvvprintf: pos, fmt, args];
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}
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- (void) mvaddch: (Point) pos, int ch
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{
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[textContext mvaddch: pos, ch];
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}
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@end
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