quakeforge/libs/models
Bill Currie 8c4fe2f844 Rename Sys_DPrintf to Sys_MaskPrintf.
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
..
alias Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
brush Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
sprite ignore stuff 2010-08-07 10:42:09 +00:00
clip_hull.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
gl_model_fullbright.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am Remove almost all of my boxclip developement. 2010-08-20 14:13:23 +09:00
model.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
null_model.c Use LoadBSPMem to load brush models. 2010-10-13 20:52:05 +09:00
trace.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00