quakeforge/libs/models/brush
Bill Currie 8c03ed8be5 [vulkan] Start work on shadows
This gets the shaders needed for creating shadow maps, and the changes
to the lighting pipeline for binding the shadow maps, but no generation
or reading is done yet. It feels like parts of various systems are
getting a little big for their britches and I need to do an audit of
various things.
2021-04-24 10:40:39 +09:00
..
gl_model_brush.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
glsl_model_brush.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
sw_model_brush.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
vulkan_model_brush.c [vulkan] Wait on device idle before deleting models 2021-04-03 01:14:44 +09:00