quakeforge/include
Bill Currie 24a9b48127 rewrite bspfile.[ch] so they work off an object rather than global data.
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
..
QF rewrite bspfile.[ch] so they work off an object rather than global data. 2002-09-19 05:35:17 +00:00
win32 blah 2002-06-07 14:46:37 +00:00
.gitignore Clean up TODO a bit, make gitignore actually ignore all generated files... 2001-10-03 21:38:54 +00:00
adivtab.h Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
alsa_funcs_list.h the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
anorm_dots.h whitespace 2002-08-08 22:03:57 +00:00
anorms.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
asm_i386.h rename sfxcache_t size to bytes 2002-06-16 04:21:25 +00:00
block8.h More header merging. 2001-05-09 17:29:07 +00:00
block16.h More header merging. 2001-05-09 17:29:07 +00:00
buildnum.h More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
compat.h Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
context_x11.h X11 gamma restoration now works properly for systems with a normal gamma that 2002-04-25 20:53:15 +00:00
d_iface.h Use ramps for spark showers, so they fade in color as well as alpha. 2002-09-17 02:14:58 +00:00
d_ifacea.h Minor bugfix. 2002-01-04 04:05:46 +00:00
d_local.h we now compile and link with -fno-common. this cleans up the multiple, 2001-10-23 16:55:23 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
exp.h rpm building fixes 2002-05-27 20:28:10 +00:00
fbset.h fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
getopt.h mingw gcc 3.1 is freaking weird 2002-06-02 05:27:32 +00:00
gl_warp_sin.h Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
in_win.h clear key states on game start 2002-01-17 22:04:58 +00:00
logos.h *shuffle* 2001-05-10 04:16:39 +00:00
Makefile.am rpm building fixes 2002-05-27 20:28:10 +00:00
menu.h Let's get this into CVS, even if it's not used yet. 2001-04-17 23:04:54 +00:00
old_keys.h go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
ops.h Fixed the GIB math evaluator to handle unary operators properly, made 2002-08-23 21:18:00 +00:00
qstring.h various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
r_cvar.h Kill dead gl_occlusion cvar. 2002-08-23 21:55:59 +00:00
r_dynamic.h Missed in last commit. Eeek... 2002-09-12 22:52:16 +00:00
r_local.h the fpu manipulation stuff seems to be better off in the one place that 2002-06-07 15:09:20 +00:00
r_shared.h first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
sbar.h Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster. 2002-08-15 09:38:23 +00:00
skin_stencil.h don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
varrays.h Use vertex arrays for text. Another 1-3% speedup. 2002-06-13 05:24:52 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
view.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
world.h bring sv_phys.c closer to being mergable. I've temporarily(?) disabled 2002-02-22 05:28:17 +00:00