quakeforge/libs/console
Bill Currie edabbd5abe fix inputline updates when tab completion produces a large list
o never use stdscr: curses does not support overlapping windows. though
    stdscr was used only for getting the screen size, this is not necessary as
    the TIOCGWINSZ can be used instead.
  o batch the prints generated by tab comletion to avoid frequent updates of
    the screen. this seems to have fixed the corrupted output of the inputline
2010-01-13 06:47:48 +00:00
..
.gitignore the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00
bi_inputline.c fix messed up build order by putting bi_inputline.c where it really belongs 2007-05-07 13:02:35 +00:00
buffer.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
client.c fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
complete.c cleanup Con_BasicCompleteCommandLine a tiny bit 2010-01-13 06:46:54 +00:00
console.c Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed). 2009-03-16 11:49:52 +00:00
filelist.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
inputline.c that /looked/ wrong :/ 2007-04-07 05:36:06 +00:00
list.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00
menu.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
pr_keys.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
server.c fix inputline updates when tab completion produces a large list 2010-01-13 06:47:48 +00:00
view.c set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00