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QF
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quaternion conjugate support (engine side)
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2004-04-08 04:57:17 +00:00 |
qw
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move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the
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2004-02-22 05:40:08 +00:00 |
win32
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dirent.c and dirent.h brought in from cygwin for win32 builds
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2004-01-12 02:23:36 +00:00 |
.gitignore
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adivtab.h
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alsa_funcs_list.h
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Argh.
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2004-01-19 21:48:45 +00:00 |
anorm_dots.h
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make the two normals arrays consistent
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2003-08-26 07:00:13 +00:00 |
anorms.h
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asm_draw.h
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asm_i386.h
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export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
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2004-01-22 02:26:08 +00:00 |
block8.h
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block16.h
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buildnum.h
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compat.h
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context_sdl.h
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context_x11.h
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the initial event mask now needs to include mouse motion events otherwise
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2004-03-21 05:39:59 +00:00 |
d_iface.h
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d_ifacea.h
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d_local.h
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dga_check.h
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exp.h
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fbset.h
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garbage.h
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Added a finalize method to all Objects and modified the garbage
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2003-12-09 06:57:35 +00:00 |
getopt.h
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gib_buffer.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_builtin.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_classes.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_execute.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_function.h
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Add support for named arguments in GIB functions and methods, fix a few
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2003-10-19 00:51:47 +00:00 |
gib_handle.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_object.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_parse.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_process.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_regex.h
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Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
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2003-07-15 21:40:37 +00:00 |
gib_semantics.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_thread.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_tree.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_vars.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gl_warp_sin.h
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in_win.h
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logos.h
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Makefile.am
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haven't needed that for a while
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2004-03-31 21:40:33 +00:00 |
net_dgrm.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_loop.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_udp.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_vcr.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_wins.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
netchan.h
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make local command ip address checking sane
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2004-04-12 23:38:09 +00:00 |
netmain.h
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missed a net.h -> netmain.h
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2003-02-12 20:08:55 +00:00 |
old_keys.h
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ops.h
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Removed the 'random' GIB builtin and replaced it with the rand() math
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2003-02-23 22:14:07 +00:00 |
qstring.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
quakeasm.h
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r_cvar.h
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Remove gl_doublebright, remove fractional overbrights, clean up init a bit,
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2004-03-07 23:51:29 +00:00 |
r_dynamic.h
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Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
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2003-10-22 06:00:36 +00:00 |
r_local.h
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Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
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2003-08-27 22:20:03 +00:00 |
r_screen.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
r_shared.h
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regex.h
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rua_internal.h
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ruamoko math functions from Grievre
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2004-01-22 05:43:18 +00:00 |
sbar.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
skin_stencil.h
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snd_render.h
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extend the sound api slightly to ease things like cd_file and make cd_file
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2004-01-21 02:52:12 +00:00 |
varrays.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
vgamodes.h
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view.h
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vregset.h
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winquake.h
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windows has a LoadImage #define, so kill it :)
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2003-09-08 15:49:21 +00:00 |
world.h
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