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Bill Currie 8a24b28d97 scary, but the only changes qfcc needed to build as part of quakeforge was
to auto-substitued the libs and headers.

 o  unconditionally build qfcc (for now, anyway) when building quakeforge
    (needed for cs-code compilation)
 o  when built as part of quakeforge (qfcc should still be buildable
    independently) always enable cpp
 o  autoconfiscate the client-side code
 o  build the client-side code using the built qfcc
 o  install the client-side code in $(datadir)/quakeforge/id1
2002-01-22 05:48:03 +00:00
cs-code scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
debian debian/: Add xlibs to build-depends, set up alternatives for -common's 2001-10-31 11:25:36 +00:00
doc remove some obsolete files 2002-01-21 23:01:14 +00:00
include fix a missing ; 2002-01-22 03:05:48 +00:00
libs don't seg on menus with no items 2002-01-21 21:38:34 +00:00
nq call BI_Init in the clients 2002-01-20 04:10:36 +00:00
qw call BI_Init in the clients 2002-01-20 04:10:36 +00:00
RPM make dist and rpms work again 2002-01-02 16:21:02 +00:00
tools scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
.gitignore Ignore generated files. 2001-11-03 05:15:07 +00:00
acconfig.h scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
acinclude.m4 cat /usr/share/aclocal/xmms.m4 >> acinclude.m4 for those without xmms.m4 2001-10-05 20:16:22 +00:00
bootstrap INSTALL: 2001-10-08 03:41:23 +00:00
configure.ac scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL INSTALL: 2001-10-08 03:41:23 +00:00
Makefile.am scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
NEWS Cleared the NEWS file - what was there didn't even apply to newtree it was 2001-02-23 00:49:59 +00:00
quakeforge-config.in add the beginnings of quakeforge-config ala gtk-config 2001-05-16 20:38:38 +00:00
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin whitespace 2001-12-13 22:56:25 +00:00
TODO just a couple of server list todos 2001-12-12 00:29:09 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when
you configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it
is just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the case with
earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge