quakeforge/libs
Bill Currie 89f8dfce09 [input] Clear button inputs when IN_ClearStates called
This fixes the annoying persistence of inputs when respawning and
changing levels. Axis input clearing is hooked up but does nothing as of
yet. Active device input clearing has always been hooked up, but also
does nothing in the evdev and x11 drivers.
2022-05-19 16:47:47 +09:00
..
audio [sound] Don't free realname in the vorbis loader 2022-05-12 19:58:18 +09:00
client [client] Pre-cache temp entity data after clearing memory 2022-05-19 13:26:45 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gib [gib] Plug some memory leaks 2022-05-12 19:58:18 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Clear button inputs when IN_ClearStates called 2022-05-19 16:47:47 +09:00
models [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
net Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Free buffer used for loading plists 2022-05-12 22:47:55 +09:00
scene [scene] Improve directional light handling 2022-05-19 13:26:45 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [plugin] Pull plugin from list before calling its shutdown 2022-05-13 09:50:24 +09:00
video [vulkan] Remove elements_t type 2022-05-19 13:26:45 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00