mirror of
https://git.code.sf.net/p/quake/quakeforge
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89ae6eca8b
It's difficult getting the same result because GL st are 0-1 but sw quake's st are 0-inf % 64. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |