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2002-08-05 00:01:06 +00:00
cs-code take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
debian we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
doc update the copyright year 2002-07-05 17:12:30 +00:00
include Local variables work, preparing to get embedded commands done. 2002-08-05 00:01:06 +00:00
libs Local variables work, preparing to get embedded commands done. 2002-08-05 00:01:06 +00:00
nq More of GIB done: builtins, functions, various cleanups, math, etc. 2002-08-03 06:04:00 +00:00
qw Optimize CTF flag handling. 2002-08-03 17:20:07 +00:00
RPM we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
tools print cpp invocation for win32 too 2002-08-02 19:09:02 +00:00
.gitignore Update some gitignore files. 2002-05-31 06:40:52 +00:00
acinclude.m4 start using macros the clean up the mess 2002-08-02 19:03:16 +00:00
bootstrap Make bootstrap deal with automake versions ending in -p[something] 2002-08-04 04:21:52 +00:00
configure.ac start using macros the clean up the mess 2002-08-02 19:03:16 +00:00
COPYING
INSTALL
Makefile.am scary, but the only changes qfcc needed to build as part of quakeforge was 2002-01-22 05:48:03 +00:00
NEWS
quakeforge-config.in
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin
TODO another one bites the dust 2002-07-29 22:36:20 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when
you configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it
is just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the case with
earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge