quakeforge/include
Bill Currie 87b78e5533 Move the surface chain links out of the surfaces.
The links are now in "instance surfaces". For non-instanced models (world,
doors, plats etc (ie, world and its sub-models)), there will be one
instance surface per model surface. However, for instanced models (ammo
boxes etc), there will be many, dynamically allocated (not yet
implemented). This commit gets the static instance surfaces working.
2011-12-17 19:14:14 +09:00
..
QF Move the surface chain links out of the surfaces. 2011-12-17 19:14:14 +09:00
qw Add support for rotating entities to QW. 2011-09-07 09:41:06 +09:00
win32 zixthree's Microsoft Visual C++ 2005 Express Support 2010-11-21 15:29:57 +09:00
Makefile.am Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
adivtab.h Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
alsa_funcs_list.h can't adjust dmix's buffer size, so print a message when it seems it's 2005-08-12 02:39:37 +00:00
anorm_dots.h make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
anorms.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
asm_i386.h Remove the hull_t defines. 2010-11-29 09:05:20 +09:00
block8.h More header merging. 2001-05-09 17:29:07 +00:00
block16.h More header merging. 2001-05-09 17:29:07 +00:00
buildnum.h More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
clview.h Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
compat.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
context_sdl.h missed this file 2003-01-06 20:01:13 +00:00
context_x11.h gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
d_iface.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
d_ifacea.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
d_local.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
exp.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Added a finalize method to all Objects and modified the garbage 2003-12-09 06:57:35 +00:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_builtin.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_classes.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_execute.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_function.h Add support for named arguments in GIB functions and methods, fix a few 2003-10-19 00:51:47 +00:00
gib_handle.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_object.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_parse.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_process.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_regex.h Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL), 2003-07-15 21:40:37 +00:00
gib_semantics.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_thread.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_tree.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_vars.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gl_draw.h fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
gl_warp_sin.h Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
in_win.h make stuff static that can be and nuke some useless stuff 2002-12-16 23:26:14 +00:00
logos.h *shuffle* 2001-05-10 04:16:39 +00:00
net_dgrm.h Document the datagram net driver interface. 2011-08-02 15:22:33 +09:00
net_loop.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_udp.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
net_vcr.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_wins.h Fix win32 cross-building. 2011-09-04 09:48:16 +09:00
netchan.h Eliminate the is_server global. 2011-09-04 09:58:13 +09:00
netmain.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
old_keys.h go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
r_cvar.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_dynamic.h make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
r_local.h Move the surface chain links out of the surfaces. 2011-12-17 19:14:14 +09:00
r_screen.h final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
r_shared.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
regex.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
rua_internal.h Add QFile_GetHandle() 2010-11-24 17:01:19 +09:00
sbar.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
skin_stencil.h don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
snd_internal.h Fix some undefined symbols in snd_alsa.c. 2011-09-08 18:10:09 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
world.h Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00