quakeforge/libs/models/sprite/Makefile.am
Bill Currie 2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00

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Makefile

INCLUDES= -I$(top_srcdir)/include
noinst_LTLIBRARIES = libsprite_gl.la libsprite_sw.la
libsprite_gl_la_LDFLAGS = -version-info 1:0:0
libsprite_gl_la_SOURCES = gl_model_sprite.c model_sprite.c
libsprite_sw_la_LDFLAGS = -version-info 1:0:0
libsprite_sw_la_SOURCES = sw_model_sprite.c model_sprite.c