..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_cam.c
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
cl_cmd.c
take cmd.[ch] back to basics. the gib code is temporarily gone pending
2002-07-31 05:19:03 +00:00
cl_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
cl_demo.c
Prune dead code.
2002-07-02 21:37:22 +00:00
cl_ents.c
convert the flag offset calculation from switch to a lookup table. this
2002-08-06 03:52:38 +00:00
cl_input.c
Whitespace, plus a sprinkling of FIXME markers...
2002-07-02 18:35:36 +00:00
cl_main.c
Move the signal handling code from video/targets/* to sys.c (I'm leaving
2002-08-20 23:04:57 +00:00
cl_ngraph.c
Whitespace, dead code removal, and a couple of tiny cleanups.
2002-07-03 05:40:33 +00:00
cl_parse.c
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
cl_pred.c
Dead code removal.
2002-07-27 02:50:41 +00:00
cl_screen.c
Whitespace, dead code removal, and a couple of tiny cleanups.
2002-07-03 05:40:33 +00:00
cl_skin.c
Whitespace, dead code removal, and a couple of tiny cleanups.
2002-07-03 05:40:33 +00:00
cl_slist.c
fix model_t issues for solaris (now that I know which headers cause the
2002-08-09 02:44:23 +00:00
cl_sys_sdl.c
clean out some unneeded includes and fix up model_t for sun (again:P)
2002-08-08 22:24:02 +00:00
cl_sys_unix.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
cl_sys_win.c
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
cl_tent.c
Cache grappling hook beam model loading, should speed up CTF beam handling. For mods with no beam model, wastes a pointer on a lightning bolt model. Better than crashing... ;)
2002-08-10 02:53:44 +00:00
cl_view.c
Whitespace, prune dead code.
2002-07-07 02:33:00 +00:00
com.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
crudefile.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
game.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
locs.c
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Makefile.am
hmm, missed that one
2002-08-21 03:57:36 +00:00
master.c
fix model_t issues for solaris (now that I know which headers cause the
2002-08-09 02:44:23 +00:00
msg_ucmd.c
Whitespace, prune dead code.
2002-07-07 02:33:00 +00:00
net_chan.c
Whitespace, prune dead code.
2002-07-07 02:33:00 +00:00
net_packetlog.c
Whitespace, prune dead code.
2002-07-07 02:33:00 +00:00
net_svc.c
Whitespace, prune dead code.
2002-07-07 02:33:00 +00:00
net_udp.c
fix model_t issues for solaris (now that I know which headers cause the
2002-08-09 02:44:23 +00:00
net_udp6.c
fix model_t issues for solaris (now that I know which headers cause the
2002-08-09 02:44:23 +00:00
pmove.c
if the velocity is 0, don't bother clipping it.
2002-02-25 18:40:51 +00:00
pmovetst.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
sbar.c
Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster.
2002-08-15 09:38:23 +00:00
sdl_link.c
make the sdl clients link reliably (some versions of binutils don't cope well
2002-08-12 16:42:26 +00:00
skin.c
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
sv_ccmds.c
improved server logging. "logfile" is gone from qw-server to be replaced
2002-08-07 18:46:53 +00:00
sv_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
sv_ents.c
complain when MAX_PACKET_ENTITIES gets hit to see if this is our problem
2002-08-15 21:11:57 +00:00
sv_init.c
allow progs to register user commands (but not override any of the standard
2002-07-05 06:43:47 +00:00
sv_main.c
Lots of whitespace in sv_user.c, plus fix sv_timekick help strings, and up sv_timekick_fuzz from 15 to 30 ms.
2002-08-22 23:04:44 +00:00
sv_model.c
`adequate' temporary fix for r_lightmap_components 1
2002-05-28 04:11:40 +00:00
sv_move.c
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
sv_nchan.c
Kill MSG_WriteChar.
2002-07-02 19:13:53 +00:00
sv_phys.c
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
sv_pr_cmds.c
fix a vim snafu
2002-08-15 03:22:58 +00:00
sv_progs.c
Move the signal handling code from video/targets/* to sys.c (I'm leaving
2002-08-20 23:04:57 +00:00
sv_send.c
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
sv_sys_unix.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
sv_sys_win.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
sv_user.c
Lots of whitespace in sv_user.c, plus fix sv_timekick help strings, and up sv_timekick_fuzz from 15 to 30 ms.
2002-08-22 23:04:44 +00:00
teamplay.c
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
world.c
touch, think and blocked now support methods
2002-05-31 21:05:58 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00