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quakeforge/ruamoko/game/Axe.h
2002-08-17 05:27:34 +00:00

18 lines
198 B
Objective-C

#ifndef __Axe_h
#define __Axe_h
#include "Object.h"
#include "Entity.h"
#include "Weapon.h"
@interface Axe: Object <Weapon>
{
Entity owner;
float damage;
}
- (id) init;
@end
#endif //__Axe_h