quakeforge/tools
Bill Currie 1cada2c931 [qfvis] Remove (mostly) unnecessary vector normalization
Because of the way the plane normal is used (front/on/back checks, and
midpoint calculation), other than possible precision, there is no need
to normalize the normal. Removing the square root and division resulted
in a huge boost: from 34s to 14 seconds. The average clusters visible
hasn't change much, and a quick check in-game didn't show any issues.
2022-11-19 23:16:47 +09:00
..
3dfx_stub
bsp2img
build_scripts
carne
cross
cvs2cl
Forge
gas2masm
gl_stub
io_mesh_qfmdl
io_qfmap
misc
pak
qfbsp
qfcc
qflight
qflmp
qfmodelgen
qfspritegen
qfvis
quaketoascii
texpaint
wad
wav
Makemodule.am