.. |
.gdbinit
|
better progs access error checking and cleanups resulting from it. Fixes
|
2001-03-27 03:57:17 +00:00 |
.gitignore
|
Shared library support. The util and gamecode libraries are now shared,
|
2001-03-29 09:07:44 +00:00 |
.indent.pro
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
buildnum.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
cl_cam.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_cmd.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_cvar.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_demo.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
cl_ents.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_input.c
|
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
|
2001-04-11 07:57:08 +00:00 |
cl_main.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
cl_math.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
cl_misc.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
cl_parse.c
|
sound crashing bug fixes
|
2001-04-12 06:53:07 +00:00 |
cl_pred.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_slist.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
cl_sys_sdl.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_sys_unix.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
cl_sys_win.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
cl_tent.c
|
fix up a mis-understanding about api headers
|
2001-04-10 21:45:42 +00:00 |
com.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
console.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
d_copy.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_edge.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_fill.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_init.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
d_modech.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_part.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_parta.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polysa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polyse.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_scan.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_scana.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sky.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_spr8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sprite.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_surf.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_vars.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_varsa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_zpoint.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
dirent.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
draw.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
fbset.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
fbset_modes_l.l
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
fbset_modes_y.y
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
fnmatch.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
game.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
gl_draw.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_dyn_fires.c
|
reverting this for Mercury
|
2001-04-06 02:12:19 +00:00 |
gl_dyn_part.c
|
Tweak particle effects extensively. Grenades and blood far cheaper, and better looking.
|
2001-04-08 21:41:53 +00:00 |
gl_dyn_textures.c
|
Tweak particle effects extensively. Grenades and blood far cheaper, and better looking.
|
2001-04-08 21:41:53 +00:00 |
gl_mesh.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_model_alias.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_model_brush.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_model_fullbright.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_sprite.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_ngraph.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_rlight.c
|
Borrowed LH's VectorVectors.
|
2001-04-06 18:37:23 +00:00 |
gl_rmain.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_rmisc.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_rsurf.c
|
gl_draw.c: gl_lightmode now uses a callback.
|
2001-04-06 02:57:26 +00:00 |
gl_screen.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_skin.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_sky.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
gl_sky_clip.c
|
reverting this for Mercury
|
2001-04-06 02:12:19 +00:00 |
gl_textures.c
|
New generated texture for spark particles.
|
2001-04-06 04:27:39 +00:00 |
gl_view.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
gl_warp.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
keys.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
locs.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
Makefile.am
|
vid_wgl in qw now uses vid_common_gl. probably doesn't work
|
2001-04-15 03:17:03 +00:00 |
makefile.mgw
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
makefile.win
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
model.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
model_alias.c
|
clients now build (sdl, sgl, wgl), but don't link yet
|
2001-04-10 22:09:41 +00:00 |
model_brush.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
model_sprite.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
msg_ucmd.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_chan.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
net_packetlog.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
net_udp.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
net_udp6.c
|
A few more. Also removed a couple inaccurate comments.
|
2001-04-11 00:10:19 +00:00 |
noisetextures.c
|
include config.h and string[s].h
|
2001-04-10 02:16:50 +00:00 |
nonintel.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
pcx.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
pmove.c
|
cvars now sport a callback function that gets called whenever the cvar changes
|
2001-03-31 01:02:52 +00:00 |
pmovetst.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
qf-client-sdl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-sgl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-wgl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-win.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-server.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qfgl_ext.c
|
Made necessary changes to includes to get files to compile, got
|
2001-04-15 00:39:29 +00:00 |
qw_client.dsp
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qw_server.dsp
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
r_efrag.c
|
this was accidently deleted
|
2001-04-04 21:24:28 +00:00 |
r_view.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sbar.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
screen.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
skin.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
snd_dma.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
snd_null.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
surf8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
surf16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
sv_ccmds.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_cvar.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_ents.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sv_init.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
sv_main.c
|
A few more. Also removed a couple inaccurate comments.
|
2001-04-11 00:10:19 +00:00 |
sv_misc.c
|
eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to
|
2001-03-31 00:35:08 +00:00 |
sv_model.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
sv_move.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_nchan.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_phys.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_pr_cmds.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
sv_progs.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_send.c
|
fix up a mis-understanding about api headers
|
2001-04-10 21:45:42 +00:00 |
sv_sys_unix.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_sys_win.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sv_user.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sw_model_alias.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
sw_model_brush.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
sw_model_sprite.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
sw_raclip.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_raclipa.S
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_ralias.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_raliasa.S
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rbsp.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rdraw.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rdrawa.S
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_redge.c
|
fix up a mis-understanding about api headers
|
2001-04-10 21:45:42 +00:00 |
sw_redgea.S
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rlight.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rmain.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
sw_rmisc.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sw_rpart.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rsky.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rsprite.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rsurf.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rvars.c
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_rvarsa.S
|
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
|
2001-04-04 21:22:23 +00:00 |
sw_skin.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sw_view.c
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
sys_null.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
sys_unix.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
sys_win.c
|
mingw cross compile fixes. qw-server (only, so far) compiles but does not
|
2001-04-10 20:07:11 +00:00 |
sys_x86.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
teamplay.c
|
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
|
2001-04-10 23:39:30 +00:00 |
tga.c
|
Add include for stdlib.h needed for malloc call.
|
2001-03-29 13:13:28 +00:00 |
vid_win.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
wad.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
world.c
|
nuke commdef.h and clean up the results by putting its contents where they
|
2001-04-10 06:55:28 +00:00 |
worlda.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |