quakeforge/libs/video/renderer/vulkan
Bill Currie 8385046486 [qfcc] Warn when super dealloc invocation is missing
Forgetting to invoke [super dealloc] in a derived class's -dealloc
method has caused me to waste far too much time chasing down the
resulting memory leaks and crashes. This is actually the main focus of
issue #24, but I want to take care of multiple paths before I consider
the issue to be done.

However, as a bonus, four cases were found :)
2021-12-24 22:45:43 +09:00
..
shader [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
test [vulkan] Fix up test function api 2021-08-11 12:31:03 +09:00
vkgen [qfcc] Warn when super dealloc invocation is missing 2021-12-24 22:45:43 +09:00
barrier.c [vulkan] And a bunch of buffer barrier transitions 2021-12-24 06:45:13 +09:00
buffer.c [vulkan] Correct the semantics of QFV_NextOffset 2021-12-24 06:45:13 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Split out the push constants helper 2021-12-24 06:45:13 +09:00
deferred.plist [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
descriptor.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
device.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
image.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
instance.c [vulkan] Add a debug stack to the vulkan instance 2021-11-30 18:10:48 +09:00
memory.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
pipeline.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
projection.c [vulkan] Add tan and cos perspective projection 2021-04-29 19:27:01 +09:00
qfpipeline.plist [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
renderpass.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
scrap.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
shader.c [vulkan] Start work on particles for Vulkan 2021-12-24 06:45:13 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Clean up packet submission 2021-12-24 06:45:13 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vkparse.h [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vkparse.plist [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_alias.c [vulkan] Clean up alias push-constants 2021-12-24 06:45:13 +09:00
vulkan_bsp.c [vulkan] Flush bsp vertex indices after all drawing 2021-12-24 06:45:13 +09:00
vulkan_compose.c [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_draw.c [vulkan] Update the number of drawn quads correctly 2021-12-24 06:45:13 +09:00
vulkan_lighting.c [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_lightmap.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vulkan_main.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
vulkan_matrices.c [vulkan] Fix a typo and gcc purity warning 2021-12-24 06:45:13 +09:00
vulkan_particles.c [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
vulkan_sprite.c [vulkan] Split out the push constants helper 2021-12-24 06:45:13 +09:00
vulkan_texture.c [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
vulkan_vid_common.c [vulkan] Move render pass array init 2021-12-24 06:45:13 +09:00