mirror of
https://git.code.sf.net/p/quake/quakeforge
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490217a136
Once a unicode char (ie, > 127) was used, any ascii chars would get the tail of the last unicode char resulting in broken utf-8 streams. The resulting null glyph boxes were not very appealing. |
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.. | ||
3dfx_stub | ||
bsp2img | ||
build_scripts | ||
carne | ||
cross | ||
cvs2cl | ||
Forge | ||
gas2masm | ||
gl_stub | ||
io_mesh_qfmdl | ||
io_qfmap | ||
misc | ||
pak | ||
qfbsp | ||
qfcc | ||
qflight | ||
qflmp | ||
qfmodelgen | ||
qfspritegen | ||
qfvis | ||
quaketoascii | ||
texpaint | ||
wad | ||
wav | ||
Makemodule.am |