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https://git.code.sf.net/p/quake/quakeforge
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825d8b7a49
Input Mapping Tables are still at the core as they are a good concept, however they include both axis and button mappings, and the size is not hard-coded, but dependent on the known devices. Not much actually works yet (nq segfaults when a key is pressed). |
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.. | ||
builtins.c | ||
curses.c | ||
debug.c | ||
editbuffer.c | ||
input.c | ||
main.c | ||
qwaq-bi.c | ||
qwaq-cmd.c | ||
qwaq-curses.c | ||
qwaq.c | ||
threading.c |