quakeforge/libs/input
Bill Currie 825d8b7a49 [input] Make a start on the new binding system
Input Mapping Tables are still at the core as they are a good concept,
however they include both axis and button mappings, and the size is not
hard-coded, but dependent on the known devices. Not much actually works
yet (nq segfaults when a key is pressed).
2021-11-03 19:02:39 +09:00
..
evdev [input] Free phys and uniq device strings 2021-09-27 19:53:16 +09:00
in_axis.c [input] Add logical axes 2021-10-01 15:38:48 +09:00
in_binding.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
in_button.c [input] Move button name and description 2021-11-01 13:54:16 +09:00
in_common.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
in_evdev.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
in_event.c [input] Make device add/remove events broadcast 2021-11-03 14:08:41 +09:00
in_imt.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
keys.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
Makemodule.am [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
old_keys.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00