quakeforge/nq/source
Bill Currie 82038bb504 Remove another stack character buffer.
While it was probably safe (snprintf was being used correctly) I prefer to
avoid the issue completely and centralize any potential problems.
2011-06-03 22:18:08 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_cmd.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_demo.c Give nw qw's timedemo statistics. 2010-12-14 08:59:15 +09:00
cl_input.c Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
cl_main.c Remove another stack character buffer. 2011-06-03 22:18:08 +09:00
cl_parse.c fix worldspawn sky keys in NQ. 2010-12-28 15:03:58 -05:00
cl_screen.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_tent.c Free the explosion objects when clearing tents. 2010-12-14 00:13:13 +09:00
cl_view.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
com.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
game.c patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix 2005-02-14 09:08:32 +00:00
host.c Change a few defaults as suggested by bigfoot. 2010-12-16 11:34:39 +09:00
host_cmd.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
host_skin.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Makefile.am Nuke libQFbuiltins. 2011-01-04 21:21:19 +09:00
sbar.c Make sure the level name does not over write the secrets count. 2010-12-08 21:59:23 +09:00
sdl_link.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
skin.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sv_cl_phys.c white space 2010-12-09 13:34:37 +09:00
sv_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_ded.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
sv_main.c Get entity alpha (mostly) working. 2010-12-16 09:34:29 +09:00
sv_move.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_phys.c "realtime" is a client var, not a server var. 2010-12-15 18:47:17 +09:00
sv_pr_cmds.c Get entity alpha (mostly) working. 2010-12-16 09:34:29 +09:00
sv_progs.c Bring back the unsigned type (PROGS version bump) 2011-04-09 10:07:47 +09:00
sv_user.c Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
sys_sdl.c Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
sys_unix.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sys_unixd.c seems nobody tried to run nq-server on a 64 bit system... 2007-04-08 10:06:49 +00:00
sys_win.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sys_wind.c Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
world.c whitespace 2010-12-15 08:51:43 +09:00