quakeforge/nq/source
Bill Currie 817aeb334e [ui] Convert view_t to an ECS entity
Much of the nq/qw HUD system is quite broken, but the basic status bar
seems to be working nicely. As is the console (both client and server).
Possibly the biggest benefit is separating the rendering of HUD elements
from the updating of them, and much less traversing of invisible views
whose only purpose is to control the positioning of the visible views.

The view flow tests are currently disabled until I adapt the flow code
to ECS.

There seems to be a problem with view resizing in that some gravities
don't follow resizing correctly.
2022-11-01 00:40:52 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_demo.c [nq] Don't double-allocate timedemo data buffer 2022-05-12 22:48:31 +09:00
cl_ents.c [nq] Relink entities when there model changes 2022-10-23 23:02:16 +09:00
cl_input.c [client] Get the basic chase camera working 2022-03-01 11:43:23 +09:00
cl_main.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
cl_parse.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
cl_screen.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
game.c Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
host.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
host_cmd.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
sbar.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_ded.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
sv_main.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
sv_move.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
sv_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_cmds.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
sv_progs.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
sv_user.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sys_sdl.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_unix.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_unixd.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_win.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_wind.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
world.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00