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https://git.code.sf.net/p/quake/quakeforge
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2086125e0b
This is needed for cleaning up excess memsets when loading files because Hunk_RawAllocName has nonnull on its hunk pointer (as the rest of the hunk functions really should, but not just yet). |
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.. | ||
chase.h | ||
cl_skin.h | ||
client.h | ||
game.h | ||
host.h | ||
Makemodule.am | ||
protocol.h | ||
server.h | ||
sv_pr_cmds.h | ||
sv_progs.h |