mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 22:01:33 +00:00
8ff2c5a747
By default. Conversion of quake strings needs to be requested (which is done by nq and qw clients and servers, as well as qfprogs via an option). I got tired of seeing mangled source code in the disassembly.
2752 lines
66 KiB
C
2752 lines
66 KiB
C
/*
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sv_main.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_WINDOWS_H
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# include "winquake.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_SYS_TYPES_H
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# include <sys/types.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# define INET6
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# define model_t sun_model_t
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# include <netinet/in.h>
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# undef model_t
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_WINSOCK_H
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# include <winsock.h>
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#endif
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#include <stdarg.h>
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#include <stdlib.h>
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#include <setjmp.h>
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#include "QF/cbuf.h"
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#include "QF/idparse.h"
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/model.h"
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#include "QF/msg.h"
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#include "QF/qargs.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/ver_check.h"
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#include "QF/zone.h"
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#include "QF/plugin/console.h"
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#include "buildnum.h"
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#include "compat.h"
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#include "netchan.h"
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#include "qw/bothdefs.h"
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#include "qw/include/crudefile.h"
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#include "qw/include/game.h"
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#include "qw/pmove.h"
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#include "qw/include/server.h"
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#include "qw/include/sv_demo.h"
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#include "qw/include/sv_progs.h"
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#include "qw/include/sv_gib.h"
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#include "qw/include/sv_qtv.h"
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#include "qw/include/sv_recorder.h"
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SERVER_PLUGIN_PROTOS
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static plugin_list_t server_plugin_list[] = {
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SERVER_PLUGIN_LIST
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};
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cbuf_t *sv_cbuf;
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cbuf_args_t *sv_args;
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client_t *host_client; // current client
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entity_state_t cl_entities[MAX_CLIENTS][UPDATE_BACKUP+1][MAX_PACKET_ENTITIES]; // client entities
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double sv_frametime;
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double realtime; // without any filtering or bounding
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size_t host_hunklevel;
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netadr_t master_adr[MAX_MASTERS]; // address of group servers
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quakeparms_t host_parms;
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bool host_initialized; // true if into command execution
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bool rcon_from_user;
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// DoS protection
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// FLOOD_PING, FLOOD_LOG, FLOOD_CONNECT, FLOOD_STATUS, FLOOD_RCON, FLOOD_BAN
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// FIXME: these default values need to be tweaked after more testing
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double netdosexpire[DOSFLOODCMDS] = { 1, 1, 2, 0.9, 1, 5 };
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double netdosvalues[DOSFLOODCMDS] = { 12, 1, 3, 1, 1, 1 };
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float sv_mem_size;
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static cvar_t sv_mem_size_cvar = {
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.name = "sv_mem_size",
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.description =
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"Amount of memory (in MB) to allocate for the "
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PACKAGE_NAME
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" heap",
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.default_value = "8",
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.flags = CVAR_ROM,
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.value = { .type = &cexpr_float, .value = &sv_mem_size },
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};
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char *sv_console_plugin;
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static cvar_t sv_console_plugin_cvar = {
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.name = "sv_console_plugin",
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.description =
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"Plugin used for the console",
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.default_value = "server",
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.flags = CVAR_ROM,
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.value = { .type = 0, .value = &sv_console_plugin },
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};
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int sv_allow_status;
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static cvar_t sv_allow_status_cvar = {
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.name = "sv_allow_status",
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.description =
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"Allow remote status queries (qstat etc)",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_allow_status },
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};
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int sv_allow_log;
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static cvar_t sv_allow_log_cvar = {
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.name = "sv_allow_log",
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.description =
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"Allow remote logging",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_allow_log },
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};
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int sv_allow_ping;
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static cvar_t sv_allow_ping_cvar = {
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.name = "sv_allow_pings",
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.description =
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"Allow remote pings (qstat etc)",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_allow_ping },
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};
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int sv_extensions;
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static cvar_t sv_extensions_cvar = {
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.name = "sv_extensions",
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.description =
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"Use protocol extensions for QuakeForge clients",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_extensions },
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};
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float sv_mintic;
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static cvar_t sv_mintic_cvar = {
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.name = "sv_mintic",
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.description =
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"The minimum amount of time the server will wait before sending "
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"packets to a client. Set to .5 to make modem users happy",
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.default_value = "0.03",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &sv_mintic },
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};
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float sv_maxtic;
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static cvar_t sv_maxtic_cvar = {
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.name = "sv_maxtic",
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.description =
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"The maximum amount of time in seconds before a client a receives an "
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"update from the server",
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.default_value = "0.1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &sv_maxtic },
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};
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int sv_netdosprotect;
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static cvar_t sv_netdosprotect_cvar = {
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.name = "sv_netdosprotect",
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.description =
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"DoS flood attack protection",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_netdosprotect },
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};
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float sv_timeout;
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static cvar_t sv_timeout_cvar = {
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.name = "timeout",
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.description =
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"Sets the amount of time in seconds before a client is considered "
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"disconnected if the server does not receive a packet",
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.default_value = "65",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &sv_timeout },
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};
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float zombietime;
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static cvar_t zombietime_cvar = {
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.name = "zombietime",
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.description =
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"The number of seconds that the server will keep the character of a "
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"player on the map who seems to have disconnected",
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.default_value = "2",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &zombietime },
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};
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// disconnect
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char *rcon_password;
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static cvar_t rcon_password_cvar = {
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.name = "rcon_password",
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.description =
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"Set the password for rcon 'root' commands",
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.default_value = "",
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.flags = CVAR_NONE,
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.value = { .type=0/*FIXME want secret strings*/, .value = &rcon_password },
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};
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char *admin_password;
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static cvar_t admin_password_cvar = {
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.name = "admin_password",
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.description =
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"Set the password for rcon admin commands",
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.default_value = "",
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.flags = CVAR_NONE,
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.value = { .type = 0/* not used */, .value = &admin_password },
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};
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char *password;
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static cvar_t password_cvar = {
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.name = "password",
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.description =
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"Set the server password for players",
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.default_value = "",
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.flags = CVAR_NONE,
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.value = { .type = 0, .value = &password },
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};
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char *spectator_password;
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static cvar_t spectator_password_cvar = {
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.name = "spectator_password",
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.description =
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"Set the spectator password",
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.default_value = "",
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.flags = CVAR_NONE,
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.value = { .type = 0, .value = &spectator_password },
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};
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// spectator
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int allow_download;
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static cvar_t allow_download_cvar = {
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.name = "allow_download",
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.description =
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"Toggle if clients can download game data from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download },
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};
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int allow_download_skins;
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static cvar_t allow_download_skins_cvar = {
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.name = "allow_download_skins",
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.description =
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"Toggle if clients can download skins from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download_skins },
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};
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int allow_download_models;
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static cvar_t allow_download_models_cvar = {
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.name = "allow_download_models",
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.description =
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"Toggle if clients can download models from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download_models },
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};
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int allow_download_sounds;
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static cvar_t allow_download_sounds_cvar = {
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.name = "allow_download_sounds",
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.description =
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"Toggle if clients can download sounds from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download_sounds },
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};
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int allow_download_maps;
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static cvar_t allow_download_maps_cvar = {
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.name = "allow_download_maps",
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.description =
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"Toggle if clients can download maps from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download_maps },
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};
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int allow_download_demos;
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static cvar_t allow_download_demos_cvar = {
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.name = "allow_download_demos",
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.description =
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"Toggle if clients can download maps from the server",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &allow_download_demos },
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};
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int sv_highchars;
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static cvar_t sv_highchars_cvar = {
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.name = "sv_highchars",
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.description =
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"Toggle the use of high character color names for players",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_highchars },
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};
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int sv_phs;
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static cvar_t sv_phs_cvar = {
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.name = "sv_phs",
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.description =
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"Possibly Hearable Set. If set to zero, the server calculates sound "
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"hearability in realtime",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_phs },
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};
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int pausable;
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static cvar_t pausable_cvar = {
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.name = "pausable",
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.description =
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"None",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &pausable },
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};
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char *sv_minqfversion;
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static cvar_t sv_minqfversion_cvar = {
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.name = "sv_minqfversion",
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.description =
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"Minimum QF version on client",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = 0, .value = &sv_minqfversion },
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};
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// connect
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int sv_timestamps;
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static cvar_t sv_timestamps_cvar = {
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.name = "sv_timestamps",
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.description =
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"Time/date stamps in log entries",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &sv_timestamps },
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};
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char *sv_timefmt;
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static cvar_t sv_timefmt_cvar = {
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.name = "sv_timefmt",
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.description =
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"Time/date format to use",
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.default_value = "[%b %e %X] ",
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.flags = CVAR_NONE,
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.value = { .type = 0, .value = &sv_timefmt },
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};
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// game rules mirrored in svs.info
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float fraglimit;
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static cvar_t fraglimit_cvar = {
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.name = "fraglimit",
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.description =
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"None",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_float, .value = &fraglimit },
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};
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int timelimit;
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static cvar_t timelimit_cvar = {
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.name = "timelimit",
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.description =
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"None",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_int, .value = &timelimit },
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};
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int teamplay;
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static cvar_t teamplay_cvar = {
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.name = "teamplay",
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.description =
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"None",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_int, .value = &teamplay },
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};
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float samelevel;
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static cvar_t samelevel_cvar = {
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.name = "samelevel",
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.description =
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"None",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &samelevel },
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};
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int maxclients;
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static cvar_t maxclients_cvar = {
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.name = "maxclients",
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.description =
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"Sets how many clients can connect to your server, this includes "
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"spectators and players",
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.default_value = "8",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_int, .value = &maxclients },
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};
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int maxspectators;
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static cvar_t maxspectators_cvar = {
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.name = "maxspectators",
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.description =
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"Sets how many spectators can connect to your server. The maxclients "
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"value takes precedence over this value so this value should always be"
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" equal-to or less-then the maxclients value",
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.default_value = "8",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_int, .value = &maxspectators },
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};
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int deathmatch;
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static cvar_t deathmatch_cvar = {
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.name = "deathmatch",
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.description =
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"0, 1, or 2",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &deathmatch },
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};
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int coop;
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static cvar_t coop_cvar = {
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.name = "coop",
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.description =
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"0 or 1",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &coop },
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};
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int skill;
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static cvar_t skill_cvar = {
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.name = "skill",
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.description =
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"0 - 3",
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.default_value = "1",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &skill },
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};
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float spawn;
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static cvar_t spawn_cvar = {
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.name = "spawn",
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.description =
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"Spawn the player entity",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_float, .value = &spawn },
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};
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int watervis;
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static cvar_t watervis_cvar = {
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.name = "watervis",
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.description =
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"Set nonzero to enable r_wateralpha on clients",
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.default_value = "0",
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.flags = CVAR_SERVERINFO,
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.value = { .type = &cexpr_int, .value = &watervis },
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};
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char *hostname;
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static cvar_t hostname_cvar = {
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.name = "hostname",
|
|
.description =
|
|
"None",
|
|
.default_value = "UNNAMED",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = 0, .value = &hostname },
|
|
};
|
|
|
|
QFile *sv_fraglogfile;
|
|
|
|
int sv_net_initialized;
|
|
|
|
const char *client_info_filters[] = { // Info keys needed by client
|
|
"name",
|
|
"chat",
|
|
"topcolor",
|
|
"bottomcolor",
|
|
"rate",
|
|
"msg",
|
|
"skin",
|
|
"team",
|
|
"noaim",
|
|
"pmodel",
|
|
"emodel",
|
|
"spectator",
|
|
"*spectator",
|
|
"*ver",
|
|
NULL
|
|
};
|
|
|
|
/*
|
|
Master_Shutdown
|
|
|
|
Informs all masters that this server is going down
|
|
*/
|
|
static void
|
|
Master_Shutdown (void)
|
|
{
|
|
char string[2048];
|
|
int i;
|
|
|
|
snprintf (string, sizeof (string), "%c\n", S2M_SHUTDOWN);
|
|
|
|
// send to group master
|
|
for (i = 0; i < MAX_MASTERS; i++)
|
|
if (master_adr[i].port) {
|
|
SV_Printf ("Sending heartbeat to %s\n",
|
|
NET_AdrToString (master_adr[i]));
|
|
Netchan_SendPacket (strlen (string), string, master_adr[i]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_Shutdown
|
|
|
|
Quake calls this before calling Sys_Quit or Sys_Error
|
|
*/
|
|
void
|
|
SV_Shutdown (void *data)
|
|
{
|
|
Master_Shutdown ();
|
|
if (sv_fraglogfile) {
|
|
Qclose (sv_fraglogfile);
|
|
sv_fraglogfile = NULL;
|
|
}
|
|
if (sv.recording_demo)
|
|
SV_Stop (0);
|
|
}
|
|
|
|
/*
|
|
SV_Error
|
|
|
|
Sends a datagram to all the clients informing them of the server crash,
|
|
then exits
|
|
*/
|
|
static __attribute__((format(PRINTF, 1, 0))) void
|
|
SV_Error (const char *error, va_list argptr)
|
|
{
|
|
static bool inerror = false;
|
|
dstring_t *string;
|
|
|
|
if (inerror)
|
|
return;
|
|
|
|
inerror = true;
|
|
string = dstring_new ();
|
|
dvsprintf (string, error, argptr);
|
|
|
|
Sys_Printf ("%s\n", string->str);
|
|
|
|
if (sv_net_initialized) {
|
|
dstring_insertstr (string, 0, "server crashed: ");
|
|
dstring_appendstr (string, "\n");
|
|
SV_FinalMessage (string->str);
|
|
}
|
|
dstring_delete (string);
|
|
}
|
|
|
|
/*
|
|
SV_FinalMessage
|
|
|
|
Used by SV_Error and SV_Quit_f to send a final message to all connected
|
|
clients before the server goes down. The messages are sent immediately,
|
|
not just stuck on the outgoing message list, because the server is going
|
|
to totally exit after returning from this function.
|
|
*/
|
|
void
|
|
SV_FinalMessage (const char *message)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
SZ_Clear (net_message->message);
|
|
MSG_WriteByte (net_message->message, svc_print);
|
|
MSG_WriteByte (net_message->message, PRINT_HIGH);
|
|
MSG_WriteString (net_message->message, message);
|
|
MSG_WriteByte (net_message->message, svc_disconnect);
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++)
|
|
if (cl->state >= cs_connected)
|
|
Netchan_Transmit (&cl->netchan, net_message->message->cursize,
|
|
net_message->message->data);
|
|
SV_qtvFinalMessage (message);
|
|
}
|
|
|
|
/*
|
|
SV_DropClient
|
|
|
|
Called when the player is totally leaving the server, either willingly
|
|
or unwillingly. This is NOT called if the entire server is quiting
|
|
or crashing.
|
|
*/
|
|
void
|
|
SV_DropClient (client_t *drop)
|
|
{
|
|
SV_SavePenaltyFilter (drop, ft_mute, drop->lockedtill);
|
|
SV_SavePenaltyFilter (drop, ft_cuff, drop->cuff_time);
|
|
|
|
// add the disconnect
|
|
MSG_WriteByte (&drop->netchan.message, svc_disconnect);
|
|
|
|
if (drop->state == cs_spawned) {//FIXME cs_server?
|
|
if (!drop->spectator) {
|
|
// call the prog function for removing a client
|
|
// this will set the body to a dead frame, among other things
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, drop->edict);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.ClientDisconnect);
|
|
} else if (sv_funcs.SpectatorDisconnect) {
|
|
// call the prog function for removing a client
|
|
// this will set the body to a dead frame, among other things
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, drop->edict);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.SpectatorDisconnect);
|
|
}
|
|
}
|
|
if (drop->spectator)
|
|
SV_Printf ("Spectator %s removed\n", drop->name);
|
|
else
|
|
SV_Printf ("Client %s removed\n", drop->name);
|
|
|
|
if (drop->download) {
|
|
Qclose (drop->download);
|
|
drop->download = NULL;
|
|
}
|
|
if (drop->upload) {
|
|
Qclose (drop->upload);
|
|
drop->upload = NULL;
|
|
}
|
|
if (drop->uploadfn)
|
|
dstring_delete (drop->uploadfn);
|
|
drop->uploadfn = 0;
|
|
|
|
drop->state = cs_zombie; // become free in a few seconds
|
|
drop->connection_started = realtime; // for zombie timeout
|
|
|
|
drop->old_frags = 0;
|
|
SVfloat (drop->edict, frags) = 0;
|
|
drop->name[0] = 0;
|
|
|
|
if (drop->userinfo)
|
|
Info_Destroy (drop->userinfo);
|
|
drop->userinfo = 0;
|
|
|
|
// send notification to all remaining clients
|
|
SV_FullClientUpdate (drop, &sv.reliable_datagram);
|
|
|
|
// Trigger GIB event
|
|
if (sv_client_disconnect_e->func)
|
|
GIB_Event_Callback (sv_client_disconnect_e, 1,
|
|
va (0, "%u", drop->userid));
|
|
}
|
|
|
|
int
|
|
SV_CalcPing (client_t *cl)
|
|
{
|
|
float ping;
|
|
int count, i;
|
|
register client_frame_t *frame;
|
|
|
|
if (cl->state == cs_server)
|
|
return cl->ping;
|
|
ping = 0;
|
|
count = 0;
|
|
for (frame = cl->delta.frames, i = 0; i < UPDATE_BACKUP; i++, frame++) {
|
|
if (frame->ping_time > 0) {
|
|
ping += frame->ping_time;
|
|
count++;
|
|
}
|
|
}
|
|
if (!count)
|
|
return 9999;
|
|
ping /= count;
|
|
|
|
return ping * 1000;
|
|
}
|
|
|
|
static int
|
|
make_info_string_filter (const char *key)
|
|
{
|
|
return *key == '_' || !Info_FilterForKey (key, client_info_filters);
|
|
}
|
|
|
|
/*
|
|
SV_FullClientUpdate
|
|
|
|
Writes all update values to a sizebuf
|
|
*/
|
|
void
|
|
SV_FullClientUpdate (client_t *client, sizebuf_t *buf)
|
|
{
|
|
const char *info;
|
|
int i;
|
|
|
|
i = client - svs.clients;
|
|
|
|
// SV_Printf ("SV_FullClientUpdate: Updated frags for client %d\n", i);
|
|
|
|
MSG_WriteByte (buf, svc_updatefrags);
|
|
MSG_WriteByte (buf, i);
|
|
MSG_WriteShort (buf, client->old_frags);
|
|
|
|
MSG_WriteByte (buf, svc_updateping);
|
|
MSG_WriteByte (buf, i);
|
|
MSG_WriteShort (buf, SV_CalcPing (client));
|
|
|
|
MSG_WriteByte (buf, svc_updatepl);
|
|
MSG_WriteByte (buf, i);
|
|
MSG_WriteByte (buf, client->lossage);
|
|
|
|
MSG_WriteByte (buf, svc_updateentertime);
|
|
MSG_WriteByte (buf, i);
|
|
MSG_WriteFloat (buf, realtime - client->connection_started);
|
|
|
|
info = client->userinfo ? Info_MakeString (client->userinfo,
|
|
make_info_string_filter) : "";
|
|
|
|
MSG_WriteByte (buf, svc_updateuserinfo);
|
|
MSG_WriteByte (buf, i);
|
|
MSG_WriteLong (buf, client->userid);
|
|
MSG_WriteString (buf, info);
|
|
}
|
|
|
|
/*
|
|
SV_FullClientUpdateToClient
|
|
|
|
Writes all update values to a client's reliable stream
|
|
*/
|
|
void
|
|
SV_FullClientUpdateToClient (client_t *client, backbuf_t *backbuf)
|
|
{
|
|
if (client->state < cs_connected && client->state != cs_server)
|
|
return;
|
|
MSG_ReliableCheckBlock (backbuf, 24 + Info_CurrentSize (client->userinfo));
|
|
if (backbuf->num_backbuf) {
|
|
SV_FullClientUpdate (client, &backbuf->backbuf);
|
|
MSG_Reliable_FinishWrite (backbuf);
|
|
} else
|
|
SV_FullClientUpdate (client, &backbuf->netchan->message);
|
|
}
|
|
|
|
/* CONNECTIONLESS COMMANDS */
|
|
|
|
/*
|
|
CheckForFlood :: EXPERIMENTAL
|
|
|
|
Makes it more difficult to use Quake servers for DoS attacks against
|
|
other sites.
|
|
|
|
Bad sides: affects gamespy and spytools somewhat...
|
|
*/
|
|
static int
|
|
CheckForFlood (flood_enum_t cmdtype)
|
|
{
|
|
double currenttime;
|
|
double oldestTime;
|
|
static double lastmessagetime = 0;
|
|
static flood_t floodstatus[DOSFLOODCMDS][DOSFLOODIP];
|
|
int oldest, i;
|
|
static bool firsttime = true;
|
|
|
|
if (!sv_netdosprotect)
|
|
return 0;
|
|
|
|
oldestTime = 0x7fffffff;
|
|
oldest = 0;
|
|
|
|
if (firsttime) {
|
|
memset (floodstatus, 0, sizeof (flood_t) * DOSFLOODCMDS * DOSFLOODIP);
|
|
|
|
firsttime = false;
|
|
}
|
|
|
|
currenttime = Sys_DoubleTime ();
|
|
|
|
for (i = 0; i < DOSFLOODIP; i++) {
|
|
if (NET_CompareBaseAdr (net_from, floodstatus[cmdtype][i].adr))
|
|
break;
|
|
if (floodstatus[cmdtype][i].issued < oldestTime) {
|
|
oldestTime = floodstatus[cmdtype][i].issued;
|
|
oldest = i;
|
|
}
|
|
}
|
|
|
|
if (i < DOSFLOODIP && floodstatus[cmdtype][i].issued) {
|
|
if ((floodstatus[cmdtype][i].issued + netdosexpire[cmdtype])
|
|
> currenttime) {
|
|
floodstatus[cmdtype][i].floodcount += 1;
|
|
if (floodstatus[cmdtype][i].floodcount > netdosvalues[cmdtype]) {
|
|
if ((lastmessagetime + 5) < currenttime)
|
|
SV_Printf ("Blocking type %d flood from (or to) %s\n",
|
|
cmdtype, NET_AdrToString (net_from));
|
|
floodstatus[cmdtype][i].floodcount = 0;
|
|
floodstatus[cmdtype][i].issued = currenttime;
|
|
floodstatus[cmdtype][i].cmdcount += 1;
|
|
lastmessagetime = currenttime;
|
|
return 1;
|
|
}
|
|
} else {
|
|
floodstatus[cmdtype][i].floodcount = 0;
|
|
}
|
|
}
|
|
|
|
if (i == DOSFLOODIP) {
|
|
i = oldest;
|
|
floodstatus[cmdtype][i].adr = net_from;
|
|
floodstatus[cmdtype][i].firstseen = currenttime;
|
|
floodstatus[cmdtype][i].cmdcount = 0;
|
|
floodstatus[cmdtype][i].floodcount = 0;
|
|
}
|
|
floodstatus[cmdtype][i].issued = currenttime;
|
|
floodstatus[cmdtype][i].cmdcount += 1;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
SVC_Status
|
|
|
|
Responds with all the info that qplug or qspy can see
|
|
This message can be up to around 5k with worst case string lengths.
|
|
*/
|
|
static void
|
|
SVC_Status (void)
|
|
{
|
|
client_t *cl;
|
|
int ping, bottom, top, i;
|
|
|
|
if (!sv_allow_status)
|
|
return;
|
|
if (CheckForFlood (FLOOD_STATUS))
|
|
return;
|
|
|
|
con_printf_no_log = 1;
|
|
SV_BeginRedirect (RD_PACKET);
|
|
SV_Printf ("%s\n", Info_MakeString (svs.info, 0));
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
cl = &svs.clients[i];
|
|
if ((cl->state >= cs_connected) && !cl->spectator) {
|
|
top = atoi (Info_ValueForKey (cl->userinfo, "topcolor"));
|
|
bottom = atoi (Info_ValueForKey (cl->userinfo, "bottomcolor"));
|
|
top = (top < 0) ? 0 : ((top > 13) ? 13 : top);
|
|
bottom = (bottom < 0) ? 0 : ((bottom > 13) ? 13 : bottom);
|
|
ping = SV_CalcPing (cl);
|
|
SV_Printf ("%i %i %i %i \"%s\" \"%s\" %i %i\n", cl->userid,
|
|
cl->old_frags,
|
|
(int) (realtime - cl->connection_started) / 60, ping,
|
|
cl->name, Info_ValueForKey (cl->userinfo, "skin"), top,
|
|
bottom);
|
|
}
|
|
}
|
|
SV_EndRedirect ();
|
|
con_printf_no_log = 0;
|
|
}
|
|
|
|
/* SV_CheckLog */
|
|
#define LOG_HIGHWATER (MAX_DATAGRAM - 100)
|
|
#define LOG_FLUSH 10*60
|
|
|
|
static void
|
|
SV_CheckLog (void)
|
|
{
|
|
sizebuf_t *sz;
|
|
|
|
sz = &svs.log[svs.logsequence & 1];
|
|
|
|
// bump sequence if allmost full, or ten minutes have passed and
|
|
// there is something still sitting there
|
|
if (sz->cursize > LOG_HIGHWATER
|
|
|| (realtime - svs.logtime > LOG_FLUSH && sz->cursize)) {
|
|
// swap buffers and bump sequence
|
|
svs.logtime = realtime;
|
|
svs.logsequence++;
|
|
sz = &svs.log[svs.logsequence & 1];
|
|
sz->cursize = 0;
|
|
SV_Printf ("beginning fraglog sequence %i\n", svs.logsequence);
|
|
}
|
|
}
|
|
|
|
/*
|
|
SVC_Log
|
|
|
|
Responds with all the logged frags for ranking programs.
|
|
If a sequence number is passed as a parameter and it is
|
|
the same as the current sequence, an A2A_NACK will be returned
|
|
instead of the data.
|
|
*/
|
|
static void
|
|
SVC_Log (void)
|
|
{
|
|
char data[MAX_DATAGRAM + 64];
|
|
int seq;
|
|
|
|
if (!sv_allow_log)
|
|
return;
|
|
if (CheckForFlood (FLOOD_LOG))
|
|
return;
|
|
|
|
if (Cmd_Argc () == 2)
|
|
seq = atoi (Cmd_Argv (1));
|
|
else
|
|
seq = -1;
|
|
|
|
if (seq == svs.logsequence - 1 || !sv_fraglogfile) {
|
|
// they already have this data, or we aren't logging frags
|
|
data[0] = A2A_NACK;
|
|
Netchan_SendPacket (1, data, net_from);
|
|
return;
|
|
}
|
|
|
|
Sys_MaskPrintf (SYS_dev, "sending log %i to %s\n", svs.logsequence - 1,
|
|
NET_AdrToString (net_from));
|
|
|
|
// snprintf (data, sizeof (data), "stdlog %i\n", svs.logsequence - 1);
|
|
// strncat (data, (char *) svs.log_buf[((svs.logsequence - 1) & 1)],
|
|
// sizeof (data) - strlen (data));
|
|
snprintf (data, sizeof (data), "stdlog %i\n%s",
|
|
svs.logsequence - 1,
|
|
(char *) svs.log_buf[((svs.logsequence - 1) & 1)]);
|
|
|
|
Netchan_SendPacket (strlen (data) + 1, data, net_from);
|
|
}
|
|
|
|
/*
|
|
SVC_Ping
|
|
|
|
Just responds with an acknowledgement
|
|
*/
|
|
static void
|
|
SVC_Ping (void)
|
|
{
|
|
char data;
|
|
|
|
if (!sv_allow_ping)
|
|
return;
|
|
if (CheckForFlood (FLOOD_PING))
|
|
return;
|
|
|
|
data = A2A_ACK;
|
|
|
|
Netchan_SendPacket (1, &data, net_from);
|
|
}
|
|
|
|
/*
|
|
SVC_GetChallenge
|
|
|
|
Returns a challenge number that can be used
|
|
in a subsequent client_connect command.
|
|
We do this to prevent denial of service attacks that
|
|
flood the server with invalid connection IPs. With a
|
|
challenge, they must give a valid IP address.
|
|
*/
|
|
static void
|
|
SVC_GetChallenge (void)
|
|
{
|
|
int oldest, oldestTime, i;
|
|
const char *extended = "";
|
|
|
|
oldest = 0;
|
|
oldestTime = 0x7fffffff;
|
|
|
|
// see if we already have a challenge for this ip
|
|
for (i = 0; i < MAX_CHALLENGES; i++) {
|
|
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
|
break;
|
|
if (svs.challenges[i].time < oldestTime) {
|
|
oldestTime = svs.challenges[i].time;
|
|
oldest = i;
|
|
}
|
|
}
|
|
|
|
if (i == MAX_CHALLENGES) {
|
|
// overwrite the oldest
|
|
svs.challenges[oldest].challenge = (rand () << 16) ^ rand ();
|
|
svs.challenges[oldest].adr = net_from;
|
|
svs.challenges[oldest].time = realtime;
|
|
i = oldest;
|
|
}
|
|
|
|
if (sv_extensions) {
|
|
extended = " QF qtv EXT";
|
|
}
|
|
|
|
// send it to the client
|
|
SV_OutOfBandPrint (net_from, "%c%i%s", S2C_CHALLENGE,
|
|
svs.challenges[i].challenge, extended);
|
|
}
|
|
|
|
client_t *
|
|
SV_AllocClient (int spectator, int server)
|
|
{
|
|
client_t *cl;
|
|
int i, clients, spectators, free;
|
|
static int userid;
|
|
|
|
// count up the clients and spectators
|
|
clients = 0;
|
|
spectators = 0;
|
|
free = 0;
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_free)
|
|
free++;
|
|
else if (cl->spectator)
|
|
spectators++;
|
|
else
|
|
clients++;
|
|
}
|
|
|
|
// if at server limits, refuse connection
|
|
if (!free ||
|
|
(!server && ((spectator && spectators >= maxspectators)
|
|
|| (!spectator && clients >= maxclients)))) {
|
|
return 0;
|
|
}
|
|
// find a client slot
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_free) {
|
|
svs.num_clients++;
|
|
memset (cl, 0, sizeof (client_t));
|
|
cl->userid = userid++; // so every client gets a unique id
|
|
if (userid < 0) // reserve -ve userids for special purposes
|
|
userid = 0;
|
|
cl->edict = EDICT_NUM (&sv_pr_state, (cl - svs.clients) + 1);
|
|
return cl;
|
|
}
|
|
}
|
|
SV_Printf ("WARNING: miscounted available clients\n");
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
SVC_DirectConnect
|
|
|
|
A connection request that did not come from the master
|
|
*/
|
|
static void
|
|
SVC_DirectConnect (void)
|
|
{
|
|
info_t *userinfo = 0;
|
|
const char *s;
|
|
client_t *cl, *newcl;
|
|
int challenge, version, i, qtv = 0;
|
|
int qport;
|
|
netadr_t adr;
|
|
bool spectator;
|
|
client_frame_t *frames;
|
|
|
|
if (CheckForFlood (FLOOD_CONNECT))
|
|
return;
|
|
|
|
s = Cmd_Argv (1);
|
|
if (!strcmp (s, "qtv")) {
|
|
qtv = 1;
|
|
} else {
|
|
version = atoi (s);
|
|
if (version != PROTOCOL_VERSION) {
|
|
SV_OutOfBandPrint (net_from, "%c\nServer is version %s.\n",
|
|
A2C_PRINT, QW_VERSION);
|
|
SV_Printf ("* rejected connect from version %i\n", version);
|
|
return;
|
|
}
|
|
}
|
|
|
|
qport = atoi (Cmd_Argv (2));
|
|
|
|
challenge = atoi (Cmd_Argv (3));
|
|
|
|
if (strlen (Cmd_Argv (4)) < MAX_INFO_STRING)
|
|
userinfo = Info_ParseString (Cmd_Argv (4), 1023,
|
|
!sv_highchars);
|
|
|
|
// Validate the userinfo string.
|
|
if (!userinfo) {
|
|
SV_OutOfBandPrint (net_from, "%c\nInvalid userinfo string.\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
|
|
// see if the challenge is valid
|
|
for (i = 0; i < MAX_CHALLENGES; i++) {
|
|
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr)) {
|
|
if (challenge == svs.challenges[i].challenge)
|
|
break; // good
|
|
SV_OutOfBandPrint (net_from, "%c\nBad challenge.\n", A2C_PRINT);
|
|
return;
|
|
}
|
|
}
|
|
if (i == MAX_CHALLENGES) {
|
|
SV_OutOfBandPrint (net_from, "%c\nNo challenge for address.\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
|
|
if (qtv) {
|
|
SV_qtvConnect (qport, userinfo);
|
|
return;
|
|
}
|
|
|
|
s = Info_ValueForKey (userinfo, "*qf_version");
|
|
if ((!s[0]) || sv_minqfversion[0]) { // kick old clients?
|
|
if (ver_compare (s, sv_minqfversion) < 0) {
|
|
SV_Printf ("%s: Version %s is less than minimum version %s.\n",
|
|
NET_AdrToString (net_from), s,
|
|
sv_minqfversion);
|
|
|
|
SV_OutOfBandPrint (net_from, "%c\nserver requires QuakeForge "
|
|
"v%s or greater. Get it from "
|
|
"http://www.quakeforge.net/\n", A2C_PRINT,
|
|
sv_minqfversion);
|
|
return;
|
|
}
|
|
}
|
|
// check for password or spectator_password
|
|
s = Info_ValueForKey (userinfo, "spectator");
|
|
if (s[0] && strcmp (s, "0")) {
|
|
if (spectator_password[0] &&
|
|
!strcaseequal (spectator_password, "none") &&
|
|
!strequal (spectator_password, s)) { // failed
|
|
SV_Printf ("%s: spectator password failed\n",
|
|
NET_AdrToString (net_from));
|
|
SV_OutOfBandPrint (net_from,
|
|
"%c\nrequires a spectator password\n\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
Info_RemoveKey (userinfo, "spectator"); // remove passwd
|
|
Info_SetValueForStarKey (userinfo, "*spectator", "1",
|
|
!sv_highchars);
|
|
spectator = true;
|
|
} else {
|
|
s = Info_ValueForKey (userinfo, "password");
|
|
if (password[0]
|
|
&& !strcaseequal (password, "none")
|
|
&& !strequal (password, s)) {
|
|
SV_Printf ("%s:password failed\n", NET_AdrToString (net_from));
|
|
SV_OutOfBandPrint (net_from,
|
|
"%c\nserver requires a password\n\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
spectator = false;
|
|
Info_RemoveKey (userinfo, "password"); // remove passwd
|
|
}
|
|
|
|
adr = net_from;
|
|
|
|
// if there is already a slot for this ip, drop it
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state < cs_zombie)
|
|
continue;
|
|
if (NET_CompareBaseAdr (adr, cl->netchan.remote_address)
|
|
&& (cl->netchan.qport == qport
|
|
|| adr.port == cl->netchan.remote_address.port)) {
|
|
if (cl->state == cs_connected) {
|
|
SV_Printf ("%s:dup connect\n", NET_AdrToString (adr));
|
|
return;
|
|
}
|
|
|
|
SV_Printf ("%s:reconnect\n", NET_AdrToString (adr));
|
|
SV_DropClient (cl);
|
|
break;
|
|
}
|
|
}
|
|
if (!(newcl = SV_AllocClient (spectator, 0))) {
|
|
SV_Printf ("%s:full connect\n", NET_AdrToString (adr));
|
|
SV_OutOfBandPrint (adr, "%c\nserver is full\n\n", A2C_PRINT);
|
|
return;
|
|
}
|
|
newcl->userinfo = userinfo;
|
|
// build a new connection
|
|
// accept the new client
|
|
// this is the only place a client_t is ever initialized
|
|
frames = newcl->delta.frames;
|
|
for (i = 0; i < UPDATE_BACKUP; i++) {
|
|
frames[i].entities.entities = cl_entities[newcl-svs.clients][i];
|
|
memset (cl_entities[newcl-svs.clients][i], 0,
|
|
sizeof (cl_entities[newcl-svs.clients][i]));
|
|
}
|
|
newcl->delta.client = newcl;
|
|
|
|
SV_OutOfBandPrint (adr, "%c", S2C_CONNECTION);
|
|
|
|
Netchan_Setup (&newcl->netchan, adr, qport, NC_QPORT_READ);
|
|
newcl->backbuf.netchan = &newcl->netchan;
|
|
newcl->backbuf.name = newcl->name;
|
|
|
|
newcl->state = cs_connected;
|
|
newcl->prespawned = false;
|
|
newcl->spawned = false;
|
|
|
|
newcl->datagram.allowoverflow = true;
|
|
newcl->datagram.data = newcl->datagram_buf;
|
|
newcl->datagram.maxsize = sizeof (newcl->datagram_buf);
|
|
|
|
// spectator mode can be set ONLY at join time
|
|
newcl->spectator = spectator;
|
|
|
|
// parse some info from the info strings
|
|
SV_ExtractFromUserinfo (newcl);
|
|
|
|
// JACK: Init the floodprot stuff.
|
|
for (i = 0; i < 10; i++)
|
|
newcl->whensaid[i] = 0.0;
|
|
newcl->whensaidhead = 0;
|
|
newcl->lockedtill = SV_RestorePenaltyFilter (newcl, ft_mute);
|
|
|
|
// call the progs to get default spawn parms for the new client
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.SetNewParms);
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
newcl->spawn_parms[i] = sv_globals.parms[i];
|
|
|
|
if (newcl->spectator)
|
|
SV_Printf ("Spectator %s (%s) connected\n", newcl->name,
|
|
NET_AdrToString (adr));
|
|
else
|
|
SV_Printf ("Client %s (%s) connected\n", newcl->name,
|
|
NET_AdrToString (adr));
|
|
newcl->sendinfo = true;
|
|
|
|
// QuakeForge stuff.
|
|
newcl->msecs = 0;
|
|
newcl->msec_cheating = 0;
|
|
newcl->last_check = -1;
|
|
|
|
newcl->cuff_time = SV_RestorePenaltyFilter (newcl, ft_cuff);
|
|
}
|
|
|
|
static int
|
|
Rcon_Validate (const char *pass)
|
|
{
|
|
if (!strlen (pass))
|
|
return 0;
|
|
|
|
if (strcmp (Cmd_Argv (1), pass))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static char *
|
|
Name_of_sender (void)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
for (i=0, cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++) {
|
|
if (cl->state < cs_zombie)
|
|
continue;
|
|
if (!NET_CompareBaseAdr (net_from, cl->netchan.remote_address))
|
|
continue;
|
|
if (cl->netchan.remote_address.port != net_from.port)
|
|
continue;
|
|
return cl->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
SVC_RemoteCommand
|
|
|
|
A client issued an rcon command.
|
|
Shift down the remaining args
|
|
Redirect all printfs
|
|
*/
|
|
static void
|
|
SVC_RemoteCommand (void)
|
|
{
|
|
const char *command;
|
|
char *name;
|
|
bool admin_cmd = false;
|
|
bool do_cmd = false;
|
|
|
|
if (CheckForFlood (FLOOD_RCON))
|
|
return;
|
|
|
|
if (Rcon_Validate (rcon_password)) {
|
|
do_cmd = true;
|
|
} else if (Rcon_Validate (admin_password)) {
|
|
admin_cmd = true;
|
|
if (strcmp (Cmd_Argv (2), "say") == 0
|
|
|| strcmp (Cmd_Argv (2), "kick") == 0
|
|
|| strcmp (Cmd_Argv (2), "ban") == 0
|
|
|| strcmp (Cmd_Argv (2), "map") == 0
|
|
|| strcmp (Cmd_Argv (2), "mute") == 0
|
|
|| strcmp (Cmd_Argv (2), "cuff") == 0
|
|
|| strcmp (Cmd_Argv (2), "exec") == 0
|
|
|| strcmp (Cmd_Argv (2), "addip") == 0
|
|
|| strcmp (Cmd_Argv (2), "listip") == 0
|
|
|| strcmp (Cmd_Argv (2), "writeip") == 0
|
|
|| strcmp (Cmd_Argv (2), "removeip") == 0)
|
|
do_cmd = true;
|
|
}
|
|
if ((name = Name_of_sender ())) { // log issuer
|
|
if (do_cmd && admin_cmd) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "Admin %s issued %s command:\n",
|
|
name, Cmd_Argv (2));
|
|
} else if (admin_cmd) {
|
|
SV_Printf ("Admin %s issued %s command:\n", name, Cmd_Argv (2));
|
|
} else {
|
|
SV_Printf ("User %s %s rcon command:\n", name,
|
|
do_cmd ? "issued" : "attempted");
|
|
}
|
|
}
|
|
|
|
if (do_cmd) {
|
|
command = Cmd_Args (2);
|
|
|
|
SV_Printf ("Rcon from %s:\n\trcon (hidden) %s\n",
|
|
NET_AdrToString (net_from), command);
|
|
|
|
SV_BeginRedirect (RD_PACKET);
|
|
if (name)
|
|
rcon_from_user = true;
|
|
Cmd_ExecuteString (command, src_command);
|
|
rcon_from_user = false;
|
|
} else {
|
|
SV_Printf ("Bad rcon from %s:\n\t rcon (hidden) %s\n",
|
|
NET_AdrToString (net_from), Cmd_Args (2));
|
|
|
|
SV_BeginRedirect (RD_PACKET);
|
|
if (admin_cmd) {
|
|
SV_Printf ("Command not valid with admin password.\n");
|
|
} else {
|
|
SV_Printf ("Bad rcon_password.\n");
|
|
}
|
|
}
|
|
|
|
SV_EndRedirect ();
|
|
}
|
|
|
|
/*
|
|
SV_ConnectionlessPacket
|
|
|
|
A connectionless packet has four leading 0xff
|
|
characters to distinguish it from a game channel.
|
|
Clients that are in the game can still send
|
|
connectionless packets.
|
|
*/
|
|
static void
|
|
SV_ConnectionlessPacket (void)
|
|
{
|
|
const char *c, *s;
|
|
|
|
MSG_BeginReading (net_message);
|
|
MSG_ReadLong (net_message); // skip the -1 marker
|
|
|
|
s = MSG_ReadString (net_message);
|
|
|
|
COM_TokenizeString (s, sv_args);
|
|
cmd_args = sv_args;
|
|
|
|
c = sv_args->argv[0]->str;
|
|
|
|
if (!strcmp (c, "ping")
|
|
|| (c[0] == A2A_PING && (c[1] == 0 || c[1] == '\n'))) {
|
|
SVC_Ping ();
|
|
return;
|
|
}
|
|
if (c[0] == A2A_ACK && (c[1] == 0 || c[1] == '\n')) {
|
|
SV_Printf ("A2A_ACK from %s\n", NET_AdrToString (net_from));
|
|
return;
|
|
} else if (!strcmp (c, "status")) {
|
|
SVC_Status ();
|
|
return;
|
|
} else if (!strcmp (c, "log")) {
|
|
SVC_Log ();
|
|
return;
|
|
} else if (!strcmp (c, "connect")) {
|
|
SVC_DirectConnect ();
|
|
return;
|
|
} else if (!strcmp (c, "getchallenge")) {
|
|
SVC_GetChallenge ();
|
|
return;
|
|
} else if (!strcmp (c, "rcon"))
|
|
SVC_RemoteCommand ();
|
|
else
|
|
SV_Printf ("bad connectionless packet from %s:\n%s\n",
|
|
NET_AdrToString (net_from), s);
|
|
}
|
|
|
|
/*
|
|
PACKET FILTERING
|
|
|
|
You can add or remove addresses from the filter list with:
|
|
|
|
addip <ip>
|
|
removeip <ip>
|
|
|
|
The ip address is specified in dot format, and any unspecified digits
|
|
will match any value, so you can specify an entire class C network with
|
|
"addip 192.246.40".
|
|
|
|
Removeip will remove only an address specified exactly the same way.
|
|
You cannot addip a subnet, then removeip a single host.
|
|
|
|
listip
|
|
Prints the current list of filters.
|
|
|
|
writeip
|
|
Dumps "addip <ip>" commands to listip.cfg so it can be execed at a
|
|
later date. The filter lists are not saved and restored by default,
|
|
because I beleive it would cause too much confusion.
|
|
|
|
filterban <0 or 1>
|
|
|
|
If 1 (the default), then ip addresses matching the current list will be
|
|
prohibited from entering the game. This is the default setting.
|
|
|
|
If 0, then only addresses matching the list will be allowed. This lets
|
|
you easily set up a private game, or a game that allows only players
|
|
from your local network.
|
|
*/
|
|
|
|
typedef struct {
|
|
int mask;
|
|
#ifdef HAVE_IPV6
|
|
byte ip[16];
|
|
#else
|
|
byte ip[4];
|
|
#endif
|
|
double time;
|
|
filtertype_t type;
|
|
} ipfilter_t;
|
|
|
|
#define MAX_IPFILTERS 1024
|
|
|
|
int filterban;
|
|
static cvar_t filterban_cvar = {
|
|
.name = "filterban",
|
|
.description =
|
|
"Determines the rules for the IP list 0 Only IP addresses on the Ban "
|
|
"list will be allowed onto the server, 1 Only IP addresses NOT on the "
|
|
"Ban list will be allowed onto the server",
|
|
.default_value = "1",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &filterban },
|
|
};
|
|
int sv_filter_automask;
|
|
static cvar_t sv_filter_automask_cvar = {
|
|
.name = "sv_filter_automask",
|
|
.description =
|
|
"Automatically determine the mask length when it is not explicitely "
|
|
"given. e.g. \"addip 1.2.0.0\" would be the same as \"addip "
|
|
"1.2.0.0/16\"",
|
|
.default_value = "1",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &sv_filter_automask },
|
|
};
|
|
int numipfilters;
|
|
ipfilter_t ipfilters[MAX_IPFILTERS];
|
|
unsigned int ipmasks[33]; // network byte order
|
|
|
|
static void
|
|
SV_GenerateIPMasks (void)
|
|
{
|
|
int i;
|
|
unsigned int j = 0xFFFFFFFF;
|
|
|
|
for (i = 32; i >= 0; i--) {
|
|
ipmasks[i] = htonl (j);
|
|
j = j << 1;
|
|
}
|
|
}
|
|
|
|
// Note: this function is non-reentrant and not threadsafe
|
|
static const char *
|
|
SV_PrintIP (byte *ip)
|
|
{
|
|
#ifdef HAVE_IPV6
|
|
static char buf[INET6_ADDRSTRLEN];
|
|
if (!inet_ntop (AF_INET6, ip, buf, INET6_ADDRSTRLEN))
|
|
#else
|
|
# ifdef _WIN32
|
|
static char buf[16];
|
|
strcpy (buf, inet_ntoa (*(struct in_addr*)ip));
|
|
if (0)
|
|
# else
|
|
static char buf[INET_ADDRSTRLEN];
|
|
if (!inet_ntop (AF_INET, ip, buf, INET_ADDRSTRLEN))
|
|
# endif
|
|
#endif
|
|
Sys_Error ("SV_CleanIPList: inet_ntop_failed. wtf?");
|
|
return buf;
|
|
}
|
|
|
|
static inline void
|
|
SV_MaskIPTrim (byte *ip, int mask)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++) {
|
|
((unsigned int *)ip)[i] &= ipmasks[mask > 32 ? 32 : mask];
|
|
if ((mask -= 32) < 0)
|
|
mask = 0;
|
|
}
|
|
}
|
|
|
|
// assumes b has already been masked
|
|
static inline __attribute__((pure)) bool
|
|
SV_MaskIPCompare (byte *a, byte *b, int mask)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++) {
|
|
unsigned int x, y;
|
|
memcpy (&x, a + i * 4, 4);
|
|
memcpy (&y, b + i * 4, 4);
|
|
if ((x & ipmasks[mask > 32 ? 32 : mask]) != y)
|
|
return false;
|
|
if ((mask -= 32) < 0)
|
|
mask = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline bool
|
|
SV_IPCompare (byte *a, byte *b)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++)
|
|
if (((unsigned int *)a)[i] != ((unsigned int *)b)[i])
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline void
|
|
SV_IPCopy (byte *dest, byte *src)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++)
|
|
((unsigned int *)dest)[i] = ((unsigned int *)src)[i];
|
|
}
|
|
|
|
static bool
|
|
SV_StringToFilter (const char *address, ipfilter_t *f)
|
|
{
|
|
#ifdef HAVE_IPV6
|
|
byte b[16] = {0};
|
|
#else
|
|
byte b[4] = {0};
|
|
#endif
|
|
int mask = 0;
|
|
unsigned int i;
|
|
char *s;
|
|
char *slash;
|
|
char *c;
|
|
|
|
s = strdup (address);
|
|
if (!s)
|
|
Sys_Error ("SV_StringToFilter: memory allocation failure");
|
|
|
|
// Parse out the mask (the /8 part)
|
|
if ((slash = strchr (s, '/'))) {
|
|
char *endptr;
|
|
*slash = '\0';
|
|
slash++;
|
|
if (*slash < '0' || *slash > '9' || strchr (slash, '/'))
|
|
goto bad_address;
|
|
mask = strtol (slash, &endptr, 10);
|
|
if (!*slash || *endptr)
|
|
goto bad_address;
|
|
} else
|
|
mask = -1;
|
|
|
|
// parse the ip for ipv6
|
|
#ifdef HAVE_IPV6
|
|
if (inet_pton (AF_INET6, s, b) != 1) {
|
|
b[10] = 0xFF; // Prefix bytes for hosts that don't support ipv6
|
|
b[11] = 0xFF; // (see RFC 2373, section 2.5.4)
|
|
i = 12;
|
|
#else
|
|
i = 0;
|
|
#endif
|
|
c = s;
|
|
|
|
// parse for ipv4, as dotted quad, only we have implicit trailing segments
|
|
do {
|
|
int j;
|
|
if (*c == '.')
|
|
c++;
|
|
j = strtol (c, &c, 10);
|
|
if (j < 0 || j > 255 || i >= sizeof (b))
|
|
goto bad_address;
|
|
b[i++] = j;
|
|
} while (*c == '.');
|
|
if (*c)
|
|
goto bad_address;
|
|
|
|
// change trailing 0 segments to be a mask, eg 1.2.0.0 gives a /16 mask
|
|
if (mask == -1) {
|
|
if (sv_filter_automask) {
|
|
mask = sizeof (b) * 8;
|
|
i = sizeof (b);
|
|
while (i > 0 && !b[i - 1]) {
|
|
mask -= 8;
|
|
i--;
|
|
}
|
|
} else
|
|
mask = 0;
|
|
}
|
|
#ifdef HAVE_IPV6
|
|
} else {
|
|
mask = 128;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_IPV6
|
|
if (mask > 128)
|
|
#else
|
|
if (mask > 32)
|
|
#endif
|
|
goto bad_address;
|
|
|
|
// incase they did 1.2.3.4/16, change it to 1.2.0.0 for easier comparison
|
|
SV_MaskIPTrim (b, mask);
|
|
|
|
// yada :)
|
|
f->mask = mask;
|
|
SV_IPCopy (f->ip, b);
|
|
|
|
free (s);
|
|
return true;
|
|
|
|
bad_address:
|
|
SV_Printf ("Bad filter address: %s\n", address);
|
|
free (s);
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
SV_RemoveIPFilter (int i)
|
|
{
|
|
for (; i + 1 < numipfilters; i++)
|
|
ipfilters[i] = ipfilters[i + 1];
|
|
|
|
numipfilters--;
|
|
}
|
|
|
|
|
|
static void
|
|
SV_CleanIPList (void)
|
|
{
|
|
int i;
|
|
const char *type;
|
|
|
|
for (i = 0; i < numipfilters;) {
|
|
if (ipfilters[i].time && (ipfilters[i].time <= realtime)) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "Ban"; break;
|
|
case ft_mute: type = "Mute"; break;
|
|
case ft_cuff: type = "Cuff"; break;
|
|
default: Sys_Error ("SV_CleanIPList: invalid filter type");
|
|
}
|
|
SV_Printf ("SV_CleanIPList: %s for %s/%d removed\n", type,
|
|
SV_PrintIP (ipfilters[i].ip), ipfilters[i].mask);
|
|
SV_RemoveIPFilter (i);
|
|
} else
|
|
i++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
SV_AddIP_f (void)
|
|
{
|
|
int i;
|
|
double bantime;
|
|
filtertype_t type;
|
|
|
|
if (Cmd_Argc () < 2 || Cmd_Argc () > 4) {
|
|
SV_Printf ("Usage: addip <ip>/<mask> [<time> [<ban/mute/cuff>] ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () >= 3)
|
|
bantime = atof (Cmd_Argv (2)) * 60;
|
|
else
|
|
bantime = 0.0;
|
|
|
|
if (Cmd_Argc () >= 4) {
|
|
if (strequal ("ban", Cmd_Argv (3)))
|
|
type = ft_ban;
|
|
else if (strequal ("mute", Cmd_Argv (3)))
|
|
type = ft_mute;
|
|
else if (strequal ("cuff", Cmd_Argv (3)))
|
|
type = ft_cuff;
|
|
else {
|
|
SV_Printf ("Unknown filter type '%s'\n", Cmd_Argv (3));
|
|
return;
|
|
}
|
|
} else
|
|
type = ft_ban;
|
|
|
|
if (numipfilters == MAX_IPFILTERS) {
|
|
SV_Printf ("IP filter list is full\n");
|
|
return;
|
|
}
|
|
|
|
if (SV_StringToFilter (Cmd_Argv (1), &ipfilters[numipfilters])) {
|
|
ipfilters[numipfilters].time = bantime ? realtime + bantime : 0.0;
|
|
ipfilters[numipfilters].type = type;
|
|
// FIXME: this should boot any matching clients
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
client_t *cl = &svs.clients[i];
|
|
const char *text;
|
|
const char *typestr;
|
|
char timestr[1024];
|
|
|
|
if (cl->state < cs_zombie)
|
|
continue;
|
|
|
|
if (SV_MaskIPCompare (cl->netchan.remote_address.ip,
|
|
ipfilters[numipfilters].ip,
|
|
ipfilters[numipfilters].mask)) {
|
|
switch (type) {
|
|
case ft_ban:
|
|
typestr = "banned";
|
|
SV_DropClient (cl);
|
|
break;
|
|
case ft_mute:
|
|
typestr = "muted";
|
|
cl->lockedtill = bantime;
|
|
break;
|
|
case ft_cuff:
|
|
typestr = "cuffed";
|
|
cl->cuff_time = bantime;
|
|
break;
|
|
default:
|
|
Sys_Error ("SV_AddIP_f: unknown filter type %d", type);
|
|
}
|
|
if (bantime)
|
|
snprintf (timestr, sizeof (timestr), "for %.1f minutes",
|
|
bantime / 60);
|
|
else
|
|
strncpy (timestr, "permanently", sizeof (timestr));
|
|
text = va (0, "You are %s %s\n%s",
|
|
typestr, timestr, type == ft_ban ? "" :
|
|
"\nReconnecting won't help...");
|
|
MSG_ReliableWrite_Begin (&cl->backbuf, svc_centerprint,
|
|
strlen (text) + 2);
|
|
MSG_ReliableWrite_String (&cl->backbuf, text);
|
|
// FIXME: print on the console too
|
|
}
|
|
}
|
|
SV_Printf ("Added IP Filter for %s/%u\n",
|
|
SV_PrintIP (ipfilters[numipfilters].ip),
|
|
ipfilters[numipfilters].mask);
|
|
numipfilters++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
SV_RemoveIP_f (void)
|
|
{
|
|
int i;
|
|
ipfilter_t f;
|
|
|
|
if (!SV_StringToFilter (Cmd_Argv (1), &f))
|
|
return;
|
|
for (i = 0; i < numipfilters; i++)
|
|
if (ipfilters[i].mask == f.mask && SV_IPCompare (ipfilters[i].ip, f.ip)) {
|
|
SV_RemoveIPFilter (i);
|
|
SV_Printf ("Removed IP Filter for %s/%u.\n",
|
|
SV_PrintIP (f.ip), f.mask);
|
|
return;
|
|
}
|
|
SV_Printf ("Didn't find %s/%u.\n", SV_PrintIP (f.ip), f.mask);
|
|
}
|
|
|
|
static void
|
|
SV_ListIP_f (void)
|
|
{
|
|
int i;
|
|
const char *type;
|
|
char timestr[30];
|
|
|
|
SV_Printf ("IP Filter list:\n");
|
|
for (i = 0; i < numipfilters; i++) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "Ban:"; break;
|
|
case ft_mute: type = "Mute:"; break;
|
|
case ft_cuff: type = "Cuff:"; break;
|
|
default: Sys_Error ("SV_ListIP_f: invalid filter type");
|
|
}
|
|
|
|
if (ipfilters[i].time)
|
|
snprintf (timestr, sizeof (timestr), "%ds",
|
|
(int) (ipfilters[i].time ? ipfilters[i].time - realtime : 0));
|
|
else
|
|
strcpy (timestr, "Permanent");
|
|
|
|
SV_Printf ("%-5s %-10s %s/%u\n", type, timestr,
|
|
SV_PrintIP (ipfilters[i].ip), ipfilters[i].mask);
|
|
}
|
|
SV_Printf ("%d IP Filter%s\n", numipfilters,
|
|
numipfilters == 1 ? "" : "s");
|
|
}
|
|
|
|
static void
|
|
SV_WriteIP_f (void)
|
|
{
|
|
char name[MAX_OSPATH];
|
|
int i;
|
|
QFile *f;
|
|
const char *type;
|
|
|
|
snprintf (name, sizeof (name), "%s/listip.cfg", qfs_gamedir->dir.def);
|
|
|
|
SV_Printf ("Writing IP Filters to %s.\n", name);
|
|
|
|
f = QFS_Open (name, "wb");
|
|
if (!f) {
|
|
SV_Printf ("Couldn't open %s\n", name);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < numipfilters; i++) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "ban"; break;
|
|
case ft_mute: type = "mute"; break;
|
|
case ft_cuff: type = "cuff"; break;
|
|
default: Sys_Error ("SV_WriteIP_f: invalid filter type");
|
|
}
|
|
Qprintf (f, "addip %s/%u 0 %s\n", SV_PrintIP (ipfilters[i].ip),
|
|
ipfilters[i].mask, type);
|
|
}
|
|
|
|
Qclose (f);
|
|
}
|
|
|
|
static void
|
|
SV_netDoSexpire_f (void)
|
|
{
|
|
int arg1, i;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
SV_Printf ("Current DoS prot. expire settings: ");
|
|
for (i = 0; i < DOSFLOODCMDS; i++)
|
|
SV_Printf ("%f ", netdosexpire[i]);
|
|
SV_Printf ("\n");
|
|
if (!sv_netdosprotect)
|
|
SV_Printf ("(disabled)\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != DOSFLOODCMDS + 1) {
|
|
SV_Printf ("Usage: netdosexpire <ping> <log> <connect> <status> "
|
|
"<rcon> <ban>\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < DOSFLOODCMDS; i++) {
|
|
arg1 = atoi (Cmd_Argv (i + 1));
|
|
if (arg1 > 0)
|
|
netdosexpire[i] = arg1;
|
|
}
|
|
return;
|
|
}
|
|
|
|
static void
|
|
SV_netDoSvalues_f (void)
|
|
{
|
|
int arg1, i;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
SV_Printf ("Current DoS prot. value settings: ");
|
|
for (i = 0; i < DOSFLOODCMDS; i++)
|
|
SV_Printf ("%f ", netdosvalues[i]);
|
|
SV_Printf ("\n");
|
|
if (!sv_netdosprotect)
|
|
SV_Printf ("(disabled)\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != DOSFLOODCMDS + 1) {
|
|
SV_Printf ("Usage: netdosvalues <ping> <log> <connect> <status> "
|
|
"<rcon> <ban>\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < DOSFLOODCMDS; i++) {
|
|
arg1 = atoi (Cmd_Argv (i + 1));
|
|
if (arg1 > 0)
|
|
netdosvalues[i] = arg1;
|
|
}
|
|
return;
|
|
}
|
|
|
|
static void
|
|
SV_SendBan (double till)
|
|
{
|
|
char data[128];
|
|
// char *data2;
|
|
|
|
if (CheckForFlood (FLOOD_BAN))
|
|
return;
|
|
|
|
data[0] = data[1] = data[2] = data[3] = 0xff;
|
|
data[4] = A2C_PRINT;
|
|
|
|
if (till) {
|
|
snprintf (data + 5, sizeof (data) - 5,
|
|
"\nbanned for %.1f more minutes.\n", (till - realtime)/60.0);
|
|
} else {
|
|
snprintf (data + 5, sizeof (data) - 5, "\nbanned permanently.\n");
|
|
}
|
|
|
|
Netchan_SendPacket (strlen (data), data, net_from);
|
|
|
|
/* data[4] = A2C_CLIENT_COMMAND;
|
|
snprintf (data + 5, sizeof (data) - 5, "disconnect\n");
|
|
data2 = data + strlen (data) + 1;
|
|
snprintf (data2, sizeof (data) - (data2 - data), "12345");
|
|
Netchan_SendPacket (strlen (data) + strlen (data2) + 2, data, net_from);*/
|
|
// FIXME: this should send a disconnect to the client!
|
|
}
|
|
|
|
static bool
|
|
SV_FilterIP (byte *ip, double *until)
|
|
{
|
|
int i;
|
|
|
|
*until = 0;
|
|
|
|
for (i = 0; i < numipfilters; i++) {
|
|
if (ipfilters[i].type != ft_ban)
|
|
continue;
|
|
if (SV_MaskIPCompare (ip, ipfilters[i].ip, ipfilters[i].mask)) {
|
|
if (!ipfilters[i].time) {
|
|
// normal ban
|
|
return filterban;
|
|
} else if (ipfilters[i].time > realtime) {
|
|
*until = ipfilters[i].time;
|
|
return true; // banned no matter what
|
|
} else {
|
|
// time expired, set free
|
|
SV_RemoveIPFilter (i);
|
|
i--; // counter the increment, so we don't skip any
|
|
}
|
|
}
|
|
}
|
|
return !filterban;
|
|
}
|
|
|
|
void
|
|
SV_SavePenaltyFilter (client_t *cl, filtertype_t type, double pentime)
|
|
{
|
|
int i;
|
|
byte *b;
|
|
if (pentime < realtime) // no point
|
|
return;
|
|
|
|
b = cl->netchan.remote_address.ip;
|
|
|
|
for (i = 0; i < numipfilters; i++)
|
|
if (ipfilters[i].mask == 32 && SV_IPCompare (ipfilters[i].ip, b)
|
|
&& ipfilters[i].type == type) {
|
|
SV_Printf ("Penalty for user %d already exists\n", cl->userid);
|
|
return;
|
|
}
|
|
|
|
if (numipfilters == MAX_IPFILTERS) {
|
|
SV_Printf ("IP filter list is full\n");
|
|
return;
|
|
}
|
|
|
|
SV_Printf ("Penalty saved for user %d\n", cl->userid);
|
|
ipfilters[numipfilters].mask = 32;
|
|
SV_IPCopy (ipfilters[numipfilters].ip, b);
|
|
ipfilters[numipfilters].time = pentime;
|
|
ipfilters[numipfilters].type = type;
|
|
numipfilters++;
|
|
return;
|
|
}
|
|
|
|
double
|
|
SV_RestorePenaltyFilter (client_t *cl, filtertype_t type)
|
|
{
|
|
int i;
|
|
byte *ip;
|
|
|
|
ip = cl->netchan.remote_address.ip;
|
|
|
|
// search for existing penalty filter of same type
|
|
for (i = 0; i < numipfilters; i++) {
|
|
if (type == ipfilters[i].type && SV_IPCompare (ip, ipfilters[i].ip)) {
|
|
SV_Printf ("Penalty restored for user %d\n", cl->userid);
|
|
return ipfilters[i].time;
|
|
}
|
|
}
|
|
return 0.0;
|
|
}
|
|
|
|
void
|
|
SV_OutOfBand (netadr_t adr, unsigned length, byte *data)
|
|
{
|
|
if (net_packetlog) {
|
|
Log_Outgoing_Packet (data, length, 0);
|
|
}
|
|
Netchan_OutOfBand (adr, length, data);
|
|
}
|
|
|
|
void
|
|
SV_OutOfBandPrint (netadr_t adr, const char *format, ...)
|
|
{
|
|
static dstring_t *string;
|
|
va_list argptr;
|
|
|
|
if (!string) {
|
|
string = dstring_new ();
|
|
}
|
|
|
|
va_start (argptr, format);
|
|
dvsprintf (string, format, argptr);
|
|
va_end (argptr);
|
|
|
|
SV_OutOfBand (adr, string->size - 1, (byte *) string->str);
|
|
}
|
|
|
|
static void
|
|
SV_ReadPackets (void)
|
|
{
|
|
//NOTE star volatile, not volatile star
|
|
client_t *volatile cl; // * volatile for longjmp
|
|
int i;
|
|
int qport;
|
|
double until;
|
|
|
|
while (NET_GetPacket ()) {
|
|
if (net_packetlog)
|
|
Log_Incoming_Packet (net_message->message->data,
|
|
net_message->message->cursize, 1);
|
|
if (SV_FilterIP (net_from.ip, &until)) {
|
|
SV_SendBan (until); // tell them we aren't listening...
|
|
continue;
|
|
}
|
|
// check for connectionless packet (0xffffffff) first
|
|
if (*(int *) net_message->message->data == -1) {
|
|
SV_ConnectionlessPacket ();
|
|
continue;
|
|
}
|
|
|
|
if (net_message->message->cursize < 11) {
|
|
SV_Printf ("%s: Runt packet: %d\n", NET_AdrToString (net_from),
|
|
net_message->message->cursize);
|
|
continue;
|
|
}
|
|
// read the qport out of the message so we can fix up
|
|
// stupid address translating routers
|
|
MSG_BeginReading (net_message);
|
|
MSG_ReadLong (net_message); // sequence number
|
|
MSG_ReadLong (net_message); // sequence number
|
|
qport = MSG_ReadShort (net_message) & 0xffff;
|
|
|
|
// check for packets from connected clients
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state < cs_zombie)
|
|
continue;
|
|
if (!NET_CompareBaseAdr (net_from, cl->netchan.remote_address))
|
|
continue;
|
|
if (cl->netchan.qport != qport)
|
|
continue;
|
|
if (cl->netchan.remote_address.port != net_from.port) {
|
|
Sys_MaskPrintf (SYS_dev, "SV_ReadPackets: fixing up a "
|
|
"translated port\n");
|
|
cl->netchan.remote_address.port = net_from.port;
|
|
}
|
|
if (Netchan_Process (&cl->netchan)) {
|
|
// this is a valid, sequenced packet, so process it
|
|
svs.stats.packets++;
|
|
cl->send_message = true; // reply at end of frame
|
|
if (cl->state != cs_zombie) {
|
|
SV_ExecuteClientMessage (cl);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i != MAX_CLIENTS)
|
|
continue;
|
|
|
|
if (SV_qtvPacket (qport))
|
|
continue;
|
|
|
|
// packet is not from a known client
|
|
// SV_Printf ("%s:sequenced packet without connection\n",
|
|
// NET_AdrToString (net_from));
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_CheckTimeouts
|
|
|
|
If a packet has not been received from a client in timeout.value
|
|
seconds, drop the conneciton.
|
|
|
|
When a client is normally dropped, the client_t goes into a zombie
|
|
state for a few seconds to make sure any final reliable message gets
|
|
resent if necessary
|
|
*/
|
|
static void
|
|
SV_CheckTimeouts (void)
|
|
{
|
|
client_t *cl;
|
|
float droptime;
|
|
int nclients, i;
|
|
|
|
droptime = realtime - sv_timeout;
|
|
nclients = 0;
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state >= cs_connected) {
|
|
if (!cl->spectator)
|
|
nclients++;
|
|
if (cl->netchan.last_received < droptime) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s timed out\n", cl->name);
|
|
SV_DropClient (cl);
|
|
cl->state = cs_free; // don't bother with zombie state
|
|
svs.num_clients--;
|
|
}
|
|
}
|
|
if (cl->state == cs_zombie &&
|
|
realtime - cl->connection_started > zombietime) {
|
|
cl->state = cs_free; // can now be reused
|
|
svs.num_clients--;
|
|
}
|
|
}
|
|
SV_qtvCheckTimeouts ();
|
|
if (sv.paused && !nclients) {
|
|
// nobody left, unpause the server
|
|
SV_TogglePause ("Pause released since no players are left.\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_CheckVars
|
|
*/
|
|
static void
|
|
SV_CheckVars (void)
|
|
{
|
|
static char const *pw, *spw;
|
|
int v;
|
|
|
|
if (password == pw && spectator_password == spw)
|
|
return;
|
|
pw = password;
|
|
spw = spectator_password;
|
|
|
|
v = 0;
|
|
if (pw && pw[0] && strcmp (pw, "none"))
|
|
v |= 1;
|
|
if (spw && spw[0] && strcmp (spw, "none"))
|
|
v |= 2;
|
|
|
|
SV_Printf ("Updated needpass.\n");
|
|
if (!v)
|
|
Info_SetValueForKey (svs.info, "needpass", "",
|
|
!sv_highchars);
|
|
else
|
|
Info_SetValueForKey (svs.info, "needpass", va (0, "%i", v),
|
|
!sv_highchars);
|
|
}
|
|
|
|
void
|
|
SV_Frame (float time)
|
|
{
|
|
static double start, end;
|
|
double demo_start, demo_end;
|
|
|
|
start = Sys_DoubleTime ();
|
|
svs.stats.idle += start - end;
|
|
|
|
// keep the random time dependent
|
|
rand ();
|
|
|
|
// decide the simulation time
|
|
realtime += time;
|
|
if (!sv.paused) {
|
|
sv.time += time;
|
|
}
|
|
// check timeouts
|
|
SV_CheckTimeouts ();
|
|
|
|
// toggle the log buffer if full
|
|
SV_CheckLog ();
|
|
|
|
// clean out expired bans/cuffs/mutes
|
|
SV_CleanIPList ();
|
|
|
|
// move autonomous things around if enough time has passed
|
|
if (!sv.paused) {
|
|
static double old_time;
|
|
|
|
// don't bother running a frame if sys_ticrate seconds haven't passed
|
|
sv_frametime = sv.time - old_time;
|
|
if (sv_frametime < 0) {
|
|
old_time = sv.time - sv_mintic;
|
|
sv_frametime = sv_mintic;
|
|
}
|
|
if (sv_frametime >= sv_mintic) {
|
|
if (sv_frametime > sv_maxtic)
|
|
sv_frametime = sv_maxtic;
|
|
old_time = sv.time;
|
|
|
|
*sv_globals.frametime = sv_frametime;
|
|
|
|
SV_Physics ();
|
|
}
|
|
}
|
|
|
|
// get packets
|
|
SV_ReadPackets ();
|
|
|
|
// check for typing at the console
|
|
Con_ProcessInput ();
|
|
|
|
// process gib threads
|
|
GIB_Thread_Execute ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute_Stack (sv_cbuf);
|
|
|
|
SV_CheckVars ();
|
|
|
|
// send messages back to the clients that had packets read this frame
|
|
SV_SendClientMessages ();
|
|
|
|
demo_start = Sys_DoubleTime ();
|
|
if (sv.recorders)
|
|
SVR_SendMessages ();
|
|
demo_end = Sys_DoubleTime ();
|
|
svs.stats.demo += demo_end - demo_start;
|
|
|
|
SV_qtvSendMessages ();
|
|
|
|
// send a heartbeat to the master if needed
|
|
Master_Heartbeat ();
|
|
|
|
// collect timing statistics
|
|
end = Sys_DoubleTime ();
|
|
svs.stats.active += end - start;
|
|
if (++svs.stats.count == STATFRAMES) {
|
|
svs.stats.latched_active = svs.stats.active;
|
|
svs.stats.latched_idle = svs.stats.idle;
|
|
svs.stats.latched_packets = svs.stats.packets;
|
|
svs.stats.latched_demo = svs.stats.demo;
|
|
svs.stats.active = 0;
|
|
svs.stats.idle = 0;
|
|
svs.stats.packets = 0;
|
|
svs.stats.count = 0;
|
|
svs.stats.demo = 0;
|
|
Con_DrawConsole ();
|
|
}
|
|
}
|
|
|
|
static void
|
|
maxspectators_f (void *data, const cvar_t *cvar)
|
|
{
|
|
if (maxspectators > MAX_CLIENTS)
|
|
maxspectators = maxclients;
|
|
else if (maxspectators + maxclients > MAX_CLIENTS)
|
|
maxspectators = MAX_CLIENTS - maxclients;
|
|
else if (maxspectators < 0)
|
|
maxspectators = 0;
|
|
Cvar_Info (data, cvar);
|
|
}
|
|
|
|
static void
|
|
maxclients_f (void *data, const cvar_t *cvar)
|
|
{
|
|
if (maxclients > MAX_CLIENTS)
|
|
maxclients = MAX_CLIENTS;
|
|
else if (maxclients < 1)
|
|
maxclients = 1;
|
|
Cvar_Info (data, cvar);
|
|
maxspectators_f (0, &maxspectators_cvar);
|
|
}
|
|
|
|
static void
|
|
gamedir_f (int phase, void *data)
|
|
{
|
|
if (!phase)
|
|
return;
|
|
if (qfs_gamedir->gamedir)
|
|
Info_SetValueForStarKey (svs.info, "*gamedir",
|
|
qfs_gamedir->gamedir, 0);
|
|
else
|
|
Info_RemoveKey (svs.info, "*gamedir");
|
|
}
|
|
|
|
static void
|
|
SV_InitLocal (void)
|
|
{
|
|
int i;
|
|
|
|
SV_UserInit ();
|
|
SV_Physics_Init_Cvars ();
|
|
|
|
Cvar_Register (&rcon_password_cvar, 0, 0);
|
|
Cvar_Register (&admin_password_cvar, 0, 0);
|
|
Cvar_Register (&password_cvar, 0, 0);
|
|
Cvar_Register (&spectator_password_cvar, 0, 0);
|
|
Cvar_Register (&sv_mintic_cvar, 0, 0);
|
|
Cvar_Register (&sv_maxtic_cvar, 0, 0);
|
|
Cvar_Register (&fraglimit_cvar, Cvar_Info, &fraglimit);
|
|
Cvar_Register (&timelimit_cvar, Cvar_Info, &timelimit);
|
|
Cvar_Register (&teamplay_cvar, Cvar_Info, &teamplay);
|
|
Cvar_Register (&samelevel_cvar, 0, 0);
|
|
Cvar_Register (&maxclients_cvar, maxclients_f, 0);
|
|
Cvar_Register (&maxspectators_cvar, maxspectators_f, 0);
|
|
Cvar_Register (&hostname_cvar, 0, 0);
|
|
Cvar_Register (&deathmatch_cvar, 0, 0);
|
|
Cvar_Register (&coop_cvar, 0, 0);
|
|
Cvar_Register (&skill_cvar, 0, 0);
|
|
Cvar_Register (&spawn_cvar, Cvar_Info, &spawn);
|
|
Cvar_Register (&watervis_cvar, Cvar_Info, &watervis);
|
|
Cvar_Register (&sv_timeout_cvar, 0, 0);
|
|
Cvar_Register (&zombietime_cvar, 0, 0);
|
|
Cvar_Register (&sv_extensions_cvar, 0, 0);
|
|
Cvar_Register (&sv_minqfversion_cvar, Cvar_Info, &sv_minqfversion);
|
|
Cvar_Register (&sv_allow_log_cvar, 0, 0);
|
|
Cvar_Register (&sv_allow_status_cvar, 0, 0);
|
|
Cvar_Register (&sv_allow_ping_cvar, 0, 0);
|
|
Cvar_Register (&sv_netdosprotect_cvar, 0, 0);
|
|
Cvar_Register (&sv_timestamps_cvar, 0, 0);
|
|
Cvar_Register (&sv_timefmt_cvar, 0, 0);
|
|
Cvar_Register (&filterban_cvar, 0, 0);
|
|
Cvar_Register (&sv_filter_automask_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_skins_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_models_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_sounds_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_maps_cvar, 0, 0);
|
|
Cvar_Register (&allow_download_demos_cvar, 0, 0);
|
|
Cvar_Register (&sv_highchars_cvar, 0, 0);
|
|
Cvar_Register (&sv_phs_cvar, 0, 0);
|
|
Cvar_Register (&pausable_cvar, 0, 0);
|
|
// DoS protection
|
|
Cmd_AddCommand ("netdosexpire", SV_netDoSexpire_f, "FIXME: part of DoS "
|
|
"protection obviously, but I don't know what it does. No "
|
|
"Description");
|
|
Cmd_AddCommand ("netdosvalues", SV_netDoSvalues_f, "FIXME: part of DoS "
|
|
"protection obviously, but I don't know what it does. No "
|
|
"Description");
|
|
Cmd_AddCommand ("addip", SV_AddIP_f, "Add a single IP or a domain of IPs "
|
|
"to the IP list of the server.\n"
|
|
"Useful for banning people. (addip (ipnumber))");
|
|
Cmd_AddCommand ("removeip", SV_RemoveIP_f, "Remove an IP address from the "
|
|
"server IP list. (removeip (ipnumber))");
|
|
Cmd_AddCommand ("listip", SV_ListIP_f, "Print out the current list of IPs "
|
|
"on the server list.");
|
|
Cmd_AddCommand ("writeip", SV_WriteIP_f, "Record all IP addresses on the "
|
|
"server IP list. The file name is listip.cfg");
|
|
|
|
for (i = 0; i < MAX_MODELS; i++)
|
|
snprintf (localmodels[i], sizeof (localmodels[i]), "*%i", i);
|
|
|
|
Info_SetValueForStarKey (svs.info, "*version", QW_VERSION,
|
|
!sv_highchars);
|
|
|
|
// Brand server as QF, with appropriate QSG standards version --KB
|
|
Info_SetValueForStarKey (svs.info, "*qf_version", PACKAGE_VERSION,
|
|
!sv_highchars);
|
|
Info_SetValueForStarKey (svs.info, "*qsg_version", QW_QSG_VERSION,
|
|
!sv_highchars);
|
|
|
|
CF_Init ();
|
|
|
|
// init fraglog stuff
|
|
svs.logsequence = 1;
|
|
svs.logtime = realtime;
|
|
svs.log[0].data = svs.log_buf[0];
|
|
svs.log[0].maxsize = sizeof (svs.log_buf[0]);
|
|
svs.log[0].cursize = 0;
|
|
svs.log[0].allowoverflow = true;
|
|
svs.log[1].data = svs.log_buf[1];
|
|
svs.log[1].maxsize = sizeof (svs.log_buf[1]);
|
|
svs.log[1].cursize = 0;
|
|
svs.log[1].allowoverflow = true;
|
|
}
|
|
|
|
/*
|
|
Master_Heartbeat
|
|
|
|
Send a message to the master every few minutes to
|
|
let it know we are alive, and log information
|
|
*/
|
|
#define HEARTBEAT_SECONDS 300
|
|
void
|
|
Master_Heartbeat (void)
|
|
{
|
|
char string[2048];
|
|
int active, i;
|
|
|
|
if (realtime - svs.last_heartbeat < HEARTBEAT_SECONDS)
|
|
return; // not time to send yet
|
|
|
|
svs.last_heartbeat = realtime;
|
|
|
|
// count active users
|
|
active = 0;
|
|
for (i = 0; i < MAX_CLIENTS; i++)
|
|
if (svs.clients[i].state >= cs_connected)
|
|
active++;
|
|
|
|
svs.heartbeat_sequence++;
|
|
snprintf (string, sizeof (string), "%c\n%i\n%i\n", S2M_HEARTBEAT,
|
|
svs.heartbeat_sequence, active);
|
|
|
|
|
|
// send to group master
|
|
for (i = 0; i < MAX_MASTERS; i++)
|
|
if (master_adr[i].port) {
|
|
SV_Printf ("Sending heartbeat to %s\n",
|
|
NET_AdrToString (master_adr[i]));
|
|
Netchan_SendPacket (strlen (string), string, master_adr[i]);
|
|
}
|
|
}
|
|
|
|
static inline bool
|
|
iswhitespace (char c)
|
|
{
|
|
return c == ' ' || c == '\r' || c == '\n' || c == '\t';
|
|
}
|
|
|
|
/*
|
|
SV_ExtractFromUserinfo
|
|
|
|
Pull specific info from a newly changed userinfo string
|
|
into a more C friendly form.
|
|
*/
|
|
void
|
|
SV_ExtractFromUserinfo (client_t *cl)
|
|
{
|
|
const char *val;
|
|
const char *p;
|
|
char *r;
|
|
char newname[MAX_NAME];
|
|
client_t *client;
|
|
int i;
|
|
bool badname = false;
|
|
|
|
// name from the info string
|
|
val = Info_ValueForKey (cl->userinfo, "name");
|
|
|
|
// copy it, while converting \r, \n, and \t to space, trimming any
|
|
// leading/trailing whitespace, and merging consecutive spaces
|
|
for (p = val; iswhitespace (*p); p++);
|
|
for (r = newname; *p && r != newname + sizeof (newname) - 1; p++) {
|
|
if (iswhitespace (*p)) {
|
|
if (!iswhitespace (p[1]) && p[1] != '\0')
|
|
*r++ = *p;
|
|
} else
|
|
*r++ = *p;
|
|
}
|
|
*r = '\0';
|
|
|
|
// empty (or only whitespace) name
|
|
if (!*newname)
|
|
badname = true;
|
|
|
|
// impersonating an user-xxx name. if they're using it
|
|
// legitimately it'll be a no-op later on
|
|
if (!strncasecmp (newname, "user-", 5))
|
|
badname = true;
|
|
|
|
// impersonating the admin
|
|
if (strcasestr (newname, "console") || strcasestr (newname, "admin"))
|
|
badname = true;
|
|
|
|
// check for duplicate names
|
|
for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++) {
|
|
if (client->state != cs_spawned || client == cl)
|
|
continue;
|
|
if (!strcasecmp (client->name, val)) {
|
|
badname = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// give them a name we like
|
|
if (badname)
|
|
snprintf (newname, sizeof (newname), "user-%d", cl->userid);
|
|
|
|
// set the name
|
|
if (strcmp (newname, val) || strcmp (cl->name, newname)) {
|
|
Info_SetValueForKey (cl->userinfo, "name", newname,
|
|
!sv_highchars);
|
|
val = Info_ValueForKey (cl->userinfo, "name");
|
|
SVstring (cl->edict, netname) = PR_SetString (&sv_pr_state, newname);
|
|
|
|
// If the new name was not set (due to the info string being too
|
|
// long), drop the client.
|
|
if (strcmp (val, newname)) {
|
|
SV_OutOfBandPrint (net_from, "%c\nPlease choose a "
|
|
"different name.\n", A2C_PRINT);
|
|
SV_ClientPrintf (1, cl, PRINT_HIGH, "Please choose a "
|
|
"different name.\n");
|
|
SV_Printf ("Client %d kicked for having a invalid name\n",
|
|
cl->userid);
|
|
cl->drop = true;
|
|
return;
|
|
}
|
|
|
|
// check for spamming
|
|
if (!sv.paused) {
|
|
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
|
|
cl->lastnamecount = 0;
|
|
cl->lastnametime = realtime;
|
|
} else if (cl->lastnamecount++ > 4) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for "
|
|
"name spam\n", cl->name);
|
|
SV_ClientPrintf (1, cl, PRINT_HIGH, "You were kicked "
|
|
"from the game for name spamming\n");
|
|
cl->drop = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// finally, report it to all our friends
|
|
if (!cl->spectator && *cl->name)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s changed name to %s\n",
|
|
cl->name, newname);
|
|
strcpy (cl->name, newname);
|
|
}
|
|
|
|
// rate command
|
|
val = Info_ValueForKey (cl->userinfo, "rate");
|
|
if (strlen (val)) {
|
|
i = atoi (val);
|
|
|
|
if (sv_maxrate) {
|
|
i = bound (500, i, sv_maxrate);
|
|
} else {
|
|
i = max (500, i);
|
|
}
|
|
cl->netchan.rate = 1.0 / i;
|
|
}
|
|
|
|
// msg command
|
|
val = Info_ValueForKey (cl->userinfo, "msg");
|
|
if (strlen (val)) {
|
|
cl->messagelevel = atoi (val);
|
|
}
|
|
|
|
cl->stdver = atof (Info_ValueForKey (cl->userinfo, "*qsg_version"));
|
|
}
|
|
|
|
static void
|
|
SV_InitNet (void)
|
|
{
|
|
int port, p;
|
|
|
|
SV_GenerateIPMasks ();
|
|
|
|
port = PORT_SERVER;
|
|
p = COM_CheckParm ("-port");
|
|
if (p && p < com_argc) {
|
|
port = atoi (com_argv[p + 1]);
|
|
SV_Printf ("Port: %i\n", port);
|
|
}
|
|
NET_Init (port);
|
|
|
|
Netchan_Init ();
|
|
net_realtime = &realtime;
|
|
|
|
Net_Log_Init (sv.sound_precache, 1);
|
|
|
|
svs.last_heartbeat = -99999; // send immediately
|
|
sv_net_initialized = 1;
|
|
}
|
|
|
|
static memhunk_t *
|
|
SV_Init_Memory (void)
|
|
{
|
|
int mem_parm = COM_CheckParm ("-mem");
|
|
size_t mem_size;
|
|
void *mem_base;
|
|
|
|
Cvar_Register (&sv_mem_size_cvar, 0, 0);
|
|
if (mem_parm)
|
|
Cvar_Set ("sv_mem_size", com_argv[mem_parm + 1]);
|
|
|
|
if (COM_CheckParm ("-minmemory"))
|
|
sv_mem_size = MINIMUM_MEMORY / (1024 * 1024.0);
|
|
|
|
|
|
mem_size = (size_t) (sv_mem_size * 1024 * 1024);
|
|
|
|
if (mem_size < MINIMUM_MEMORY)
|
|
Sys_Error ("Only %4.1f megs of memory reported, can't execute game",
|
|
mem_size / (float) 0x100000);
|
|
|
|
mem_base = Sys_Alloc (mem_size);
|
|
|
|
if (!mem_base)
|
|
Sys_Error ("Can't allocate %zd", mem_size);
|
|
|
|
return Memory_Init (mem_base, mem_size);
|
|
}
|
|
|
|
void
|
|
SV_Init (void)
|
|
{
|
|
sv_cbuf = Cbuf_New (&id_interp);
|
|
sv_args = Cbuf_ArgsNew ();
|
|
|
|
sys_quake_encoding = true;
|
|
Sys_RegisterShutdown (SV_Shutdown, 0);
|
|
|
|
Sys_Init ();
|
|
GIB_Init (true);
|
|
COM_ParseConfig (sv_cbuf);
|
|
|
|
cmd_warncmd = 1;
|
|
|
|
// snax: Init experimental object system and run a test
|
|
//Object_Init();
|
|
|
|
memhunk_t *hunk = SV_Init_Memory ();
|
|
|
|
QFS_GamedirCallback (gamedir_f, 0);
|
|
svs.maxclients = MAX_CLIENTS;
|
|
svs.info = Info_ParseString ("", MAX_SERVERINFO_STRING, 0);
|
|
localinfo = Info_ParseString ("", 0, 0); // unlimited
|
|
SV_InitOperatorCommands ();
|
|
SV_GIB_Init ();
|
|
|
|
QFS_Init (hunk, "qw");
|
|
PI_Init ();
|
|
|
|
Cvar_Register (&sv_console_plugin_cvar, 0, 0);
|
|
PI_RegisterPlugins (server_plugin_list);
|
|
Con_Load (sv_console_plugin);
|
|
if (con_module)
|
|
con_module->data->console->cbuf = sv_cbuf;
|
|
Con_Init ();
|
|
con_list_print = Sys_Printf;
|
|
Sys_SetStdPrintf (SV_Print);
|
|
Sys_SetErrPrintf (SV_Error);
|
|
|
|
Game_Init_Cvars ();
|
|
Mod_Init_Cvars ();
|
|
Netchan_Init_Cvars ();
|
|
Pmove_Init_Cvars ();
|
|
|
|
// and now reprocess the cmdline's sets for overrides
|
|
Cmd_StuffCmds (sv_cbuf);
|
|
Cbuf_Execute_Sets (sv_cbuf);
|
|
|
|
SV_Sbar_Init ();
|
|
|
|
Game_Init ();
|
|
|
|
SV_Progs_Init ();
|
|
Mod_Init ();
|
|
|
|
SV_InitNet ();
|
|
|
|
SV_InitLocal ();
|
|
Pmove_Init ();
|
|
|
|
SVR_Init ();
|
|
Demo_Init ();
|
|
|
|
Hunk_AllocName (0, 0, "-HOST_HUNKLEVEL-");
|
|
host_hunklevel = Hunk_LowMark (0);
|
|
|
|
Cbuf_InsertText (sv_cbuf, "exec server.cfg\n");
|
|
|
|
host_initialized = true;
|
|
|
|
// SV_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
|
SV_Printf ("%4.1f megabyte heap\n", sv_mem_size);
|
|
|
|
SV_Printf ("\n");
|
|
SV_Printf ("%s server, Version %s (build %04d)\n",
|
|
PACKAGE_NAME, PACKAGE_VERSION,
|
|
build_number ());
|
|
SV_Printf ("\n");
|
|
|
|
SV_Printf ("<==> %s initialized <==>\n", PACKAGE_NAME);
|
|
|
|
// process command line arguments
|
|
Cmd_Exec_File (sv_cbuf, fs_usercfg, 0);
|
|
Cmd_StuffCmds (sv_cbuf);
|
|
Cbuf_Execute_Stack (sv_cbuf);
|
|
|
|
// if a map wasn't specified on the command line, spawn start.map
|
|
if (sv.state == ss_dead)
|
|
Cmd_ExecuteString ("map start", src_command);
|
|
if (sv.state == ss_dead)
|
|
Sys_Error ("Could not initialize server");
|
|
}
|