quakeforge/nq
Bill Currie 7f3fc6d832 [nq,qw] Call Mod_ClearAll in CL_Shutdown
Although the model subsystem does this too, it does it too late relative
to the video shutdown, resulting in segfaults for glsl due to the
drivers having been unloaded.
2023-10-03 14:26:54 +09:00
..
include [nq] Add a cvar to control player shadows 2023-08-05 19:58:37 +09:00
source [nq,qw] Call Mod_ClearAll in CL_Shutdown 2023-10-03 14:26:54 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00