quakeforge/qw/include
Adam Olsen 2994824bc6 - convert MSG_Write to the same overflow checking MSG_Read uses, so
errors can be handled
- add a MSG_ReadBlock and MSG_WriteBlock, which write arbitrary
- add a MSG_PeekByte, although I never actually used it..
- canonicalize the svc's, so that if qw and nq have a svc with the
  same name but different contents, they get different names
- add all the nq stuff to svc_t, so it has both nq and qw.  fun enum
  that :)
- fix all the sizebuf_t usages so they init all the fields properly
- move qw's net_svc.c, net_clc.c, net_packetlog.c, and msg_ucmd.c
  (renamed to net_ucmd.c) into libs/net
- move headers for the above in include/QF
- convert remaining clc bits to NET_CLC (I think I got them all)
- I split net_svc into net_svc_common and net_svc_qw too, in
  preperation for adding nq
- moved movevars_t into "QF/net_svc_qw.h", from pmove.h
- made the CL_Parse* functions in qw get the net_svc_*_t as a param,
  instead of parsing themselves
- use a jumptable for CL_Parse*
- probably other machinates I've forgotten
- and of course, probably added numerous bugs :)
2001-11-10 23:52:35 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h This completes the move of the networking code to its own branch allowing 2001-11-07 08:31:04 +00:00
cl_cam.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
cl_demo.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
cl_ents.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
cl_input.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
cl_main.h * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_parse.h more externs cleaned up 2001-10-29 17:46:03 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_skin.h split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
cl_slist.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_tent.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
client.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
crudefile.h Add a set of "crudefile" file io functions. Reads or writes an 2001-07-22 19:03:26 +00:00
game.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
host.h This completes the move of the networking code to its own branch allowing 2001-11-07 08:31:04 +00:00
Makefile.am Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
pmove.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
server.h - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
sv_pr_cmds.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_progs.h change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00