..
alias.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
alias.vert
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
alias_depth.vert
[vulkan] Create shaders for alias deferred rendering
2021-02-17 13:35:19 +09:00
alias_gbuf.frag
[vulkan] Implement deferred emission (fullbrights)
2021-03-22 19:08:16 +09:00
bsp_depth.vert
[vulkan] Convert bsp and draw to deferred
2021-02-19 11:14:54 +09:00
bsp_gbuf.frag
[vulkan] Implement deferred emission (fullbrights)
2021-03-22 19:08:16 +09:00
bsp_gbuf.geom
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_gbuf.vert
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_sky.frag
[vulkan] Fix up commands for deferred rendering
2021-02-23 15:43:02 +09:00
bsp_turb.frag
[vulkan] Implement water surface rendering
2021-03-23 12:24:24 +09:00
compose.frag
[vulkan] Tweak the lighting to look a bit better
2021-03-20 19:15:06 +09:00
lighting.frag
[vulkan] Early out from lights that are too distant
2021-03-22 20:33:42 +09:00
passthrough.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
pushcolor.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
twod.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
twod.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00