quakeforge/libs/video
Bill Currie 7e946a4de9 [vulkan] Implement water surface rendering
They're unlit (fullbright, but that's nothing new for quake), but
working nicely. As a bonus, sort out the sky pass (forced to due to the
way command buffers are used).
2021-03-23 12:24:24 +09:00
..
renderer [vulkan] Implement water surface rendering 2021-03-23 12:24:24 +09:00
targets Fix a pile of leaks and uninit errors 2021-03-21 19:56:17 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00