quakeforge/libs
Bill Currie 7e758327f6 [glsl] Use a unified queue for batched quads
This makes the glsl renderer compatible with canvases, and thus imui. It
also makes for much saner draw call counts.
2023-07-10 19:12:41 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [ui] Make Canvas_SetLen operate on only one canvas 2023-07-08 20:56:40 +09:00
console [ui] Put windows on separate canvases 2023-07-09 22:22:05 +09:00
ecs [ecs] Use correct index when deleting subpool ranges 2023-07-09 11:52:11 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Add support for simple text strings 2023-07-01 19:42:02 +09:00
scene [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
ui [ui] Raise a window when its title bar is clicked 2023-07-10 00:11:24 +09:00
util [util] Integrate sys_mem into the build 2023-07-04 14:39:36 +09:00
video [glsl] Use a unified queue for batched quads 2023-07-10 19:12:41 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00