quakeforge/qw/source
Bill Currie 7e052a5cc7 certain standard user commands (eg, say) can now be overriden by the progs,
but only once (ie, it's an error for the progs to try to add a command twice)
2002-07-05 21:15:19 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c Prune dead code. 2002-07-02 21:37:22 +00:00
cl_cmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
cl_demo.c Prune dead code. 2002-07-02 21:37:22 +00:00
cl_ents.c Re-enable rendering lights on the player you are viewing from... 2002-07-03 00:37:28 +00:00
cl_input.c Whitespace, plus a sprinkling of FIXME markers... 2002-07-02 18:35:36 +00:00
cl_main.c close a small security hole where a malicious challenge could potentially 2002-07-03 18:29:36 +00:00
cl_misc.c the majority of raptor's sgi build patch. I'll look at the last two bits 2002-03-03 06:03:51 +00:00
cl_ngraph.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_parse.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_pred.c Whitespace. 2002-06-26 06:33:00 +00:00
cl_screen.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_skin.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_slist.c Prune dead code. 2002-07-02 21:37:22 +00:00
cl_sys_sdl.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
cl_sys_unix.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
cl_sys_win.c Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
cl_tent.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_view.c Prune dead code. 2002-07-02 21:37:22 +00:00
com.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
crudefile.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
locs.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
Makefile.am blah, not all automake versions support that 2002-07-05 07:10:39 +00:00
master.c fix the recvfrom address size 2002-06-12 20:26:30 +00:00
msg_ucmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_chan.c Nuke Netchan_AckPacket because it didn't really achieve its goal ('twas a 2002-06-19 19:58:36 +00:00
net_packetlog.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
net_svc.c More nail speedups for qw. 2002-06-29 18:28:32 +00:00
net_udp.c Prune dead code. 2002-07-02 21:37:22 +00:00
net_udp6.c Prune dead code. 2002-07-02 21:37:22 +00:00
pmove.c if the velocity is 0, don't bother clipping it. 2002-02-25 18:40:51 +00:00
pmovetst.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sbar.c Fixed cl_fraglog and fs_fraglog cvar for being archived. 2002-03-15 13:31:05 +00:00
skin.c cleanup skin's namespace polution 2001-12-04 20:13:12 +00:00
sv_ccmds.c back out Misty's realtime reset work. It did achieve its goal, but winding 2002-06-20 16:15:27 +00:00
sv_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_ents.c More nail speedups for qw. 2002-06-29 18:28:32 +00:00
sv_init.c allow progs to register user commands (but not override any of the standard 2002-07-05 06:43:47 +00:00
sv_main.c realtime should not be affected by pause and also should not be used for 2002-06-20 16:38:16 +00:00
sv_model.c `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
sv_move.c more cloning :) 2002-02-20 20:53:41 +00:00
sv_nchan.c Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
sv_phys.c Prune dead code. 2002-07-02 21:37:22 +00:00
sv_pr_cmds.c Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
sv_progs.c give the server progs access to the Cmd api 2002-07-05 06:55:38 +00:00
sv_send.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
sv_sys_unix.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
sv_sys_win.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
sv_user.c certain standard user commands (eg, say) can now be overriden by the progs, 2002-07-05 21:15:19 +00:00
teamplay.c Whitespace. 2002-06-10 23:04:34 +00:00
world.c touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00