quakeforge/libs
Bill Currie 7da8399220 [vulkan] Pass validation for the first frame
The new render system now passes validation for the first frame (but
no drawing is done by the various subsystems yet). Something is wrong
with how swap chain semaphores are handled thus the second frame fails.

Frame buffer attachments can now be defined externally, with
"$swapchain" supported for now (in which case, the swap chain defines
the size of the frame buffer).

Also, render pass render areas and pipeline viewport and scissor rects
are updated when necessary.
2023-06-20 15:18:58 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
console Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
ecs [build] Fix some library install issues 2023-04-20 15:15:12 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Extend the string api 2023-05-27 12:47:33 +09:00
scene [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
ui [build] Fix some library install issues 2023-04-20 15:15:12 +09:00
util [cexpr] Add string and voidptr types 2023-06-18 17:20:38 +09:00
video [vulkan] Pass validation for the first frame 2023-06-20 15:18:58 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00