mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
7d8b0f96d6
It turns out the pixel's z coord is correctly obtailed by gl_FragCoord.z/gl_FragCoord.w. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |