quakeforge/libs/models/alias
Bill Currie 683adf1850 Print the name and texture number for model skins.
Use SYS_GLT (1024) for gl texture debugging.
2011-09-26 13:03:53 +09:00
..
gl_mesh.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_model_alias.c Print the name and texture number for model skins. 2011-09-26 13:03:53 +09:00
Makefile.am Use AM_CFLAGS instead of CFLAGS. 2011-05-10 12:44:44 +09:00
model_alias.c whitespace 2006-07-23 01:34:14 +00:00
sw_model_alias.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00